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Hpa TR 2019 Conference

About the HPA Tech Retreat: Back in Person!

Why is the HPA Tech Retreat the most important event of the year?

Bringing together a world-class roster of leaders in engineering, technology, creativity and business to explore and experience the most compelling topics around the creation, management, and dissemination of content, the HPA Tech Retreat is unique among tech events. Ideas are rigorously explored and debated – not just during onstage presentations, but continuously throughout the event, from breakfast roundtables through to nightcaps.

The Tech Retreat depends on participants turning away from their day-to-day routines to engage with the brightest minds in the industry. This kind of focused, and authentic discussion between experts happens nowhere else.

Who Will Be There?

Participants have included Oscar winners, studio technology chiefs, NASA scientists, and executives from the most compelling technology hubs.  Attendees are there to engage completely with forward-looking trends and technologies of the content creation ecosystem while tackling issues of the present from fresh perspectives.


See you as we return to Palm Springs in person!

Registration is SOLD OUT!

ABSOLUTELY NO ON-SITE REGISTRATIONS


How We’re Keeping Our Community Safe

Bringing the Tech Retreat back live to Palm Springs was a carefully considered decision. In compliance with governmental guidelines and with proper protocols in place, we’re thrilled to be able to safely provide that incredible Tech Retreat experience.

Palm Springs’ vaccination rate (96%) has been consistently among the top in the state. Health and safety measures in place at the 2022 HPA Tech Retreat include:

revised 2/16/22

ALL ATTENDEES SHOULD HAVE RECEIVED DETAILED INSTRUCTIONS ON HOW TO UPLOAD YOUR PROOF OF VACCINE AND NEGATIVE TEST VIA EMAIL. IF YOU DID NOT RECEIVE, PLEASE CONTACT US IMMEDIATELY. 

  • Proof of full vaccination is required for all participants
  • Proof of negative molecular (RT-PCR, RT-LAMP, NEAR) test within 72 hours OR negative antigen test within 48 hours required prior to event check-in
  • Venue will create a “Safe Zone” for all Tech Retreat attendees, no outside guests will be permitted
  • Separate outdoor hotel check-in and registration for Tech Retreat attendees only
  • KN95/N95 (no cloth) masks are required at all times indoors when not actively eating or drinking
  • Outdoor sessions, meals, and breaks when possible
  • State of the art HVAC with MERV 13 filtration
  • Continuous fresh air circulated into all event and conference space
  • Covid Compliance Officers on site
  • Electrostatic sanitizing of conference and event spaces, nightly
  • Complimentary COVID testing kits available to attendees
  • Hand sanitizing stations throughout venue

HPA encourages all attendees to:

  • Get your COVID booster shot
  • Get your flu shot

We continue to monitor the COVID situation and public health recommendations closely and will adjust our protocols to reflect the most up-to-date thinking. Please do not hesitate to contact us at hpa@hpaonline.com with any health related questions or concerns. To view the HPA Event Policy, please click here.


BOLD CONVERSATIONS

Networking

The who’s who of the industry gather to connect, collaborate and shape the future of media and entertainment. Don’t miss this unique opportunity to get in front of top level decision makers without distractions. No mute buttons here!

Breakfast Roundtables

Pull up a chair with a handful of thought leaders and hear from a subject matter expert while you enjoy your parfait. Ask questions, argue, learn, and enjoy. Bon Appetit with a side of insight.

View Schedule »

Tech Retreat Features

TR-X

TR-X

This year’s Tech Retreat Extra is a deep dive into blending cine cameras in today’s multi-camera live production environment, programmed by experts and bringing together leading voices to provide a nuanced and multifaceted exploration of the subject. From sports and concerts to broadcasts, TR-X will examine large sensors, DOF, and cross industry techniques and challenges.

Supersession

Supersession

Why so super? Its ambition is extreme, the topic compelling and you’re as likely to learn from a failed experiment as a choreographed demo. This year, we’ll look at Virtual Production from beginning to end courtesy of a real-world example.

Main Program

HPA Tech Retreat Main Program

The launchpad and very foundation of the Tech Retreat. A day and a half of panels and presentations about the most important and intriguing ideas today, given by the people who know the most about them. Curated by the inimitable Mark Schubin, HPA Tech Retreat Maestro in Residence.

Innovation Zone

Innovation Zone

See it in the Main Program or the Supersession or TRX? Want to experience it in a fully interactive environment? It’s where you can find the latest and most compelling technologies for tire kicking and test driving.

View Speakers »

Look Who’s Talking…

Access brilliance

Addy Ghani

disguise

Alex Regalado

Biosphere

Amaury Louarn

Barco

Amy Gile

Silverdraft

Andrea Kalas

Paramount

Andrew Belser

University of Arizona

Annie Chang

Universal Pictures

Arjun Ramamurthy

Ateliere Creative Technologies

Arvind Arumbakkam

Wacom

Ben Baker

Bill Bennett, ASC

American Society of Cinematographers

Brad Rochon

Pixotope Technologies

Brian Gaffney

Unity Technologies

Buzz Hays

Google Cloud

Carolyn Giardina

Variety/Variety VIP+

c. Craig Patterson

FatHead

Chase Hagen

ARRI Inc

Chris Lennon

Ross Video

Craig German

HPA

Craig Kief, ASC

Dado Valentic

Color Intelligence

Dan Pack

Silver Spoon

Dan Perry

Sony

Dane Brehm

Cintegral

Dane Smith

The Third Floor

Dave Van Hoy

Advanced Systems Group

David Bourgeois

Cyanview
David Morin

David Morin

Academy Software Foundation

Doug Walker

Autodesk

Eddie Drake

Marvel Studios

Eric Rigney

Felix Jorge

Happy Mushroom

Harald Brendel

ARRI

Helena Packer

DGene

James Uren

Mo-Sys

Jason Monroe

Happy Mushroom

Jay Spriggs

Voluminous Studios

Jeff Rosica

Avid

Joachim Zell

Barco

Kami Asgar

424 Post

Kristin Petrovich

Createasphere and SOC

Kristin Turnipseed

Lux Machina Consulting

Leon Silverman

Strategic Perspective; HPA Past President

Manal Siddiqui

Transitional Forms

Mark Chiolis

Mobile TV Group

Mark Harrison

DPP

Mark Schubin

HPA Tech Retreat

Mark Todd Osborne

Senior Colorist

Mark Turner

MovieLabs

Mark Weingartner, ASC

Matt Sivertson

Autodesk

Matthew Goldman

Sinclair Broadcast Group

Michael Chambliss

International Cinematographers Guild

Michael Cioni

Adobe

Mike Davies

SVP, Field & Technical Management and Operations, Fox Sports/Chairman, Sports Video Group

Miriam Vogel

EqualAI

Morgan Kellum

PRG

Norm Hurst

SRI International

Oakley Anderson-Moore

Kinlani Film Project

Paul Debevec

Netflix/ICT

Peter Putman

ROAM Consulting

Phil Galler

Lux Machina

Phil Garvin

Mobile TV Group

Renard Jenkins

Warner Bros. Discovery

Rich Berger

MovieLabs

Rob Gonsalves

Avid

Rod Bogart

Epic Games

Ron Martin

Unity Technologies
Ron Williams

Ronald Williams

The Landmark Group
Speaker - Ronan Boitard

Ronan Boitard

Barco

Rowan de Pomerai

DPP

Ryan McKeague

AWS

Scott Rothenberg

NEP Group

Shawn Maynard

Florical Systems

Stephen Lighthill, ASC

Steven Shaw, ASC

Sujay Kumar

Accion Labs
Thomas Bause Mason

Thomas Bause Mason

SMPTE

Thomas Fletcher

Fujifilm

Tim Walker

AJA Video Systems

Tom Graham

Dolby Laboratories

Tom Thudiyanplackal

ETC@USC

Tony Cole

NFL Media

Victoria Bousis

UME

Wendy Aylsworth

Walden Pond

Schedule

Tech Retreat 2022 Conference Program. Schedule is subject to change.

Monday, February 21 | HPA TR-X

9:00 am – 5:30 pm
Registration Open
1:00 pm – 5:45 pm
HPA TR-X

HPA TR-X: Blending Cine Cameras in Today’s Multi-Camera Live Production Environment

In the past, the buildup and integration of single sensor “cine” cameras and lenses into a live production environment could be a multi-day – and expensive – process.  With affordable new technology and equipment, however, the cost and integration to live production systems are similar to those of a traditional broadcast camera.

Recently, multiple “cine” cameras have been incorporated into the Super Bowl telecast, concerts, awards shows, and Fortune 500 corporate projects, either supplanting or adding to the use of traditional 2/3” broadcast cameras and lenses. On the sports side, national and regional leagues and teams are using cine cameras to enhance their storytelling capabilities.

Join industry leaders to explore this new workflow, discuss challenges and opportunities, and walk through case studies and use cases.

1:00 pm – 1:15 pm
Welcome Remarks and Set Up
  • Craig German, HPA

    Craig German

    HPA
  • Mark Chiolis, Mobile TV Group

    Mark Chiolis

    Mobile TV Group

    Mark Chiolis is the Director of Business Development for Mobile TV Group (MTVG), which provides facilities for over 4,000 live professional and college sports and entertainment events annually, with more than 35 mobile units, and dozens of remote Cloud Control facilities, based throughout the U.S.  MTVG has been leading the 4K/UHD/HDR/Cloud live event production with key broadcasters, networks and distribution companies.

    Mark is currently working to interface with customers and partners to develop and support MTVG’s entertainment, awards, corporate, concerts, egames, and esports events with current and new trucks, using both broadcast and cine workflows.

    Prior to MTVG, Chiolis worked in marketing, business development, and sales for Grass Valley, Thomson, Technicolor, Philips, and BTS as well as at television stations KMUV, KRBK and KVIE.

    Chiolis is an active board member of the HPA, an associate member of the American Society of Cinematographers, member of the NAB Cine Consortium, member of the SciTech group at the Television Academy (Emmys), member of the National Academy of Television Arts & Sciences (NATAS), member of International Association of Aviation Photographers, past section manager of SMPTE, member of STE, SBE and California Broadcasters Association.

1:15 pm – 1:35 pm
Opening Keynote
  • Phil Galler, Lux Machina

    Phil Galler

    Lux Machina

    As a principal and founder at Lux Machina Consulting, I strive to push the boundaries of technology and design in the entertainment industry.

    Focusing on in-camera visual effects, real-time mixed reality, and the future of film making and live broadcast, I have been fortunate enough to find myself at the crossroads of technological innovation and creativity.

    Working closely with clients in a wide variety of entertainment formats, I tackle complex, large scale entertainment projects. Finding ways to empower my clients with versatile design options, new technology and unique solutions is a continued mission in my new venture.

    Before starting Lux Machina Consulting with two of my colleagues, I worked for Production Resource Group (PRG), one of the largest entertainment technology vendors in the world. In my first role as a production coordinator, I handled logistics, design and execution of large multi discipline jobs. After many successful shows and events, I transitioned into member of PRG’s full time event staff, where I designed, programmed and project managed some of the most preeminent shows in the entertainment industry.

    I am truly passionate and genuinely invested in bringing technology such as high end media servers, automated lighting, LED and Projection systems to the film market. By merging new tools and products with the hard to crack film market, I am able to provide unique solutions to cinematographers, artists and producers. Having helped spearhead the modern use of interactive, immersive lighting setups on stage to accompany the ever changing VFX workflow, I have an intimate understanding of film sets, and the intricacies of that market.

    I am always interested in discussing new projects and ideas for the entertainment industry! Please reach out to talk about an upcoming project and how I might be able to help you, or just to chat about technology in the industry.

1:35 pm – 2:20 pm
Blending Broadcast and Cine Workflows in Today's Day-to-Day Sports, Entertainment, Corporate and Concert Productions

Key industry personnel share from both technical and creative perspectives how they are using cine cameras to enhance their storytelling capabilities.

  • Moderator: Mark Chiolis, Mobile TV Group

    Mark Chiolis

    Mobile TV Group

    Mark Chiolis is the Director of Business Development for Mobile TV Group (MTVG), which provides facilities for over 4,000 live professional and college sports and entertainment events annually, with more than 35 mobile units, and dozens of remote Cloud Control facilities, based throughout the U.S.  MTVG has been leading the 4K/UHD/HDR/Cloud live event production with key broadcasters, networks and distribution companies.

    Mark is currently working to interface with customers and partners to develop and support MTVG’s entertainment, awards, corporate, concerts, egames, and esports events with current and new trucks, using both broadcast and cine workflows.

    Prior to MTVG, Chiolis worked in marketing, business development, and sales for Grass Valley, Thomson, Technicolor, Philips, and BTS as well as at television stations KMUV, KRBK and KVIE.

    Chiolis is an active board member of the HPA, an associate member of the American Society of Cinematographers, member of the NAB Cine Consortium, member of the SciTech group at the Television Academy (Emmys), member of the National Academy of Television Arts & Sciences (NATAS), member of International Association of Aviation Photographers, past section manager of SMPTE, member of STE, SBE and California Broadcasters Association.

  • David Bourgeois, Cyanview

    David Bourgeois

    Cyanview

    David started in the broadcast industry by joining I-Movix as CTO, manufacturing slow-motion camera systems based on Vision Research Phantom cameras for the live sport events. David founded Cyanview in 2015 which designs camera control interfaces to integrate any kind of specialty cameras in broadcast workflows. This includes shading panels, interfaces for various cameras, lenses or other accessories and robotics. These products now also take place into smaller productions providing remote shading and lens control to mid-range D-Cinema cameras. The architecture being all IP based, this is now also used for remote productions where any camera controlled locally can now be also controlled over the internet.

    David always worked closely with video engineers in order to bring the best out of each camera in terms of image control and quality. The VP4 is a unique video processor designed to help with camera matching. The current interest in integrating D-Cinema cameras into broadcast workflows will lead to some new designs around this solution to combine the requirements of live shading with the creativity of post production grading.

