Evo Heyning
Realitycraft
Evo Heyning is an award-winning producer, creative technologist, and R&D leader specializing in immersive media, XR, and AI-enabled futures design. Evo began her career as a writer/producer of independent film and interactive game web projects in the 1990s, writing speculative fiction scripts on our futures with AI in the early 2000s before pursuing a masters in AI/XR design systems for production of new media.
As CEO of Realitycraft, Evo focuses on creative tech uses & advanced research and development in workflows and production strategies, generative AI, interactive media, and participatory systems, driving innovation at the intersection of creative technology and social impact. Evo experiments with gaussian splatting and reality capture for volumetric and the future of holographic interfaces and lightfields for immersive storytelling.
With over 20 years of art and filmmaking experience, Evo has designed and produced immersive experiences that bridge real and virtual worlds, including more than 500 hours of live, interactive virtual events and groundbreaking XR and VR projects. Evo has won many film festivals including this year’s releases with the Virtual Worlds Museum Spotlight Series and AI film shorts produced for art and culture fests worldwide. Evo is now filming season two of the Spotlight Series with In Kenzo and SEHU at the VWM in addition to documentaries, concept design shorts and short stories for TV, XR and immersive web.
Her media production work has spanned sectors from public health—contributing to the Affordable Care Act’s launch campaign—to education, cleantech, and civic technology, consistently leveraging emerging media to solve real-world challenges such as Journey to Wild Cacao and Silence in Paradise. Evo has worked on blockbuster film projects to indie shorts, documentaries and features with small teams worldwide.
Evo’s academic contributions include teaching XR, AI, and engagement design to producers, Fortune 1000 companies, and government agencies, as well as authoring Promptcraft, a guidebook on creative production with AI tools. She is a frequent speaker and moderator at global conferences, sharing insights on virtual engagement, collaborative worldbuilding, and the future of public media systems.
Previously, Evo co-founded Toyshoppe Systems, a practical effects and R&D studio that contributed to over 100 major media projects, including sci-fi films, theme parks, and AR/VR product development. Her leadership extends to serving as Vice President and Board Member of XR Guild, where she advocates for ethical engagement in the XR industry.
Currently, Evo’s R&D at Realitycraft is centered on developing sustainable, AI-powered solutions for affordable, climate-resilient housing, exemplified by her latest project, GrowAHome.org— endeavors connecting resilient housing futures and the people creating innovative solutions along with immersive educational series utilizing XR and AI tools. Her work continues to shape the future of immersive media, generative AI, and collaborative technology systems.
Evo is recognized for her visionary approach to technology, her commitment to open, accessible media ecosystems, and her ability to translate cutting-edge research into transformative, real-world applications.