HPA 2020 Tech, Part 4
By Michael Guncheon
As I wrap up my writing about the annual Hollywood Professional Association’s Tech Retreat, I’d like to touch on new technology that I hinted at last time. It deals with motion in cinema capture.
The motion I refer to comes from either moving the camera—panning, tilting, dollying and handholding—or from objects that move within the scene. Because of the typical 24-frames-per-second frame rate used in cinema, the capture of the movement can be tricky.
The problem is referred to as motion judder. If you move the camera too quickly, the image appears to have what’s often called stutter or strobing. The same artifact may also occur when the camera doesn’t move but something in the scene—a vehicle, for instance—moves too fast.
Read the full article at www.hdvideopro.com