  • Kevin Norris, Freelance Video Engineer

    Kevin Norris

    Freelance Video Engineer

    Kevin is a freelance broadcast engineer based in San Diego, CA. He specializes in remote broadcasting of some of the largest sporting events in the United States, including Super bowls, NCAA Basketball Tournaments, the PGA Tour, the PGA Championship, and the Masters. His broadcast work has earned him multiple Emmy awards and nominations for technical production. Kevin believes in shaking up the status quo. Re-evaluating existing processes often leads to improved efficiency, safety, and production quality. Kevin has developed relationships with various equipment manufacturers to find camera control solutions to further streamline existing broadcast workflows.

  • James Coker, Digital Cinema Collective
  • Morgan Kellum, PRG

    Morgan Kellum

    PRG

    Morgan Kellum has been the VP of Production at PRG (Production Resource Group) and before that the Director of TV & Cinema at VER. During his 15- year tenure at PRG and VER, Morgan co-founded the Cinema Division as well as the cutting-edge multi-camera cinema group. Morgan and his team have serviced some of the largest live events worldwide often to critical acclaim, including the last two SuperBowl Halftime shows in 2021 and 2022 where cinema cameras were used for the first time.  He has worked with talent ranging from Pearl Jam, AC/DC, J.LO, and U2 to comedy specials for Sarah Silverman, Jerry Seinfeld, Kevin Hart, Steve Martin, and Dave Chappelle. His talented teams have overseen content for Netflix, HBO, Comedy Central, Showtime, Amazon and many more. Additionally, Morgan has had success in the film world by supporting dozens of critically acclaimed films, most notably the Academy Award winner “Moonlight”.

2:20 pm – 3:05 pm
Case Study Panel: ASC Awards, Field of Dreams, Billie Eilish, and Coachella

2020 and 2021’s multi-camera live and live-to-tape events took full advantage of cine cameras for compelling storytelling. Panellists who worked on, or are currently working on, the ASC Awards, Field of Dreams, Billie Eilish, and Coachella will reveal the challenges they faced with equipment selection, integration, and creative vision and discuss how both challenges and successes will shape their approach to similar projects in the future.

  • Moderator: Payton List, Fox Entertainment Group
  • Bill Bennett, ASC (ASC Awards)

    Bill Bennett, ASC (ASC Awards)

    Bill Bennett, ASC has been a cinematographer for over 40 years, spending much of that time shooting television commercials the world over, for hundreds of major clients: Ford, Lexus, Coca Cola, Apple Computer, American Airlines, McDonalds, and Budweiser.

    Additionally, over the years, Bill has worked on several feature films as a Cameraman, on either the First or Second Unit. Some titles include: Superman III, The Black Stallion Returns, Howard the Duck, To Live and Die in LA, Silverado, American Flyer, The Right Stuff (aerials), Less than Zero (aerials), Bugsy (miniatures), Waiting to Exhale (title sequence), Cocktail (aerials), Dante’s Peak, and Drive. He has also worked as 1st or 2nd unit Cameraman on the Television Series: 24, and The Fosters.

    In 2004 Mr. Bennett had the great honor of being invited to join the very exclusive American Society of Cinematographers. He served as a Vice President and a member of the Board of Governors for the Society, for over 10 years.

    Along with Ron Dexter, ASC in the early 80’s, Mr. Bennett co-invented a device at the request of Robert Dalva, the Director of The Black Stallion Returns, called the Terra-Flite. Designed to allow smooth camera movement over rough terrain, it pre-dated the invention of the Steadicam, and utilized then-new technologies they had to create: gyroscopic stabilization, remote follow-focus, video assist, and remote pan and tilt control.

    Mr. Bennett was partner with Howard Preston in the design and creation of the Preston Cinema Systems Micro-Force Zoom Control, which has become an indispensable standard of the industry, used on every set around the world.

    Mr. Bennett has long been an advisor to Arri in the design of their cameras, having great influence in the design of the 435 film camera, and more recently the Alexa and Alexa Mini digital cameras. He has over the years shot demonstration films for Arri and Zeiss,
    for their many models of cameras and lenses.

    Mr. Bennett is holds a USA Federal Aviation Administration Pilots License, with Commercial, Multi-engine, and Instrument ratings, with 2,880 hours logged flying time. He owns and flies a Beechcraft Bonanza A36 aircraft. He is a PADI certified Scuba diver with an Open Water rating.

  • Tim Walker (Field of Dreams)

    Tim Walker (Field of Dreams)

    Tim Walker is a Senior Product Manager at AJA Video Systems looking after a wide range products including Frame Syncs, HDR Image Analyzer, routers, and several converters. Previous to AJA, Mr. Walker managed NVISION NV8500 Enterprise routers and Grass Valley Production Switchers. During his tenure, he has spoken at many industry events including SMPTE’s Annual Technical Conference, SET Conference in Brazil, and the SVG Summit. Mr. Walker graduated from California State University Chico with a degree in Mechatronic Engineering. While attending CSUC, Mr. Walker received numerous academic awards and studied abroad at technical universities in Germany.

  • Ron Williams (Coachella & Billie Eilish)
    Ron Williams

    Ron Williams (Coachella & Billie Eilish)

    Mr. Williams is the CEO of The LANDMARK Group, a systems integration, design, and consulting company for 3 decades. As a veteran in the broadcast and film industries, with ABC Network, architect of the FOX network and Technical Director for several Olympic games, and design for feature films. He now is working with AIMS alliance members for advanced IP designs. His work with Camera manufactures on image development, he has helped push imaging quality forward.

    With the advent of single chip cameras integrated with the broadcast industry, Ron has engineered several major entertainment shows for streaming and live broadcast. Working to educate both industries on the merge, of technologies and operations. He is an active member of SMPTE, AMPAS, DCI HPA SVG and has chaired and contributed on a variety of technical committees and standards groups

3:05 pm – 3:15 pm
NAB Cine Consortium Update

NAB has assembled a “Cine Consortium” industry group that met in November 2021 for the first time to discuss how broadcast and cine worlds are coming together.  Learn about the committee and its goals for the future.

  • Kristin Petrovich, Createasphere and SOC

    Kristin Petrovich

    Createasphere and SOC

    Createasphere is the leading builder of professional communities for content creation technology and media companies. Working with organizations at strategic points in their growth to build new audiences, while engaging current fans.

    Kristin has developed and lead hundreds of community building initiates worldwide from organizations, tradeshows, conferences, digital to educational workshops.

    Kristin is currently privileged to work with the Society of Camera Operators as the Executive Director and with NAB Show consulting on their cinema focused initiatives.

    Her passion is fostering women entrepreneurs through transformative thought leadership.

3:15 pm – 3:30 pm
Refreshment Break
3:30 pm – 4:25 pm
Tools and Technology

Industry leading manufacturers and clients will discuss the state of today’s tools and technology for mixing cine and broadcast live workflows, including what’s in development and key solutions for the future.

  • Moderator: Renard Jenkins, Warner Bros. Discovery

    Renard Jenkins

    Warner Bros. Discovery

    Renard Jenkins is an experienced contention creation and creative technology executive in the Film, Television and Radio industry. He is currently Warner Bros. Discovery’s Senior Vice President, Production Integration & Creative Technology Services where he oversees teams that support 23,500 plus cast/crew members, 8,500 plus content hours and hundreds of global feature film, animation, and syndicated television productions annually. He and his teams provide creative production technology solutions and strategy for film, animation, and television productions worldwide. They also provide application, IP, production pipeline support and workflows as well as work stream design and implementation. A portion of his team are also responsible for the exploration and successful implementation of emerging and creative technologies such as virtual production, multiplatform storytelling, virtual character and meta human development, neuro-technology and better images and sound for cinema and home entertainment.

    Prior to joining WarnerMedia, Jenkins served as Vice President, Operations, Engineering & Distribution at PBS, where he was responsible for the strategic direction, technology development, engineering, and operational management of PBS’s entire media-supply chain. He and his teams were responsible for the successful simultaneous launch of the Live Linear and Cloud-based PBS Kids Channel plus Live Streaming App which also contained games and VOD. It remains as one of the most popular kid’s applications and destinations today. He also created PBS’s Advanced Format Center. He has also worked for TV One, Discovery, ESPN and Turner Broadcasting where he received multiple awards for his work in Film & Television Production, Post Production and R&D, including two national Emmys. Jenkins was also awarded the Innovator of the Year award in 2017 for his cutting-edge work and accomplishments in UHD, HDR, NGA and supply chain technology through the PBS Advanced Format Center and other industry activities.

    Jenkins is a SMPTE Fellow and currently serves as President of SMPTE. He sits on the boards of MovieLabs, the Hollywood Professionals Association, the UltraHD Forum, the Content & Entertainment Council as well as the Microsoft and Oracle Advisory Boards. He is also a recipient of a Peabody, 2 Headliners and a 2020 Broadcasting and Cable Technology Leadership award to name a few others.

    He is a champion and advocate for inclusion, diversity, equity and accessibility in the technology and media industries. He is a Strategic Advisor to the Board of Directors of the Washington, DC Chapter of the National Association for Multi-Ethnicity In Communications (NAMIC), chairs the Warner Bros. Discovery Technology and Operations Equity and Inclusion Council, the SMPTE Global Inclusion Working Group and he also Co-Chairs, HPA ALL which advocates for and promotes diversity, better equity and increased inclusion and accessibility in the media and entertainment industry.

    When he is not working, he enjoys spending time with his wife and best friend of over 30 years, his daughters, and his grandchildren. He loves travel photography / filmmaking and only has one more continent left to explore. He is also a certified sound engineer and is passionate about the visual arts. When time permits, he loves to provide pro bono location sound, live mixing, studio recording, post-production and finishing services for aspiring filmmakers, animators, and musicians. His family moto is “In all things integrity and integrity in all things.”

  • Chase Hagen, ARRI Inc

    Chase Hagen

    ARRI Inc

    Chase Hagen is a Camera Technical Sales Representative at ARRI Inc. He deals with the sales and technical support for the entire line up of ARRI Camera system products including Cameras, Cine Lenses, Electronic and Mechanical Professional Camera Accessories.

    While at ARRI, Chase has been involved with projects such as the Cinematic Multicam integration of AMIRA and ALEXA MINI at Coachella 2019.

    He has a BFA in Film – Cinematography from Art Center College of Design in California. He worked a freelance cinematographer for a few years after graduating and before joining ARRI in 2016.

  • Dan Perry, Sony

    Dan Perry

    Sony

    Dan Perry is the Sales and Business Development Manager for Sony Imaging Products and Solutions of Americas. Dan is an ASC Associate Member and recipient of the 2016 SOC President’s Award. Over a career that has spanned 20 years, Dan has worked in Cinema, Live Events, and Unscripted while developing a reputation for solid relationships and a deep desire to meet the needs of the industry.

    Dan’s first experience in the Cinema industry was working with legends Denny and Terry Clairmont to improve the F900. This included working closely with Sony Engineers to create custom modifications to meet the needs of production crews.

    Dan supported the industry’s desire to bridge the gap between Broadcast and Cinema for cinematic multi-cam production. This included working with Sony and 3rd parties to deliver the necessary equipment to meet the needs of this hybrid production. More recently, Dan was instrumental in the launch of Sony’s flagship digital cinema camera, the VENICE 2.

  • Tom Fletcher, Fujinon/Fujifilm

    Tom Fletcher

    Fujinon/Fujifilm

    Thomas Fletcher is currently the Director of Marketing at Fujifilm/FUJINON. He is an accomplished entrepreneurial in the motion picture and sports broadcast camera industries having created Fletcher Camera in 1987 and sold the business in 2014.

    Tom is an active member of following organizations: American Society of Cinematographers (ASC Associate), Society of Operating Cameramen (SOC) and Production Equipment Rental Group (PERG).

    Tom is a graduate of University of Illinois (Champaign) and also holds a Certificate in Business Administration from the University of Illinois (Chicago).

  • Travis Stevens, Butcherbird
4:25 pm – 5:10 pm
Cine-Live Case Study: Super Bowl 2022 Half-Time Show

The half-time show for the 2022 Super Bowl, to be held at the brand new, state-of-the-art SoFi Stadium in Los Angeles, will be produced exclusively with cine cameras.  Previous half-time shows have worked with cine cameras together with broadcast, and integrated those into the main production mobile unit.  Cinematographer and director Dylan Sanford and guests will outline why the choice was made to use cine cameras, the challenges of bringing it all together, lessons learned, and what to expect from the future of large-scale live sports productions.

  • Moderator: Mark Chiolis, Mobile TV Group

    Mark Chiolis

    Mobile TV Group

    Mark Chiolis is the Director of Business Development for Mobile TV Group (MTVG), which provides facilities for over 4,000 live professional and college sports and entertainment events annually, with more than 35 mobile units, and dozens of remote Cloud Control facilities, based throughout the U.S.  MTVG has been leading the 4K/UHD/HDR/Cloud live event production with key broadcasters, networks and distribution companies.

    Mark is currently working to interface with customers and partners to develop and support MTVG’s entertainment, awards, corporate, concerts, egames, and esports events with current and new trucks, using both broadcast and cine workflows.

    Prior to MTVG, Chiolis worked in marketing, business development, and sales for Grass Valley, Thomson, Technicolor, Philips, and BTS as well as at television stations KMUV, KRBK and KVIE.

    Chiolis is an active board member of the HPA, an associate member of the American Society of Cinematographers, member of the NAB Cine Consortium, member of the SciTech group at the Television Academy (Emmys), member of the National Academy of Television Arts & Sciences (NATAS), member of International Association of Aviation Photographers, past section manager of SMPTE, member of STE, SBE and California Broadcasters Association.

  • Dylan Sanford, Cinematographer and Director

    Dylan Sanford

    Cinematographer and Director

    Trained as both an actor and director, Dylan obtained a double-major in Theater and Film from NYU’s prestigious Tisch School of the Arts. While there, he studied at the Atlantic Theater under David Mamet, William H. Macy, Felicity Huffman, and Giancarlo Esposito, to name a few. While still in school, he worked in the Art Department of Industrial Light + Magic on films like CONTACT, MEN IN BLACK and STAR WARS: EPISODE ONE. He also worked in production management for MTV Promos during peak 90s excess. He also ALSO worked in the NYU photo department, the only non-major on the staff. Somewhere in there, he co-wrote, co-directed, and co-starred in the Off-Broadway play SOMETHING IS HAPPENING. In late 2001, he relocated to Los Angeles. After a stint as an assistant editor and editor, on countless projects, at all hours of the night, he transitioned to the camera department, working as a camera operator and/or DP on both single and multi-camera shows, films, and promos. In recent years, he has specialized in utilizing digital cinema cameras on live multi-camera projects. He has DPed comedy specials for Netlix & Amazon, musical performances for HBO, streaming awards for the DGA, & a remote gaming talk show for Quibi, among others. He is an Emmy Award-winning camera operator and member of the International Cinematographers Guild. All this to say, his path has never been a straight line.

  • James Coker, Digital Cinema Collective
  • Morgan Kellum, PRG

    Morgan Kellum

    PRG

    Morgan Kellum has been the VP of Production at PRG (Production Resource Group) and before that the Director of TV & Cinema at VER. During his 15- year tenure at PRG and VER, Morgan co-founded the Cinema Division as well as the cutting-edge multi-camera cinema group. Morgan and his team have serviced some of the largest live events worldwide often to critical acclaim, including the last two SuperBowl Halftime shows in 2021 and 2022 where cinema cameras were used for the first time.  He has worked with talent ranging from Pearl Jam, AC/DC, J.LO, and U2 to comedy specials for Sarah Silverman, Jerry Seinfeld, Kevin Hart, Steve Martin, and Dave Chappelle. His talented teams have overseen content for Netflix, HBO, Comedy Central, Showtime, Amazon and many more. Additionally, Morgan has had success in the film world by supporting dozens of critically acclaimed films, most notably the Academy Award winner “Moonlight”.

5:10 pm – 5:30 pm
Closing Keynote: The Best Live Shows Look Post-Produced
  • Mike Davies, SVP, Field & Technical Management and Operations, Fox Sports/Chairman, Sports Video Group

    Mike Davies

    SVP, Field & Technical Management and Operations, Fox Sports/Chairman, Sports Video Group

    Michael Davies manages all day-to-day aspects of live broadcast operations and oversees integration of new and emerging technologies for the FOX Sports family of networks. With over two decades of management experience in sports television, Davies is a specialist in technical production and innovation as well as in managing global teams in producing major live sporting events worldwide.

    As the head of field and technical operations, he manages a highly talented team of individuals responsible for the thousands of live sports broadcasts yearly at FOX, including some of the biggest events in the world such as multiple Super Bowls – including Super Bowl LIV – FIFA World Cups, the MLB Post Season, and the NASCAR Daytona 500 among many more.

    Davies is a founder of the FOX SPORTS LAB, a designed approach to exploring technical partnerships to enhance production capabilities and the consumer viewing experience as a whole across different platforms utilizing bleeding edge and at some times experimental technology, from 5G to Augmented Reality to Artificial Intelligence.

    Before joining FOX Sports in 2006 as Director of Field Operations, Davies was with HBO Sports for 10 years. Davies has won multiple Sports Emmy Awards for his work including technical team remotes for NASCAR, FIFA, MLB and NFL coverage and long form sports programming.

     

5:30 pm – 5:45 pm
What Did We Learn Today? + Q&A
  • Craig German, HPA

    Craig German

    HPA
  • Mark Chiolis, Mobile TV Group

    Mark Chiolis

    Mobile TV Group

    Mark Chiolis is the Director of Business Development for Mobile TV Group (MTVG), which provides facilities for over 4,000 live professional and college sports and entertainment events annually, with more than 35 mobile units, and dozens of remote Cloud Control facilities, based throughout the U.S.  MTVG has been leading the 4K/UHD/HDR/Cloud live event production with key broadcasters, networks and distribution companies.

    Mark is currently working to interface with customers and partners to develop and support MTVG’s entertainment, awards, corporate, concerts, egames, and esports events with current and new trucks, using both broadcast and cine workflows.

    Prior to MTVG, Chiolis worked in marketing, business development, and sales for Grass Valley, Thomson, Technicolor, Philips, and BTS as well as at television stations KMUV, KRBK and KVIE.

    Chiolis is an active board member of the HPA, an associate member of the American Society of Cinematographers, member of the NAB Cine Consortium, member of the SciTech group at the Television Academy (Emmys), member of the National Academy of Television Arts & Sciences (NATAS), member of International Association of Aviation Photographers, past section manager of SMPTE, member of STE, SBE and California Broadcasters Association.

5:45 pm – 7:00 pm
Cocktail Reception

Sponsored by Light Iron and Panavision

Location: Fireside Lounge

Tuesday, February 22 | Roundtables, Supersession, Innovation Zone, Welcome Dinner

7:00 am – 6:30 pm
Registration Open
7:30 am – 8:30 am
Breakfast Roundtables
  1. How does cloud help advance virtual sets & virtual production? Matt Herson, Amazon
  2. Introduction to MovieLabs 2030 Vision, Leon Silverman, MovieLabs
  3. Scaling remote post-production workflows, Ryan Carignan, Leostream
  4. Evolution of content production on AWS, Ryan McKeague, AWS
  5. Cloud storage efficiency, choosing the right tool for the job, Brian Kenworthy, AWS
  6. Cloud editorial, Zach Willner, AWS
  7. Cloud reference architecture for virtual production, Jack Wenzinger, AWS
  8. Automated security incident response post-pandemic, Mathew Gilliat‑Smith​, Convergent Risks
  9. Media in the cloud: a reality check, Lennon, Jenkins, Palmer, Maynard, Kumar, Goldman
  10. Envisioning holistic cloud-based post-production workflows, Katrina King, Amazon
  11. Metadata-driven edit workflows, Geoff Stedman, SDVI
  12. Reinventing the content supply chain: more content, less chain, Graham Allan, Deloitte
  13. Working in a multi-site, multi-cloud world, Hossein ZiaShakeri, Spectra Logic
  14. Using AI/ML for media content creation, Rob Gonsalves, Avid
  15. Audio & live remote production in the cloud, Ken Tankel & Larry Deeds, Telos Alliance
  16. Cloud connections: how API integrations are changing the creative process, Filmlight and Frame.io
  17. Innovative leverage of the M&E data ecosystem, Blake White, Deloitte Consulting
  18. Lens metadata for every project, Snehal Patel, Zeiss Cine Lenses
  19. Cloud reference architecture for OTT, Raul Vecchione, AWS
  20. Multi-primary imaging systems, Jim DeFilippis, 6P Color/Baylor University
  21. Demystifying Avid NEXIS | EDGE for hybrid post production, Team Avid & Key Code Media
  22. High-density processing: how much can you fit in your hand? Joyce Bente & Rick Seegull, Riedel
  23. Post-production workflows for LED volumes, Mike Grieve, Mo-Sys
  24. Broadcasting at the Edge, Duke Duong, Equinix and John Patti, R&D engineer
  25. Mixed-reality production: challenges and techniques, Stephan Ukas-Bradley, ARRI
  26. Remote workflows w/hybrid storage tying on-prem & cloud, Daryl Heinis, Scale Logic
  27. Dynamic lighting for live production, television and cinema, John Gresch, ARRI
  28. From live ingest to playout: end-to-end production in the cloud, Larissa Görner-Meeus, GV
  29. Visualizing Audio in Virtual Production, Adam O’Donovan, VisiSonics and Eric Rigney
  30. Timecode: the next generation (Extensible Time Label – TLX), Bill Redmann, SMPTE
  31. Next-gen LED volumes (from flexible shape to curved panels), Erik Wolff, Halostage
8:45 am – 5:30 pm
HPA Supersession

HPA Supersession – Indispensable Knowledge: Immerse Yourself in Virtual Production

It’s undeniable: virtual production (VP) is profoundly impacting filmmaking, whether the budgets are $10,000 or $10 million. And it’s unavoidable: VP fluency will soon be a requirement to work in the industry in just about any capacity.

Never fear! HPA is here to get you up to speed. The 2022 HPA Tech Retreat Supersession will offer an unparalleled opportunity for a real world look at the ins and outs of VP technology solutions, workflow, system playback, color space, lighting, sound, and more; all backed with robust discussions of practical considerations with the pros working in the trenches.

At the end of the event, attendees will be armed with accurate information, knowledge of questions to ask and answers to look for with guidance from experts. Led by post exec Kari Grubin and ETC’s Erik Weaver, this year’s Supersession is one you can’t afford to miss!

8:45 am – 8:55 am
Welcome
  • Seth Hallen, HPA
8:55 am – 9:05 am
Beyond the Hype - Virtual Production - It's not just the Wall
  • Kari Grubin, HPA
  • Erik Weaver, ETC
9:05 am – 9:25 am
Keynote: What's the Story???
  • Rod Bogart, Epic Games

    Rod Bogart

    Epic Games

    Rod Bogart is an imaging science technologist in the entertainment industry. He began his career in 1992 at Pacific Data Images, followed by ten years at Industrial Light & Magic. At ILM, Rod was instrumental in the design, implementation, and deployment of the industry standard OpenEXR image format, which is at the core of ACES (Academy Color Encoding System). He then spent nine years as the lead color scientist at Pixar, pioneering file-based workflows with Pixar’s Image Mastering team and contributing to the design of the system which became the SMPTE IMF (Interoperable Master Format). Rod then worked at HBO for three years, researching next generation display and distribution techniques for high dynamic range content. Rod is currently a member of the Virtual Production Tools team at Epic Games, concentrating on color pipeline. Rod is a member of the Visual Effects branch of the Academy of Motion Picture Arts and Sciences, and has participated in investigations for the Science and Technical Awards Committee for the past ten years. He is ACES vice-chair, and a member of SMPTE and VES. His initials are RGB.

9:25 am – 10:15 am
Introduction to the VAD and Final Pixel
  • Kristin Turnipseed, Lux Machina Consulting

    Kristin Turnipseed

    Lux Machina Consulting
  • Felix Jorge, Happy Mushroom

    Felix Jorge

    Happy Mushroom

    A vibrant creative with a genuine passion for creating story-driven, interactive content through real time workflows, Felix Jorge serves as the CEO, Head of Virtual Production, and Co-Founder of Happy Mushroom. His extensive career leading Visual Art Department teams has given him a deep understanding of the creative pipeline in all phases (Pre-Production, Production, and Post). Along with his experience on-and-off set, Felix’s dedication to innovation, enthusiasm for storytelling, and “Filmmaker First” mentality has helped shape Happy Mushroom into the revolutionary studio it is today.

  • EVP, FatHead - Ben Baker

    Ben Baker

    Ben Baker has had over 22 years of experience in VFX & Post in Australia, the UK and for the last 12 years, in the US. He has been a post producer and onset supervisor, a head of department at Framestore London, a VP at Vice and at HBO, always seems to be involved in bleeding-edge production technology projects and has the scars to prove it. He is a board member of the Post New York Alliance.

    For the last 18 months Ben has focused specifically on Virtual Production, finishing the Epic Games Unreal Fellowship in March 2021, consulting for studios, networks and construction clients around Virtual Production through Next Gen Production, and is just completing Executive Producing the ETC’s latest R&D short, FATHEAD, currently in production on a volume stage in LA.

  • Dane Smith, The Third Floor

    Dane Smith

    The Third Floor

    Dane Smith has 2 decades of experience as a producer and innovator in visual effects and digital media production. Across his career, Smith has managed the delivery of over 100 studio and independent projects ranging from live-action and animated features to television series and innovative media techniques and platforms. In his role as Vice President at THE THIRD FLOOR, he continuously brings leadership, innovation, and strategies to provide clients with world-class visualization solutions. Besides his contributions at THE THIRD FLOOR, Dane continues to educate, inspire and mentor the next generation of digital artists as a faculty member at the Gnomon School of Visual Effects, Chapman University’s Dodge College of Film Arts as well as his active roles as a managing member of the VES, BAFTA and the Producers Guild of America.

  • Arvind Arumbakkam, Wacom

    Arvind Arumbakkam

    Wacom

    Arvind Arumbakkam is the Director of Business Development & Partnerships at Wacom. In this position Arvind oversees partnerships with Wacom’s variety of creative ecosystem partners with a goal of delivering the best creative experience, innovating, and pushing the boundaries. With a focus on lifelong ink, Arvind’s team works on innovations across the entire creative lifecycle – all the way from the first digital sketch a budding artist makes to the explosive VFX we see on Hollywood blockbusters. In addition to working with the ecosystem partners, Arvind’s team also works closely with artists and technologists in the M&E industry to continue to continue to push the limits of creativity.

10:15 am – 10:35 am
AI Assisted Artistry Using an Example Based Workflow

We will discuss Procedural versus ML Artistry using AI and how it is compared. The benefits, Value and Creative Benefits in support of a scan-based workflow.

  • Brian Gaffney, Unity Technologies

    Brian Gaffney

    Unity Technologies

    Brian Gaffney is a seasoned workflow specialist working alongside media and entertainment companies over the last 25 years, including Technicolor, PIX System, CODEX, Turbo Squid, and Autodesk in support of Visual Effects, Games Development, Content Management and real-time 3D virtual production. Brian is a creative technologist who assists artists and engineers in realizing their creative visions and currently works at Unity 3D with the Professional Artistry team.

  • Ron Martin, Unity Technologies

    Ron Martin

    Unity Technologies

    At Unity Technologies, Ron is the Creative and Technical Director for the Solutions team focusing on real-time entertainment content and pipelines.

    Over the past 3 decades, Ron has developed hardware and software for mobile applications, film and television VFX production, video games, architectural visualization, virtual production and higher education. Traveling to over 25 countries and exploring the interchange between production, industry, business and media culture, Ron continues to strive for efficiency in the realization of artistic vision. Ron has been a senior team member, innovating computer graphics and storytelling production with companies such as SOFTIMAGE, Digital Domain, Marvel, UbiSoft, Microsoft, EA, CBC and Global TV.

10:35 am – 10:55 am
Break
10:55 am – 11:40 am
Who Owns the Image? – Viewpoints and Insights from Directors, Cinematographers, and Key Creatives

With the move to digital and virtual productions, this age-old question has become more complicated. HPA has assembled industry-leading creative team members to share opinions, experiences, and guidance for the future on this ever-changing topic.

  • Moderator: Mark Weingartner, ASC

    Mark Weingartner, ASC

    Director of photography and visual effects supervisor Mark Weingartner, ASC began his career as a theatrical lighting designer. He migrated first into TV and film lighting, and subsequently into visual effects and cinematography. His work can be seen in Christopher Nolan’s Batman films, Dunkirk, Interstellar, Inception, both GI Joe films, and three of the Hunger Games films among many others. He has innovated in visual effects cinematography, photography, and scanning, with single and multi-camera arrays, aerial camera solutions, motion control, rear projection, and lighting for blue and green screens, and has contributed three articles to the VES Handbook of Visual Effects. A member of the American Society of Cinematographers, the Visual Effects Branch of the Academy of Motion Pictures Arts and Sciences, and the Visual Effects Society, Mark has served for a number of years on the AMPAS Science-Technology Awards Committee.

  • Victoria Bousis, UME

    Victoria Bousis

    UME

    Gaining her Juris Doctorate, from California Western School of Law, Victoria was appointed as an Assistant Attorney General of Illinois whereby she prosecuted cases on behalf of citizens without a voice.

    Wanting to go promulgate human stories, Victoria pivoted into filmmaking as a creative producer. In 2008, she founded BOUSIS FILMS, an independent production company based in New York, offering development, creative packaging, marketing strategy and financial structuring for feature films, series, and documentaries. Starting with, LA COMMEDIA DI AMOS POE, an experimental film on Dante’s Divine Comedy, narrated by Roberto Benigni. Followed by ALPS directed by Yiorgos Lanthimnos (DOGTOOTH, LOBSTER, THE FAVOURITE). Both official selections at the Venice Film Festival. In 2012, Victoria produced WHAT MAISIE KNEW (staring Julianne Moore, Alexandre Skarsgard, Steve Coogan), premiering at the Toronto Film Festival. WHAT MAISIE KNEW is a commentary about the destructive affects and inter-family politics of divorce from a child’s point of view. Partnering with BCDF Pictures, she produced OUTCASTS (staring Victoria Justice, Avon Jogia, Eden Sher, Katie Chang, Claudia Lee, Peyton List), a comedic narrative about teenage
    identity and cyber-bullying. In 2018, Victoria produced PIMP, an exploration of the Bronx underbelly via the eyes of a young, female pimp trying to survive (Executive Produced by Lee Daniels and staring Keke Palmer, DMX, Aunjanue Ellis, Edi Gathegi). It premiered at HBO’s Urbanworld Festival ’18, winning Best Picture and the Top Audience Award.

    Victoria saw emerging technology as being the future of storytelling, and in 2018, Victoria received her Executive MBA from the Massachusetts Institute of Technology (MIT) with a concentration in media, technology, and entrepreneurship along with a Data Analytics Certificate to integrate data analytics. Featured in MIT’s Spectrum Magazine (Oct 2018), Victoria showcased her first virtual reality project, REVEAL, an introspective spiritual pilgrimage through Nepal and India.

    During COVID, as a creative director, Victoria founded UME, a creative technology studio centered on pioneering the future of storytelling built in engine. She through fantastical virtual worlds, rich characters, NFT moments, and transformative experiences. In 2020 and 2021, UME created an augmented reality app for MIT’s graduation, THE GRAD APP. In 2021-22, UME joined TCP’s latest
    film project, FATHEAD, to create the virtual environments for this film, FATHEAD, leveraging virtual production pipelines she learned as an EPIC GAMES FELLOW. In 2021-22, Victoria wrote, directed, and is the creative director of STAY ALIVE MY SON, a virtual reality experience and game base on the autobiographical book of Pin Yathay. It is an immersive journey through the fantastical and metaphorical heart of a father and Cambodian genocide survivor to unlock buried memories to search of his salvation, for decisions made. It was an official selection in the development showcase in Cannes Film Festival 2020 and International Vancouver Volumetric Film Festival.

    Having an interest in technology and entrepreneurship, Victoria co-founded HORNET VENTURES, a private investment fund focused on technology start-ups at seed and series A. Her portfolio includes PACKBACK with Mark Cuban, MEERKAT, HOMECHEF, HACKER1, RONIN, PROJECT GRAVITAS, DOSEIT, JOBOX.AI, SOMA, FLOWR and DREAM MACHINE FUND to name a few.

    She is also an EPIC GAMES UNREAL FELLOW and an avid activist serving on the board of ARTISTS FOR PEACE AND JUSTIC in Haiti, providing education for 2800 elementary school students per 2 year, and vocational education in the field of cinema and music. She is also the Founding Board member of the HIPPOCRATIC FOUNDATION FOR CANCER RESEARCH at Northwestern Hospital which funds the development of “out of the box” cancer treatments with genetic correlation. Resonating lessons learned as a child, ultimately, she hopes to leave a positive imprint on humanity through her work so that her life has deeper meaning and purpose for the benefit of all
    living things.

  • Cinematographer - Craig Kief, ASC

    Craig Kief, ASC

    Craig Kief, ASC is a cinematographer working in films, television, and commercials. His recent work includes Muppets Haunted Mansion for Disney+ (shot largely on a LED volume), 2 seasons of The Unicorn for CBS, and The Kids Are Alright for ABC. Craig is a member of the ASC’s MITC Lens and Solid State Lighting committees, and a co-chair of the Future Practices Committee. Prior to becoming a cinematographer he worked as a gaffer for 10 years. Craig has also served as both a formal and informal consultant to film lighting manufacturers, including a key role in the development of ETC’s fos/4 lighting fixtures.

  • Jason Monroe, Happy Mushroom

    Jason Monroe

    Happy Mushroom

    Jason has been creating images in the visual effects industry for over 20 years. During that time he has worked in video games, episodic television, and most recently commercials. Most recently Jason held the position of Deputy Head of CG at The Mill LA, and it is his knowledge of post visual effects that he is bringing to Happy Mushroom. “The marriage of real-time production with post VFX is a natural evolution within our industry and I couldn’t be more excited to be part of that process at Happy Mushroom”

  • Helena Packer, DGene

    Helena Packer

    DGene

    I successfully supervise international content creation and bring to each project a comprehensive understanding of all aspects of Visuals
    Effects including future technology. As an artist I bring a filmmaker’s sensibility and know the right tools for each job from the latest in
    artificial intelligence to an in-camera effect. My projects include Oscar-nominated films, Emmy award-winning TV shows, and Clio award winning commercials. I have working relationships with VFX studios worldwide. I was inducted into the Academy of Motion Picture Arts and Sciences in 2008 and served as member of the VFX Executive committee, Science and Technology Committee, and chaired its VFX Diversity Committee. I am currently servicing as a member of the Academy’s Science and Technology Council.

11:40 am – 11:55 am
Future of Synthetic Beings in Digital Entertainment

What is possible with synthetic beings? Come see how we push the boundaries of what is possible, from custom scans, marker-less tracking, custom clothings, and clean up.

  • VP Producer, FatHead - Tom Thudiyanplackal

    Tom Thudiyanplackal

    Tom Thudiyanplackal is an Indian-American filmmaker with credits including VP (Development and Marketing) for Bollywood blockbusters ‘3 Idiots’ and ‘Carry On Munna Bhai;’ and a Producer for the Emmy-nominated nature documentary ‘Seed: The Untold Story.’

    In a career spanning over two decades, Tom has traversed several industries and spearheaded creative ventures for Ogilvy Advertising, Reliance Communications, and Vinod Chopra Films. Tom has several feature films and television/web series projects in the works tackling a wide range of subjects and genres with common themes of searching for meaning and self-love.

    Tom has co-developed a novel, mind-body protocol with his wife—she continues to overcome Multiple Sclerosis (MS) spiritedly. The protocol has proven efficacious in two pilot studies. It has a peer-reviewed paper published in the Journal of Evidence-Based Integrative Medicine.

    Tom wrote the curriculum to teach the protocol for self-care offered to the public at the School of Medicine at the University of California, San Diego. In 2021, the Sanford Institute for Empathy and Compassion awarded a grant to study the protocol’s efficacy in combating burnout in physicians and medical workers.

    Tom completed the Summer 2021 Unreal Engine Virtual Production fellowship with Epic Games. In addition to a BS in Physics, Tom has received formal education in direction and cinematography from Prague Film School.

11:55 am – 12:25 pm
Case Study - Alter Ego
  • Brad Rochon, Pixotope Technologies

    Brad Rochon

    Pixotope Technologies

    Brad Rochon is Vice President, Sales and Marketing – North America at Pixotope Technologies AS, a Norwegian-based global leader in Virtual/Mixed Reality Production Solutions. Brad has 30+ years of experience and expertise in the media and entertainment industry, including senior roles in engineering, marketing, sales and product management. He has assembled and led several high-performing teams as well as launched to market multiple industry leading technologies. Brad enjoys time with friends and family, especially when centered around travel, food and outdoor activities. Brad is a proud dual Canadian/US citizen and resides in Los Angeles with his two amazing children.

  • Michael Zinman, LULU AR

    Michael Zinman

    LULU AR

    Zinman knew from the womb that theatrical lighting design was in his DNA. Nine months later, he was born and then raised alongside a twin brother in NYC. By his early teens, he’d taken up smoking and booked it to Hollywood by rail to light shows for the Pasadena Playhouse. He has stage directed scores of artists, written award-winning iphone apps, and produced and designed visuals for hundreds of televised specials including the Grammys, iHeart Radio Music Awards and Emmys, while also designing whimsical visuals for Dancing with the Stars and the wacky augmented reality visuals for the Masked Singer. In 2021, Zinman developed and produced the first ever avatar singing competition show, Alter Ego. He is a savant in air crash disaster history and is currently building a wooden dollhouse for his three year old, Lulu.

  • Dan Pack, Silver Spoon

    Dan Pack

    Silver Spoon

    Dan Pack has been immersed in the world of production and post from the beginning of his career. Starting in commercial production, his passion for pushing the boundaries of creative technology led him to co-found Brooklyn-based Silver Spoon, a leading provider of real-time animation and virtual production for all screens, from broadcast AR and XR/LED production to emerging social media formats. As their Managing Director, Dan oversees all production, client relationships and R&D. Working with his team they have contributed their motion capture and animation services to numerous commercials, video games, television shows, and features such as the first-ever avatar singing competition show, Alter Ego.

12:25 pm – 1:40 pm
Lunch
1:40 pm – 2:10 pm
Optimizing dvLED Performance for Virtual Production (Or Any In Camera Usage)

Display used for Virtual Production or xR is referred to as dvLED, direct view LED Display. The system design and performance of the selected dv LED display can enhance or hinder the utility for your production; Controller being an essential element. Presentation will cover discussion on the optical, electrical, display and physical characteristics that must be considered to satisfy your needs.

  • Gary Feather
2:10 pm – 2:20 pm
Introduction to the Volumes
  • Jay Spriggs, Voluminous Studios

    Jay Spriggs

    Voluminous Studios

    Jay Spriggs is a co-founder of Voluminous Studios as well as an accomplished production technologist who helped build and operate some of the earliest virtual production stages. With experience in a wide variety of production disciplines, he uses his knowledge to create thoughtful and sustainable technology solutions that allow creators to push the bounds of what’s possible. Within the rapidly growing field of virtual production Jay has built a reputation as one of the rare individuals who can design and implement a class-leading virtual production stage. Experience includes stage and system designs for XR Stage, Intrepid Studios, Sweetwater, and Salesforce with consulting and operations work including PRG, Monolith, WorldStage, All of it Now, and more.

2:20 pm – 3:05 pm
On-Set and the VP Techs, So You Want an Image?

Engineering complexities of the Volume. LEDs/Panels, system playback, color space, lighting are just a few engineering challenges.

  • Cassidy Pearsall, ARRI
  • Jay Spriggs, Voluminous Studios

    Jay Spriggs

    Voluminous Studios

    Jay Spriggs is a co-founder of Voluminous Studios as well as an accomplished production technologist who helped build and operate some of the earliest virtual production stages. With experience in a wide variety of production disciplines, he uses his knowledge to create thoughtful and sustainable technology solutions that allow creators to push the bounds of what’s possible. Within the rapidly growing field of virtual production Jay has built a reputation as one of the rare individuals who can design and implement a class-leading virtual production stage. Experience includes stage and system designs for XR Stage, Intrepid Studios, Sweetwater, and Salesforce with consulting and operations work including PRG, Monolith, WorldStage, All of it Now, and more.

  • James Uren, Mo-Sys

    James Uren

    Mo-Sys

    James Uren is the Technical Director at Mo-Sys Engineering and on-set Virtual Production Supervisor. Mo-Sys design and build robotics, tracking systems and software for film and television that enable visual effects and virtual production. Credits include The Curious Case of Benjamin Button, The Social Network, Life of Pi, The Shape of Water and Aquaman, and serial television credits include Stranger Things, House of Cards, Sherlock, Orange is the New Black among many more. In broadcast Mo-Sys have supported the likes of the BBC, ESPN, FOX, Sky and The Weather Channel.

    Mo-Sys’ precision tracking technology opens the door to full virtual production, where real-time graphics engines such as Unreal Engine can be used to create photo-real visual effects, and aid pre-production, production and post.

  • Addy Ghani, disguise

    Addy Ghani

    disguise

    As the VP of Virtual Production, Addy is immersed in Studio workflows and Industry standards for real time visualization for film and television. Addy is building a Disguise creator community and strategies that will further the proliferation of Virtual Production.

    Prior to joining Disguise, Addy designed and built world class stages for DreamWorks, Verizon Media and NBCUniversal to help creatives visualize their dreams. Addy is well versed in VFX and animation, as well as emerging formats like AR and VR. He is an unofficial Unreal Engine Evangelist and a Fellow, and loves to converse about the possibilities of game engines as a storytelling tool.

  • Amy Gile, Silverdraft

    Amy Gile

    Silverdraft

    Amy began her career in the media and entertainment industry in multiple aspects of the industry, including actor and producer. Amy identified a need for a faster solution and workflow for the entire production and the artist. The demands of rendering, animation, and visual effects required a sophisticated approach to computing. Amy knew there was a better, faster way to bring complex content to the masses.  She co-founded Silverdraft and has dedicated herself to enabling and accelerating the visualization workflow with complete solutions for various industries, including Automotive, AEC, and Media and Entertainment. Amy is a TEDx speaker and is passionate about technology and pushing what’s possible.

  • additional panelists TBA
3:05 pm – 3:35 pm
Practical Consideration in VP Lighting
  • Paul Debevec, Netflix/ICT

    Paul Debevec

    Netflix/ICT

    Paul Debevec recently joined Netflix as Director of Research, Creative Algorithms and Technology, on the Data Science and Engineering team, where he oversees R&D around new technologies in computer vision, computer graphics, and machine learning with applications in VFX, virtual production, and animation. Techniques from Paul’s work have been used to create key visual effects sequences in The Matrix, Spider-Man 2, Benjamin Button, Avatar, Gravity, Furious 7, Blade Runner: 2049, Gemini Man, numerous video games, and to record a 3D Portrait of US President Barack Obama. His light stage facial capture technology has helped numerous tech companies, video game studios, and visual effects companies create photoreal digital actors and advance ML datasets for facial appearance. Paul’s work in HDR imaging, image-based lighting, and light stage facial capture has been recognized with two technical Academy Awards and SMPTE’s Progress Medal. Paul is a Fellow of the Visual Effects Society and serves on the Academy’s Visual Effects Branch Executive Committee, and is a past co-chair of the Academy’s Science and Technology Council and Vice President of ACM SIGGRAPH. More info at: www.debevec.org.

  • Tim Kang, Quasar Science
3:35 pm – 3:55 pm
From Game Development to Film Production

What do the next gen workflows look like for Film & TV Production? ICVR and Amazon Studios will showcase an Unreal Engine pixel streaming tool for managing 3D assets and environments from preproduction and throughout post production allowing non-technical talent to share, review, and iterate on assets in an interactive cloud-based experience in real-time.

  • Ihar Heneralau, ICVR
  • Eric Iverson, Amazon Studios
3:55 pm – 4:15 pm
Break
4:15 pm – 4:40 pm
Final Sample - On Set Virtual Production Sound Challenges

The acoustical equivalent of virtual production’s final pixel is ‘final sample,’ striving to capture and deliver spoken on-set performances directly to audiences, with minimal post processing or ADR. Acoustical camera technology visually demonstrates challenges in 3D. Mitigation discussed.

  • Eric Rigney

    Eric Rigney

    Intersecting with tomorrow today, On-set Virtual Production (OSVP) technologies, workflows, and infrastructure are Eric’s current focus.

    As EVP of the Media & Entertainment Data Center Alliance (MEDCA), Eric and team bring existing data center infrastructure standards awareness and understanding to M&E data centric operations, supporting nearly all M&E production and post production workflows, especially smart stages and edge data centers. Well constructed infrastructure provides greater customer service, risk mitigation, content security, and opportunity for operational growth.

    In collaboration with the University of Southern California’s Entertainment Technology Center (ETC), he is conducting a study of procedures & processes, including new technologies to mitigate sound reflection and room noise in an LED volume stage, collaborating with multiple manufacturers and software developers, as well as M&E construction & production professionals of various disciplines.

    Also with ETC, working in various capacities with executive producers Erik Weaver and Ben Baker to produce a virtual production R&D short entitled FATHEAD, currently in production.

    Media & Entertainment Background
    Twenty plus years creating, acquiring, and streamlining various revenue-generating post production service operations at Sony Pictures Studios (SPS). From non-linear picture editorial equipment rental & support, to localization mastering & sound archive, and multiple services in between. Starting as an IATSE Local 695 union apprentice in the Sound Dept, Eric left SPS as founder and vice president of Post Media Center, with a U.S Patent in Camera Direct Dailies, to sail around the world with his wife and their two young son’s aboard their 42-foot sailboat.

  • Kami Asgar
  • Adam O’Donovan
  • Christopher Robleto-Harvey
  • Additional panelists TBA
4:40 pm – 4:55 pm
Pulling it all together - FatHead

Now that you have seen all the parts, lets show how it comes together!

  • Victoria Bousis, UME

    Victoria Bousis

    UME

    Gaining her Juris Doctorate, from California Western School of Law, Victoria was appointed as an Assistant Attorney General of Illinois whereby she prosecuted cases on behalf of citizens without a voice.

    Wanting to go promulgate human stories, Victoria pivoted into filmmaking as a creative producer. In 2008, she founded BOUSIS FILMS, an independent production company based in New York, offering development, creative packaging, marketing strategy and financial structuring for feature films, series, and documentaries. Starting with, LA COMMEDIA DI AMOS POE, an experimental film on Dante’s Divine Comedy, narrated by Roberto Benigni. Followed by ALPS directed by Yiorgos Lanthimnos (DOGTOOTH, LOBSTER, THE FAVOURITE). Both official selections at the Venice Film Festival. In 2012, Victoria produced WHAT MAISIE KNEW (staring Julianne Moore, Alexandre Skarsgard, Steve Coogan), premiering at the Toronto Film Festival. WHAT MAISIE KNEW is a commentary about the destructive affects and inter-family politics of divorce from a child’s point of view. Partnering with BCDF Pictures, she produced OUTCASTS (staring Victoria Justice, Avon Jogia, Eden Sher, Katie Chang, Claudia Lee, Peyton List), a comedic narrative about teenage
    identity and cyber-bullying. In 2018, Victoria produced PIMP, an exploration of the Bronx underbelly via the eyes of a young, female pimp trying to survive (Executive Produced by Lee Daniels and staring Keke Palmer, DMX, Aunjanue Ellis, Edi Gathegi). It premiered at HBO’s Urbanworld Festival ’18, winning Best Picture and the Top Audience Award.

    Victoria saw emerging technology as being the future of storytelling, and in 2018, Victoria received her Executive MBA from the Massachusetts Institute of Technology (MIT) with a concentration in media, technology, and entrepreneurship along with a Data Analytics Certificate to integrate data analytics. Featured in MIT’s Spectrum Magazine (Oct 2018), Victoria showcased her first virtual reality project, REVEAL, an introspective spiritual pilgrimage through Nepal and India.

    During COVID, as a creative director, Victoria founded UME, a creative technology studio centered on pioneering the future of storytelling built in engine. She through fantastical virtual worlds, rich characters, NFT moments, and transformative experiences. In 2020 and 2021, UME created an augmented reality app for MIT’s graduation, THE GRAD APP. In 2021-22, UME joined TCP’s latest
    film project, FATHEAD, to create the virtual environments for this film, FATHEAD, leveraging virtual production pipelines she learned as an EPIC GAMES FELLOW. In 2021-22, Victoria wrote, directed, and is the creative director of STAY ALIVE MY SON, a virtual reality experience and game base on the autobiographical book of Pin Yathay. It is an immersive journey through the fantastical and metaphorical heart of a father and Cambodian genocide survivor to unlock buried memories to search of his salvation, for decisions made. It was an official selection in the development showcase in Cannes Film Festival 2020 and International Vancouver Volumetric Film Festival.

    Having an interest in technology and entrepreneurship, Victoria co-founded HORNET VENTURES, a private investment fund focused on technology start-ups at seed and series A. Her portfolio includes PACKBACK with Mark Cuban, MEERKAT, HOMECHEF, HACKER1, RONIN, PROJECT GRAVITAS, DOSEIT, JOBOX.AI, SOMA, FLOWR and DREAM MACHINE FUND to name a few.

    She is also an EPIC GAMES UNREAL FELLOW and an avid activist serving on the board of ARTISTS FOR PEACE AND JUSTIC in Haiti, providing education for 2800 elementary school students per 2 year, and vocational education in the field of cinema and music. She is also the Founding Board member of the HIPPOCRATIC FOUNDATION FOR CANCER RESEARCH at Northwestern Hospital which funds the development of “out of the box” cancer treatments with genetic correlation. Resonating lessons learned as a child, ultimately, she hopes to leave a positive imprint on humanity through her work so that her life has deeper meaning and purpose for the benefit of all
    living things.

4:55 pm – 5:25 pm
Super support? How are the Heavies Supporting Development of This New World

VES, SMPTE, ETC, ASC, Academy Software Foundation and other talk about their critical initiatives in Virtual Production for 2022.

  • Moderator: Carolyn Giardina, Variety/Variety VIP+

    Carolyn Giardina

    Variety/Variety VIP+

    Carolyn Giardina is senior entertainment technology and crafts editor at Variety Intelligence Platform (VIP+), a division of Variety that operates a digital subscription offering analyzing the media and technology industries; and entertainment news leader Variety.

    She took on that role in February 2024, following more than a decade at The Hollywood Reporter, where as tech editor she covered everything from artificial intelligence to the Academy Awards. She also has worked in the U.S. and aboard, as an editor, reporter or columnist, on titles including Cinema Editor, SHOOT, The IBC Daily and SMPTE Motion Imaging Journal.

    No stranger to the community, Carolyn served multiple terms on the HPA Board of Directors, during which time she co-founded and was founding chair of the HPA Awards; and more recently helped plan and moderate a series of remote panels as part of the HPA Industry Recovery Task Force amid the early days of the COVID-19 outbreak.

    For her industry contributions, Carolyn has been honored with American Cinema Editors’ Robert Wise Award for journalistic illumination of the art of film editing, the International Cinematographers Guild’s Technicolor William A. Fraker Award for journalistic contributions to cinematography, and the Advanced Imaging Society’s Distinguished Leadership Lumiere Award.

    With a commitment to education, she also co-authored Exploring 3D: The New Grammar of Stereoscopic Filmmaking (Focal Press, 2013) and is a lecturer at Chapman University’s Dodge College of Film & Media Arts.

  • Jim Helman, MovieLabs
  • Stephen Lighthill, ASC

    Stephen Lighthill, ASC

    Stephen Lighthill, ASC began his career shooting network news and documentaries, including contributions to Oscar®-nominated documentary Berkeley in the ‘60s, Gimme Shelter, and CBS 60 Minutes. In recent years he returned to documentaries with  Boffo! Tinseltown’s Bombs and Blockbusters, and The Alzheimer’s Project: Caregivers. Lighthill’s credits also include independent features and television, such as PBS’ Over-Under, Sideways-Down, Hot Summer Winds, Shimmer, and for HBO, Vietnam War Story, and for NBC and CBS, Earth 2 and Nash Bridges. His contributions to the industry include many years on the ASC Board of Governors and the National Executive Board of the International Cinematographers Guild. In 2010, he received the Deluxe Bud Stone Award for Outstanding Educational Contributions to the Art and Craft of Cinematography from the ICG, and the 2010 SMPTE Kodak Education Award for Outstanding Contributions in Film Production Education. He served as president of the ASC from 2012-2013, and is a regular jury member at the Camerimage cinematography festival. Lighthill is currently the senior filmmaker in residence: Cinematography at the American Film Institute (AFI) Conservatory.

  • David Morin, Academy Software Foundation
    David Morin

    David Morin

    Academy Software Foundation

    David is Director, Industry Relations at Epic Games, where he works with the industry and the Unreal Engine team to develop open standards and the use of open source software, in virtual production and everywhere Unreal Engine is used. He also serves as the Executive Director of the Academy Software Foundation, a non-profit created by the motion picture industry to develop the use of open source software in all media. David is also chairman of the Joint Technology Committee on Virtual Production, and a past co-chair of the Joint Technology Subcommittee on Previsualization. He has a degree in computer science from Laval University, and has participated in the development of motion capture and 3D software since “Jurassic Park” at companies such as Softimage, Microsoft, Avid Technology, Autodesk, and Epic Games.

  • Kari Grubin, HPA
  • Erik Weaver, ETC
5:25 pm – 5:30 pm
Closing Remarks
  • Kari Grubin, HPA
  • Erik Weaver, ETC
5:30 pm – 7:30 pm
Innovation Zone Open with Cocktails (dedicated demo time)

Sponsored by:

  • SDVI
  • Signiant
7:30 pm – 9:30 pm
Conference Welcome Dinner

Sponsored by Adobe

Wednesday, February 23 | Roundtables, Individual Sessions, Innovation Zone

7:00 am – 7:00 pm
Registration Open
7:15 am – 8:15 am
Breakfast Roundtables
  1. How does cloud help advance virtual sets & virtual production? Matt Herson, Amazon
  2. The importance of interoperability across clouds, Jim Helman, MovieLabs
  3. Securing remote post-production workflows, Ryan Carignan, Leostream
  4. Evolution of content production on AWS, Ryan McKeague, AWS
  5. SMPTE Media in the Cloud Super User Group, a global interactive community, Rich Welsh, Deluxe
  6. Cloud editorial, Zach Willner, AWS
  7. Cloud reference architecture for virtual production, Jack Wenzinger, AWS
  8. Best practice configuration for cloud and SaaS workflows, Mathew Gilliat‑Smith​, Convergent Risks
  9. Managing the unmanaged: bringing order to content chaos, Hossein ZiaShakeri, Spectra Logic
  10. Security and remote data access, Nick Pearce, Object Matrix, and Brent Angle, Cinesys
  11. Using AI/ML for media content creation, Rob Gonsalves, Avid
  12. Audio & live remote production in the cloud, Ken Tankel & Larry Deeds, Telos Alliance
  13. What comes after SMPTE ST 2110? Peter Wharton, TAG Video Systems
  14. Selecting cloud storage type and tier for production, Jason Dvorkin, AWS
  15. Dolby Vision content creation discussion group, Tom Graham & Kevin Wines, Dolby
  16. Future of immersive content creation in real-time workflows, Arvind Arumbakkam, Wacom
  17. Is Samsung’s new QD-OLED display a game changer? Pete Putman, ROAM Consulting
  18. Collaborative workflows for better storytelling, Prabhas Pokharel, Reduct
  19. Managing assets across disparate storage types & global locations, Bill Thompson, Signiant
  20. Cloud reference architecture for OTT, Raul Vecchione, AWS
  21. The transition from green screen to LED: pros and cons, Kevin Dresser, Ross Video
  22. Multi-primary imaging systems, Jim DeFilippis, 6P Color/Baylor University
  23. Post-production workflows for LED volumes, Mike Grieve, Mo-Sys
  24. SMPTE’s Rapid Industry Solutions (RIS) initiative, Frank Kunkle, SMPTE
  25. Color grading with remote clients: more than just streaming, Peter Postma, FilmLight
  26. Era of Distributed AI, Kaladhar Voruganti, Equinix
  27. Benefits of an active archive for media assets, Daryl Heinis, Scale Logic
  28. Color Management for Virtual Production, Rod Bogart, Epic Games
  29. Dynamic lighting for live production, television and cinema, John Gresch, ARRI
  30. Mixed-reality production: challenges and techniques, Stephan Ukas-Bradley, ARRI
8:15 am – 8:30 pm
Innovation Zone open for appointments

See program below for dedicated Innovation Zone hours

8:15 am – 8:30 am
Breathe
8:30 am – 8:35 am
Welcome
  • Seth Hallen, HPA
8:35 am – 8:55 am
Introduction & Technology Year in Review
  • Mark Schubin, Program Maestro, HPA Tech Retreat

    Mark Schubin

    Program Maestro, HPA Tech Retreat

    Multiple Emmy-award winning SMPTE Life Fellow Mark Schubin is the world’s greatest expert on the intersecting histories of media technology and opera. He helped create the hotel in-room movie business, the first live nationwide stereo simulcast network, the first live multi-language cinema subtitles, and what was probably the first HDR-to-SDR converter (though no one knew what HDR was at the time). He has worked on moving-image projects on all seven continents (including Antarctica), including news in Kazakhstan, cable TV in Hong Kong, and the television transmission system of Barbados. He also worked on the standardization of the VU meter. His bedroom was an official test site of the ATSC, his paper on aspect ratios was cited by the FCC, and his blog at SchubinCafe.com is archived by the Library of Congress. He once piloted the Fuji blimp and has been known to wear shoes.

8:55 am – 9:25 am
CES Review
  • Peter Putman, ROAM Consulting

    Peter Putman

    ROAM Consulting

    Peter Putman is president of ROAM Consulting LLC in Doylestown, PA. A 44year veteran of the commercial AV and home theater industries, Pete has authored hundreds of columns, tutorials, and feature articles for 35 years on topics as diverse as display technology, digital video, RF and wireless signal propagation, and signal interfacing; all for a wide range of magazines and media outlets.

    He has presented, instructed, and moderated panel discussions multiple times at major trade shows and technical conferences, among them SMPTE, the NAB West and East trade shows, the Hollywood Professional Association Technology Retreat, CEDIA Expo, and Integrated Systems Europe.

    Pete taught seminars and workshops annually at the InfoComm trade show for 20+ years and a Senior Academy member of AVIXA University™ faculty. He was one of the first candidates to earn InfoComm’s Certified Technology Specialist (CTS) designation, and was also named InfoComm’s 2008 Educator of the Year.

    Pete earned a Bachelor of Arts degree in communications from Seton Hall University and a Master of Science degree in Television and Film from Syracuse University. He has also been a licensed Amateur Radio operator for 51 years, and currently holds Extra Class callsign KT2B. Pete is a Life Member of SMPTE and recently authored an online course on the fundamentals of ultrahighdefinition television for the organization.

9:25 am – 9:55 am
Decoding CES 2022: the Consumer Trends That Will Impact the Media and Entertainment Industry
  • Mark Harrison, DPP

    Mark Harrison

    DPP

    Mark began his career as an Historian at Cambridge University, before moving into the media industry. He spent many years as a Director, Producer and Executive Producer, and won numerous awards for his filmmaking, including an International Emmy and a BAFTA nomination.

    Mark held senior roles within the independent production sector and the BBC. He was MD of an independent production company before being appointed BBC Head of Arts, and then Head of Multiplatform Production. He was subsequently Controller of Production for BBC North and leader of the BBC’s End-to-End Digital programme, before becoming Director of Transformation for BBC Design & Engineering.

    In 2015 Mark became CEO of the DPP – the international network for media and technology, which he founded. Today the DPP has over 500 member companies from across the whole media supply chain – from global tech giants to broadcasters, and from media tech vendors to production companies. The DPP works with its member companies to generate strategic insight and create business opportunities.

9:55 am – 10:10 am
Hub Not Home: Why New Ways of Working Aren’t About Covid
  • Mark Harrison, DPP

    Mark Harrison

    DPP

    Mark began his career as an Historian at Cambridge University, before moving into the media industry. He spent many years as a Director, Producer and Executive Producer, and won numerous awards for his filmmaking, including an International Emmy and a BAFTA nomination.

    Mark held senior roles within the independent production sector and the BBC. He was MD of an independent production company before being appointed BBC Head of Arts, and then Head of Multiplatform Production. He was subsequently Controller of Production for BBC North and leader of the BBC’s End-to-End Digital programme, before becoming Director of Transformation for BBC Design & Engineering.

    In 2015 Mark became CEO of the DPP – the international network for media and technology, which he founded. Today the DPP has over 500 member companies from across the whole media supply chain – from global tech giants to broadcasters, and from media tech vendors to production companies. The DPP works with its member companies to generate strategic insight and create business opportunities.

  • Rowan de Pomerai, DPP

    Rowan de Pomerai

    DPP

    Rowan de Pomerai leads the technology strategy and delivery for the DPP, the media industry’s international community. The DPP provides the insight and connections our members need to do business better.

    Rowan has a strong background in media innovation. He has an MEng in Media Engineering, and has spent 15 years in the industry, working across broadcasters, production, and software companies.

10:10 am – 10:30 am
Refreshment break
10:30 am – 11:15 am
Remote, Mobile, and Live Workflow Innovation Updates

The last 24 months, together with Covid and many technical challenges and solutions, has been a period with disruptive changes to live production workflows as never seen or experienced previously in our lifetime.  All areas of our industry have been radically affected, for good or bad, and this panel will dive into a number of workflow innovations throughout sports, esports, entertainment, corporate, concert, awards, and other events that have, or soon will, become part of accepted workflows.  Will these be temporary, permanent, or will some combination of past and present make up the way we all create, deliver, and enjoy live events in the future?  Our panelists share what’s new, what worked, what maybe didn’t work, and how the way we all do “live production” will never be the same as it was.

  • Moderator: Mark Chiolis, Mobile TV Group
  • Scott Rothenberg, NEP Group

    Scott Rothenberg

    NEP Group

    Scott Rothenberg is NEP’s Senior Vice President of Program and Planning. Scott is responsible for setting up the project management office (PMO) for all of NEP’s global projects. Scott and the PMO team are responsible for putting into place the standards, tools and processes to implement and manage global projects and programs. Scott also continues to oversee NEP’s capital budgeting, equipment planning and coordination.

    In his previous role as SVP of Technology and Asset Management, Scott focused on understanding and matching clients’ needs with NEP’s technical capabilities and capacity, working tirelessly across all of NEP’s divisions to ensure that the right equipment is always in the right place, we have the right technology for our clients’ needs —and that NEP is always working to develop technical solutions to meet emerging client needs.

    Scott started with NEP in 1995 as a maintenance engineer after working as a freelance technician when he provided engineering and operational support for television crews and solving all manner of problems under the pressure of live television. Scott has been a member of three Emmy Award-winning NEP technical crews (twice for NASCAR and once for PokerDome) and won a CableACE Award in 1995 for his work on “Ripken’s 2131st Game” for HTS. Scott truly loves being a member of the NEP team and enjoys sharing the outstanding dedication and commitment with his extraordinary peers and colleagues.

  • Phil Garvin, Mobile TV Group

    Phil Garvin

    Mobile TV Group

    Phil Garvin is the founder and CEO of Mobile TV Group (MTVG), responsible for the production technology of over 4,500 live events a year for the NBA, NHL, MLB, NFL, entertainment industry, and corporate events for many Fortune 500 companies. He is also the president of Colorado Studios which is an audio/video manufacturing facility specializing in building live video transport systems including mobile units. In 2001, Garvin co–founded AXS.TV/HDNet with Mark Cuban, the first all high-definition national television network and currently serves on the board for various technology startups.

    Garvin has built his businesses around his experience as a creative producer and technologist. By combining both skills, he has been able to offer cost-effective production solutions that are unique in the industry.

    A graduate of Yale University (B.A.’69; M.F.A.’70), Garvin started his career as a photographer, publishing multiple books and producing various documentaries before moving into television in the mid-70s.

  • Tony Cole, NFL Media

    Tony Cole

    NFL Media

    Tony Cole is the Vice President of Media Operations at NFL Media, responsible for strategic leadership, direction and development of Studio Operations at the NFL’s new state-of-the art facility located next to SoFi Stadium in Inglewood, CA.

    Tony has more than 30 years of experience in Network & Cable Broadcasting, Product Development and Technical Sales and Marketing. He has deep operational experience in Sports, News and Entertainment and has been extensively involved in the development and implementation of innovative broadcast products and technologies.

    Prior to NFL, Tony held executive positions at Disney/ABC, Discovery Communications, Piksel and Isilon

11:15 am – 11:45 am
Media in the Cloud: A Reality Check
  • Chris Lennon, Ross Video

    Chris Lennon

    Ross Video

    Chris Lennon serves in Ross Video’s Office of the CTO as Director, Standards Strategy. He is responsible for Ross’ activities in global standards and trade organizations

    Chris also serves as Executive Director of the Open Services Alliance (OSA), a global industry organization focused on interoperability among microservice oriented media systems. The OSA produced the media industry’s first microservices standards, working closely with SMPTE, in 2020, and continues to lead the way in this rapidly evolving area.

    Chris has held a variety of leadership positions in the Society of Motion Picture and Television Engineers (SMPTE), including Standards Director, Local Section Manager, Technology Committee Chair, and currently, Western Region Governor. He is a SMPTE Fellow and recipient of SMPTE’s prestigious 2008 Citation.  He also has served in a variety of roles, including Secretary of the SMPTE Rocky Mountain Section.

  • Renard Jenkins, Warner Bros. Discovery

    Renard Jenkins

    Warner Bros. Discovery

    Renard Jenkins is an experienced contention creation and creative technology executive in the Film, Television and Radio industry. He is currently Warner Bros. Discovery’s Senior Vice President, Production Integration & Creative Technology Services where he oversees teams that support 23,500 plus cast/crew members, 8,500 plus content hours and hundreds of global feature film, animation, and syndicated television productions annually. He and his teams provide creative production technology solutions and strategy for film, animation, and television productions worldwide. They also provide application, IP, production pipeline support and workflows as well as work stream design and implementation. A portion of his team are also responsible for the exploration and successful implementation of emerging and creative technologies such as virtual production, multiplatform storytelling, virtual character and meta human development, neuro-technology and better images and sound for cinema and home entertainment.

    Prior to joining WarnerMedia, Jenkins served as Vice President, Operations, Engineering & Distribution at PBS, where he was responsible for the strategic direction, technology development, engineering, and operational management of PBS’s entire media-supply chain. He and his teams were responsible for the successful simultaneous launch of the Live Linear and Cloud-based PBS Kids Channel plus Live Streaming App which also contained games and VOD. It remains as one of the most popular kid’s applications and destinations today. He also created PBS’s Advanced Format Center. He has also worked for TV One, Discovery, ESPN and Turner Broadcasting where he received multiple awards for his work in Film & Television Production, Post Production and R&D, including two national Emmys. Jenkins was also awarded the Innovator of the Year award in 2017 for his cutting-edge work and accomplishments in UHD, HDR, NGA and supply chain technology through the PBS Advanced Format Center and other industry activities.

    Jenkins is a SMPTE Fellow and currently serves as President of SMPTE. He sits on the boards of MovieLabs, the Hollywood Professionals Association, the UltraHD Forum, the Content & Entertainment Council as well as the Microsoft and Oracle Advisory Boards. He is also a recipient of a Peabody, 2 Headliners and a 2020 Broadcasting and Cable Technology Leadership award to name a few others.

    He is a champion and advocate for inclusion, diversity, equity and accessibility in the technology and media industries. He is a Strategic Advisor to the Board of Directors of the Washington, DC Chapter of the National Association for Multi-Ethnicity In Communications (NAMIC), chairs the Warner Bros. Discovery Technology and Operations Equity and Inclusion Council, the SMPTE Global Inclusion Working Group and he also Co-Chairs, HPA ALL which advocates for and promotes diversity, better equity and increased inclusion and accessibility in the media and entertainment industry.

    When he is not working, he enjoys spending time with his wife and best friend of over 30 years, his daughters, and his grandchildren. He loves travel photography / filmmaking and only has one more continent left to explore. He is also a certified sound engineer and is passionate about the visual arts. When time permits, he loves to provide pro bono location sound, live mixing, studio recording, post-production and finishing services for aspiring filmmakers, animators, and musicians. His family moto is “In all things integrity and integrity in all things.”

  • Sujay Kumar, Accion Labs

    Sujay Kumar

    Accion Labs

    Sujay Kumar has been in the Information Technology Industry for 22+ Years. He started his career in Virtual Reality, Computer Graphics, and Computer Vision. He also had an entrepreneurial stint focused on building a comprehensive collaboration tool (audio/video) in the year 2000 leveraging H.323 protocol. He has spent several years as a software engineer, product manager, and over a period of time in business development and sales. His recent interests have been applying AI in the Media and Communication Industry. He is currently in a SVP role at Accion Labs focused on build technology services for the Media Industry. He is an active SMPTE and OSA member contributing to the Microservices and AI initiatives. He has a Bachelors’s and Masters’s from the Indian Institute of Technology, Kharagpur, India in Mathematics.

  • Shawn Maynard, Florical Systems

    Shawn Maynard

    Florical Systems

    Shawn Maynard joined Florical Systems in 2006 as Senior Vice President and General Manager, bringing decades of leadership experience to the Florical team. Before Florical, Shawn served as the Director of Operations for NBC Universal from 2001 to 2006, overseeing the Southeast Hub in South Florida. Shawn brought his operational experience to Florical by designing Smart Central and several award-winning products including Acuitas. Shawn attended Marshall University where he majored in Psychology. Since joining Florical, Shawn’s leadership and vision resulted in revenue growth, market share increase as well as the expansion of Florical’s product offerings.

    Shawn serves on the Americas Council for IABM and also Chairman for the SMPTE Florida Chapter.

  • Matthew Goldman, Sinclair Broadcast Group

    Matthew Goldman

    Sinclair Broadcast Group

    Matthew Goldman is Senior Director Media Engineering & Architecture at Sinclair Broadcast Group. He has been actively involved in the development of digital television systems for 30 years. In the 1990s, he was a prominent participant in the Moving Picture Experts Group where he helped create the MPEG-2 Systems standard, the baseline transport technology used in direct broadcast satellite, digital cable, and terrestrial broadcasting. He also served as project editor for the MPEG-2 DSM-CC standard, the control signaling used in video-on-demand systems, switched digital video, and for DTV data downloads and carousels. Mr. Goldman was a co-developer of the Advanced Television Systems Committee (ATSC) Program and System Information Protocol (PSIP) standard. In the mid-2000s, he defined the broadcasting industry’s first compressed-domain program splicer. Four of his projects have been later recognized by Technology & Engineering Emmy® Awards. A technical paper on high dynamic range that he co-wrote received the Best Paper Award of the 2015 NAB Broadcast Engineering Conference. He is an author of the 2007 and 2017 editions of the NAB Engineering Handbook, and has been published in the IEEE Proceedings and the Society of Motion Picture and Television Engineers (SMPTE) Motion Imaging Journal. Mr. Goldman received bachelor (high honors) and master of sciences degrees in electrical engineering from Worcester Polytechnic Institute. He holds six patents related to digital video transport. A SMPTE Fellow and former President, he is also a senior member of the IEEE, and an inductee of the Academy of Digital Television Pioneers.

11:45 am – 12:15 pm
Academy Digital Preservation Forum (ADPF)
  • Andrea Kalas, Paramount

    Andrea Kalas

    Paramount

    Andrea Kalas has worked at the UCLA Film and Television Archive, Dreamworks, the British Film Institute and Paramount Pictures as a film archivist. Her work on the Academy’s Sci Tech Council is a leading effort in preserving moving images with digital technologies.

  • Arjun Ramamurthy, Ateliere Creative Technologies

    Arjun Ramamurthy

    Ateliere Creative Technologies

    Arjun Ramamurthy is Global CTO at Ateliere Creative Technologies. Arjun is responsible for the technology and roadmap of Ateliere’s cloud-native digital media supply chain and distribution platform.

    Arjun was most recently the Senior Vice President of Technology at Twentieth Century Fox/Disney. In that capacity, he was responsible for setting technology direction for Motion Picture and TV Production, Post-production Digital Content Processing and downstream distribution and Digital Archiving. In addition, he was responsible for outlining and defining the next generation workflow and introduction of new technology and toolsets into production pipeline.

    Arjun has over 25 years of experience in the industry, and was previously with Deluxe’s EFILM facility, and with Warner Bros’. Technical Operations and Feature Animation.

    He is an active member of SMPTE, IEEE, and has chaired and contributed on a variety of technical committees and standards. He holds several patents in the area of Digital Image processing and Media Post Production.

    Arjun is a member of the Academy of Motion Picture Arts and Sciences, a member of the Academy’s Scientific and Technology Council and, a fellow of Society of Motion Picture and Television Engineers.

    For more info linkedin.com/in/arjunramamurthy/

12:15 pm – 1:53 pm
Lunch break; Innovation Zone open
12:15 pm – 1:30 pm
WIP Lunch (RSVP required by registered Tech Retreat attendees)

HPA Women in Post hosts a Luncheon at the HPA Tech Retreat every year with topics and activities related to the program. This year, Annie Chang explores the peaks and pitfalls of her personal journey within the M&E industry. (RSVP required by registered Tech Retreat attendees)

Sponsored by Adobe & Dell Technologies

  • Annie Chang, Universal Pictures

    Annie Chang

    Universal Pictures

    Annie Chang is the Vice President, Creative Technologies for Universal Pictures, responsible for developing strategies and designing innovative next-generation workflows across film and emerging immersive media experiences. Prior to joining Universal Pictures, Chang was the VP, Technology for Marvel Studios and held various roles during more than a decade tenure at The Walt Disney Studios. Chang is the AMPAS ACES Project Co-Chair and served as the Co-Chair of the AMPAS SciTech Council until 2022. She was the Chair of the Interoperable Master Format (IMF) Working Group at SMPTE. She is an SMPTE Fellow and is a recipient of the SMPTE Workflow Systems Medal Award, Advanced Imaging Society’s Distinguished Leadership award and StudioDaily’s 2018 Exceptional Women in Production and Post. In 2020, The Hollywood Reporter named Chang on their list of top “Hollywood Innovators.” In 2021, Hollywood Professional Association honored Chang with the HPA League Honor of “The Catalyst” which recognizes a leader who has successfully inspired and sparked positive change and innovation in entertainment as a “mover and shaker,” and TVNewsCheck recognized Chang with their Women in Technology Futurist Award. In 2022, Women in Technology Hollywood honored Chang with their WiTH Leadership Award.

1:53 pm – 1:55 pm
Quiz answer & announcements
1:55 pm – 2:10 pm
The Five Golden Rules of Media AI
  • Rowan de Pomerai, DPP

    Rowan de Pomerai

    DPP

    Rowan de Pomerai leads the technology strategy and delivery for the DPP, the media industry’s international community. The DPP provides the insight and connections our members need to do business better.

    Rowan has a strong background in media innovation. He has an MEng in Media Engineering, and has spent 15 years in the industry, working across broadcasters, production, and software companies.

2:10 pm – 2:40 pm
The Creative Impact of AI-Assisted Color Pipelines
  • Moderator: Michael Chambliss, International Cinematographers Guild

    Michael Chambliss

    International Cinematographers Guild

    Michael Chambliss, the advanced production technology specialist for the International Cinematographers Guild (ICG), IATSE Local 600, focuses on the integration of new forms of programming and emerging production methods into the craft of cinematography and camera crew practices. He is active on the American Society of Cinematographers’ (ASC) Motion Imaging Technology Council (MITC) as well as being the ICG’s representative on the Entertainment Technology Center @ USC projects, NAB’s Cine Consortium Educational Subcommittee and additional industry forums.

    Prior to shepherding the ICG’s technology initiatives, Michael was a principal of the commercial production company Chambliss-Wolff Films and a consultant for media technology investment groups. He worked as a director of photography and camera operator on commercials, motion pictures and television series for more than 20 years as well as earning a Peabody Award as the director/DP on the documentary “It Works.”

  • Lawrence Sher, ASC
  • Dane Brehm, DIT, Cintegral

    Dane Brehm

    DIT, Cintegral

    Dane Brehm, a Production Technologist & Digital Imaging Technician has a long standing desire to stay at the forefront of creativity, technology, and workflow. His direct approach, sharing personality, and consideration for everyone on-set and in Post allows for a faster incorporation of new workflow techniques and solutions.

    Dane balances his time between working on-set as a ICG DIT for ASC DPs; while running Cintegral.tech, a Production Technology + Workflow company that focuses on introducing and implementing high-performance enterprise NVMe SSD, meta-data capture, and RAID systems. Cintegral has supported over 120 productions since 2016 to meet modern 4K/6K/8K Studio and Streaming content
    demands for large format-multi-camera-VFX intensive cinematography. He has forged deep partnerships with OEMs to develop tools and software for the M&E space.

    Dane is an ASC Technical Instructor, SMPTE and Local 600 member, as well as a participant in the ASC-MITC Advanced Data Management working group. He is a founding member of the DIT super group “DIT-WIT,” which comprises over 300 global members to discuss, share, develop, and execute the creative and technical needs of present and future productions.

  • Dado Valentic, Color Intelligence

    Dado Valentic

    Color Intelligence

    Dado Valentic is an award-winning Colorist and Color Scientist with 15+ years of industry experience. He is a founder of several companies, London’s Mytherapy – a high-end picture post-production company in London, international color training and consulting company Colour.Training and LA-based image processing software company Color Intelligence. He is commonly engaged as a consultant for networks, production and post-production companies and businesses in TV, Advertising and Film production. Dado is a lecturer at universities, and film schools in Los Angeles, New York, London, Amsterdam, Moscow, Singapore and Sydney. He is a specialist in the field of HDR and Colour Management and his research was funded by Google, Nvidia and the British Film Institute. Dado is the creator of Colourlab Ai, and his current focus is in the area of the development of image processing systems that are using Machine Learning and Artificial Intelligence for image manipulation.

  • Mark Todd Osborne, Senior Colorist

    Mark Todd Osborne

    Senior Colorist

    Mark Todd Osborne is a Los Angeles based Senior Colorist for Features, Television Episodic, Commercials, Music Videos and Branded Content. Recent Work: ‘Blood Brothers’ on Netflix , ‘Dear…’ on Apple TV +, ‘The Act’ on Hulu and Numerous Feature Films such as ‘It Follows’ (Radius), ‘Silk Road’ (Lionsgate), ‘Lowriders’ (Blumhouse),’Beyond Skyline'(Lionsgate) and ‘Need for Speed’ (Disney/Dreamworks), plus commercial campaigns for Lexus, Toyota, EA Games, Wienerschnitzel, LG, Coca-Cola, Audi, BMW, Target, & XBOX. Mark’s meticulous eye and strong visual sense of taste and style, make him a stand out Color Artist.

    Mark is known as a “Premium” Colorist and has strong relationships with several Post Facilities in the Los Angeles area and abroad. In 2015, he created his own Post Finishing company MTO Color inc. delivering top-shelf color to many independent feature films that have gone on to win accolades at various film festivals. MTO Color provides grading & post finishing services for television & commercial branded content.

    MTO spent nearly 12 years as a Senior Colorist at Company 3, Santa Monica, working with top Directors and Cinematographers coloring Spots &, Music Videos, before moving on to Digital Intermediates & Feature Film Mastering. He became the Lead HD Dailies Colorist for noted filmmakers Gore Verbinski, Michael Bay and Jerry Bruckheimer Films, as well as performing Final Color for Features Films such as the Academy Award Nominated “Capote” and “Sunshine Cleaning”, to name a few.

    In 2011, Mark was hired as Supervising Colorist at CAMERON – PACE Group, coloring several 3D projects, including “Cirque du Soleil: World’s Away” for visionary co-founder Vince Pace and served as a Stereo Correction Specialist on Martin Scorsese’s Academy-Award Winning “Hugo”. In 2012, Mark performed color for James Cameron’s 3D “Deep Sea Challenge” for the Cannes Film Festival & IBC, as well as coloring the Emmy Award Winning shows “Children’s Hospital” and “Dirty Work”.

    Reels & More Info @ mtocolor.com

2:40 pm – 3:10 pm
AI-Based Video Codecs and Semantic Video Search

AI is currently being used in many phases of media content creation. The presentation will include an overview of advances in AI followed by two examples, video compression, and semantic video search. The first example will show how AI can be used to increase the quality and reduce the bandwidth of video used in production. The second example is how AI-based semantic search can be used to find material without the need to manually tag the media with annotations.

  • Rob Gonsalves, Avid

    Rob Gonsalves

    Avid

    Rob Gonsalves joined Avid Technology as their 15th employee in 1989. He helped develop the industry’s preeminent nonlinear editing system Avid Media Composer, specializing in programming video effects, color correction. His work on multi-camera editing software led to Avid winning a Technology & Engineering Emmy Award. He later spearheaded the development of the architecture of Avid’s media enterprise products. He is currently researching the use of AI for media production. Rob holds over 50 patents in the media and entertainment industry.

3:10 pm – 3:40 pm
ML/AI: Pitfalls, Progress & Opportunity
  • Renard Jenkins, Warner Bros. Discovery

    Renard Jenkins

    Warner Bros. Discovery

    Renard Jenkins is an experienced contention creation and creative technology executive in the Film, Television and Radio industry. He is currently Warner Bros. Discovery’s Senior Vice President, Production Integration & Creative Technology Services where he oversees teams that support 23,500 plus cast/crew members, 8,500 plus content hours and hundreds of global feature film, animation, and syndicated television productions annually. He and his teams provide creative production technology solutions and strategy for film, animation, and television productions worldwide. They also provide application, IP, production pipeline support and workflows as well as work stream design and implementation. A portion of his team are also responsible for the exploration and successful implementation of emerging and creative technologies such as virtual production, multiplatform storytelling, virtual character and meta human development, neuro-technology and better images and sound for cinema and home entertainment.

    Prior to joining WarnerMedia, Jenkins served as Vice President, Operations, Engineering & Distribution at PBS, where he was responsible for the strategic direction, technology development, engineering, and operational management of PBS’s entire media-supply chain. He and his teams were responsible for the successful simultaneous launch of the Live Linear and Cloud-based PBS Kids Channel plus Live Streaming App which also contained games and VOD. It remains as one of the most popular kid’s applications and destinations today. He also created PBS’s Advanced Format Center. He has also worked for TV One, Discovery, ESPN and Turner Broadcasting where he received multiple awards for his work in Film & Television Production, Post Production and R&D, including two national Emmys. Jenkins was also awarded the Innovator of the Year award in 2017 for his cutting-edge work and accomplishments in UHD, HDR, NGA and supply chain technology through the PBS Advanced Format Center and other industry activities.

    Jenkins is a SMPTE Fellow and currently serves as President of SMPTE. He sits on the boards of MovieLabs, the Hollywood Professionals Association, the UltraHD Forum, the Content & Entertainment Council as well as the Microsoft and Oracle Advisory Boards. He is also a recipient of a Peabody, 2 Headliners and a 2020 Broadcasting and Cable Technology Leadership award to name a few others.

    He is a champion and advocate for inclusion, diversity, equity and accessibility in the technology and media industries. He is a Strategic Advisor to the Board of Directors of the Washington, DC Chapter of the National Association for Multi-Ethnicity In Communications (NAMIC), chairs the Warner Bros. Discovery Technology and Operations Equity and Inclusion Council, the SMPTE Global Inclusion Working Group and he also Co-Chairs, HPA ALL which advocates for and promotes diversity, better equity and increased inclusion and accessibility in the media and entertainment industry.

    When he is not working, he enjoys spending time with his wife and best friend of over 30 years, his daughters, and his grandchildren. He loves travel photography / filmmaking and only has one more continent left to explore. He is also a certified sound engineer and is passionate about the visual arts. When time permits, he loves to provide pro bono location sound, live mixing, studio recording, post-production and finishing services for aspiring filmmakers, animators, and musicians. His family moto is “In all things integrity and integrity in all things.”

3:40 pm – 4:10 pm
AI: Winning Bet or Existential Threat?
  • Rich Welsh, Deluxe
4:10 pm – 4:30 pm
Refreshment break
4:30 pm – 5:00 pm
Broadcast HDR
  • Matthew Goldman, Sinclair Broadcast Group

    Matthew Goldman

    Sinclair Broadcast Group

    Matthew Goldman is Senior Director Media Engineering & Architecture at Sinclair Broadcast Group. He has been actively involved in the development of digital television systems for 30 years. In the 1990s, he was a prominent participant in the Moving Picture Experts Group where he helped create the MPEG-2 Systems standard, the baseline transport technology used in direct broadcast satellite, digital cable, and terrestrial broadcasting. He also served as project editor for the MPEG-2 DSM-CC standard, the control signaling used in video-on-demand systems, switched digital video, and for DTV data downloads and carousels. Mr. Goldman was a co-developer of the Advanced Television Systems Committee (ATSC) Program and System Information Protocol (PSIP) standard. In the mid-2000s, he defined the broadcasting industry’s first compressed-domain program splicer. Four of his projects have been later recognized by Technology & Engineering Emmy® Awards. A technical paper on high dynamic range that he co-wrote received the Best Paper Award of the 2015 NAB Broadcast Engineering Conference. He is an author of the 2007 and 2017 editions of the NAB Engineering Handbook, and has been published in the IEEE Proceedings and the Society of Motion Picture and Television Engineers (SMPTE) Motion Imaging Journal. Mr. Goldman received bachelor (high honors) and master of sciences degrees in electrical engineering from Worcester Polytechnic Institute. He holds six patents related to digital video transport. A SMPTE Fellow and former President, he is also a senior member of the IEEE, and an inductee of the Academy of Digital Television Pioneers.

5:00 pm – 5:30 pm
New Content Mapping Workflows for the Home and Cinema

With streaming platforms requiring theatrical versions, plus compressed release windows and shrinking production timelines, workflow efficiencies are more essential than ever. Learn how the latest Dolby Vision release and workflow for HDR and SDR content creation can deliver for the home and now for cinema as well.

  • Tom Graham, Dolby Laboratories

    Tom Graham

    Dolby Laboratories

    Tom is a 30-year veteran of the post production industry working for Digidesign, Avid & Dolby and a variety of consulting/freelance work. He was one of the first to use Pro Tools to record and edit the orchestra on Hollywood scoring stages on over 40 feature films, including Collateral, Ice Age, Star Trek Nemesis, Solaris, and Serenity. He also produced and co-wrote a short film in 2011 called Agent MX-Z3RO for Avid that is still used in training curriculums. He is excited to be at Dolby for the last five plus years evangelizing Dolby Vision technology for content creators, post production and mastering.

5:30 pm – 6:15 pm
ASC Presentation of Standard Evaluation Material II - The Mission

More than a decade ago, the American Society of Cinematographers (ASC) developed the Standard Evaluation Material (StEM), which has been the bellwether of material used by the motion picture industry for evaluating movie production processes and digital motion picture projectors. The ASC’s new StEM2 is a 17-minute film, called The Mission, that is specifically designed to incorporate challenging cinematographic material using the newest image capture methods (e.g., high-dynamic-range color volumes in ACES and in-camera visual effects LED walls). Openly available to the entire entertainment industry, this material can be used to evaluate the practical impact of new processing techniques (such as new compression methods and synthetic motion smoothing) and can be used to assess emerging viewing devices for all forms of entertainment (such as television, movies, and games). The movie will be presented, and the project will be reviewed in terms of successes and lessons learned during production.

  • Moderator: Wendy Aylsworth, Walden Pond

    Wendy Aylsworth

    Walden Pond

    Wendy Aylsworth is CEO of Walden Pond, providing entertainment technology consulting and strategic board guidance for entities focused on emerging ecosystems and nascent technologies. Her entertainment career has spanned 30+ years at Warner Bros. and Disney bringing emerging technologies into production and distribution usage, as seen in such hits as Lion King and Space Jam, and new technologies such as high frame rate, as seen in the Hobbit trilogy.

    Wendy is a frequent speaker and moderator at key industry conferences, and is involved in many organizations to share knowledge and grow the next generation of entertainment professionals; currently acting as Secretary of the Board of the Hollywood Professional Association, as Governor of the Television Academy’s brand new Science & Technology Peer Group, and as President Emeritus of the USC Entertainment Technology Center (ETC). A Lifetime Fellow, former president, and former VP of Engineering (Standards) at SMPTE, Wendy has been honored with many awards, including the Charles F. Jenkins Lifetime Achievement Emmy Award, the Bob Lambert Technology Leadership Award from the ETC, and SMPTE’s Progress Medal.  Wendy holds a BSCE from the University of Michigan and an MS/MBA (Beta Gamma Sigma) from USC.

  • Jay Holben, Associate Member of the ASC
  • Joachim Zell, HPA Board Member and HPA Engineering Awards Committee Chair

    Joachim Zell

    HPA Board Member and HPA Engineering Awards Committee Chair

    Joachim Zell, Head of HDR Content Workflow at Barco.
    For 12 years he served as VP of Technology and Imaging Science at EFILM/Deluxe, where he designed and monitored production workflows from onset production to the movie release. Previously he was VP of Advanced Technology at Technicolor Thomson in Burbank and before
    that he was Marketing Manager Americas at Grass Valley Thomson. During his time in London, Joachim worked as Product Manager, Digital Film Systems for Pandora Int. He serves on the ASC Motion Imaging Technology Council DI team that has defined the ASC CDL standard.

    Joachim is an Associate Member of the American Society of Cinematographers. He also acts as Co-Chair of the ASC’s MITC Next-Generation Cinema Display committee and Co-Produced the ASC “Standard Evaluation Material V2” short. He holds the position of ACES Project Vice Chair at the Academy of Motion Picture Arts and Sciences.

    In February 2020, Joachim became a Board Member of the Hollywood Professional Association (HPA).

  • David Stump, ASC
  • Steven Shaw, ASC

    Steven Shaw, ASC

    1974 -76 (Actor, Stuntguy, Non Union Camera Asst)

    1976 – Local 659 (Camera Asst+Commercial Actor)

    1982 – ET – Key Focus Puller 1 st Ass’t

    1983 – DP’d First Feature Film

    1993 – DGA as Director

    1996 – ASC Membership

    2021 – ASC STEM 2 . Director + DP 2nd Unit, Stunt Coordinator, Actor.

6:15 pm – 6:30 pm
What Just Happened? A Review of the Day by Annie Chang and Leon Silverman
  • Annie Chang, Universal Pictures

    Annie Chang

    Universal Pictures

    Annie Chang is the Vice President, Creative Technologies for Universal Pictures, responsible for developing strategies and designing innovative next-generation workflows across film and emerging immersive media experiences. Prior to joining Universal Pictures, Chang was the VP, Technology for Marvel Studios and held various roles during more than a decade tenure at The Walt Disney Studios. Chang is the AMPAS ACES Project Co-Chair and served as the Co-Chair of the AMPAS SciTech Council until 2022. She was the Chair of the Interoperable Master Format (IMF) Working Group at SMPTE. She is an SMPTE Fellow and is a recipient of the SMPTE Workflow Systems Medal Award, Advanced Imaging Society’s Distinguished Leadership award and StudioDaily’s 2018 Exceptional Women in Production and Post. In 2020, The Hollywood Reporter named Chang on their list of top “Hollywood Innovators.” In 2021, Hollywood Professional Association honored Chang with the HPA League Honor of “The Catalyst” which recognizes a leader who has successfully inspired and sparked positive change and innovation in entertainment as a “mover and shaker,” and TVNewsCheck recognized Chang with their Women in Technology Futurist Award. In 2022, Women in Technology Hollywood honored Chang with their WiTH Leadership Award.

  • Leon Silverman, Strategic Perspective; HPA Past President

    Leon Silverman

    Strategic Perspective; HPA Past President

    Leon Silverman, as head of Strategic Perspective Consulting helps to drive  industry strategy at the intersection of creativity and technology.  His clients  include major Hollywood Studios, industry services and creative technology  organizations. In addition, he is advisor to MovieLabs, the joint venture  technology laboratory of the Hollywood Studios, where he supports the  “MovieLabs 2030 Vision” initiative focusing on strategy and industry relations.

    Over his decades long career, he has held senior executive roles at Netflix, The  Walt Disney Studios, The Eastman Kodak Company, and LaserPacific, where  he has dedicated his career to the development and introduction of new  technology tools and workflows.

    Silverman was one of the founders and was the long-standing president of  the HPA – the Hollywood Professional Association, where he still sits on the Board.

    Silverman serves as a member of the Executive Committee of the Production  and Technology Branch of the Academy of Motion Picture Arts and Sciences,  where he also served a six year term on the Science and Technology Council.

    In addition, Silverman is a sponsor of and helped to design and launch the  Academy’s talent development and inclusion initiative, the Gold Rising  program.

    Silverman also serves on the Executive Committee of the new Science and  Technology peer group at the Academy of Television Arts and Sciences, and  on the Engineering Emmy Award committee.

    He has been honored with a Lifetime Achievement Award from the HPA, the Bob Lambert Technology Leadership Award from the Entertainment  Technology Center at USC, has 2 Emmy Awards for his contributions to  technology innovation, holds 10 issued patents and numerous Disney  Inventor awards for his contributions to patent applications. He has served  multiple terms as Governor and is a Life Fellow of the Society of Motion  Picture and Television Engineers (SMPTE), as well as an associate member of The American Society of Cinematographers, and the American Cinema Editors.

    In October 2020, he was honored with SMPTE’s Presidential Proclamation  honoring his  “contributions to the Society and the  media entertainment  industry as a visionary, innovator, and mentor.”

6:30 pm – 8:30 pm
Innovation Zone with cocktails (dedicated demo time)

Sponsored by

  • Adobe
  • AMD
  • Equinix
  • Grass Valley
8:00 pm – 9:00 pm
Film Festival Screening – From 2021 Tech Retreat

Meet the filmmakers and watch their films.

  • Hosted by: Joachim Zell, Barco

    Joachim Zell

    Barco

    For 12 years he served as VP of Technology and Imaging Science at EFILM/Deluxe, where he designed and monitored production workflows from onset production to the movie release. Previously he was VP of Advanced Technology at Technicolor Thomson in Burbank and before that he was Marketing Manager Americas at Grass Valley Thomson. During his time in London, Joachim worked as Product Manager, Digital Film Systems for Pandora Int. He supports SMPTE as Hollywood Section Manager and serves on the ASC Motion Imaging Technology Council DI team that has defined the ASC CDL standard. Joachim is an Associate Member of the American Society of Cinematographers. He also acts as Co-Chair of the ASC’s MITC Next-Generation Cinema Display committee and Co-Produces the ASC “Standard Evaluation Material V2” short. He holds the position of ACES Project Vice Chair at the Academy of Motion Picture Arts and
    Sciences.

    In February 2020, Joachim became a Board Member of the Hollywood Professional Association (HPA).

    Joachim holds a Master’s Degree in Film and Television Engineering and has co-authored four image processing patents.

9:00 pm – 1:00 am
After Party

Sponsored by Ateliere

Thursday, February 24 | Roundtables, Individual Sessions, Innovation Zone

7:15 am – 5:30 pm
Registration Open
7:30 am – 8:30 am
Breakfast Roundtable
  1. Learn more about the Academy Digital Preservation Forum, Andrea Kalas & Arjun Ramamurthy, AMPAS
  2. Cloud readiness: how close are we to the 2030 Vision? Mark Turner, MovieLabs
  3. Maximizing ROI of remote post-production workflows, Ryan Carignan, Leostream
  4. Color and finishing in the cloud, Katrina King, Amazon, & Peter Postma, FilmLight
  5. Using AI/ML for media content creation, Rob Gonsalves, Avid
  6. Future of immersive content creation in real-time workflows with Wacom, Arvind Arumbakkam
  7. Audio & live remote production in the cloud, Ken Tankel & Larry Deeds, Telos Alliance
  8. Removing impediments to cloud media agility, Peter Wharton, TAG Video Systems
  9. Media in the cloud: a reality check, Lennon, Jenkins, Maynard, Kumar, Goldman
  10. Dolby Vision content creation discussion group, Tom Graham & Kevin Wines, Dolby
  11. Automating framing workflow, Brandon Heaslip, Colorfront
  12. Collaborative workflows for better storytelling, Prabhas Pokharel, Reduct
  13. Lens metadata for every project, Snehal Patel, Zeiss Cine Lenses
  14. Cloud reference architecture for OTT, Raul Vecchione, AWS
  15. Building & automating secure cloud content-creation studios, Ed Churchward, Arch Platform Tech
  16. Multi-primary imaging systems, Jim DeFilippis, 6P Color/Baylor University
  17. Post-production workflows for LED volumes, Mike Grieve, Mo-Sys
  18. Activating your data from camera to cloud, Laurent Lacore, Seagate Lyve
  19. The future tools and trends for today’s student filmmakers, Dave Hoffman, Blackmagic Design
  20. Media Workflows with SaaS building blocks, Ian Hamilton & Mike Flathers, Signiant
  21. The Future of Standards, Thomas Bause Mason, SMPTE
  22. Network timing advancements & what they’re driving, Ramki Ramakrishnan, Equinix
  23. Great post production management, why does it matter? Gemma Nicholson, Post Super
  24. To NMOS or not to NMOS: that is the question, Joyce Bente & Rick Seegull, Riedel
  25. Live sports workflows in the cloud with GV AMPP, Larissa Görner-Meeus & Robert Erickson, GV
  26. Karl Paulsen and Merrill Weiss ask one another questions
  27. Dynamic lighting for live production, television and cinema, John Gresch, ARRI
  28. Mixed-reality production: challenges and techniques, Stephan Ukas-Bradley, ARRI
  29. Production System Integration in the Cloud, Tim Cuthbertson, Advanced Systems Group
  30. Timecode: the next generation (Extensible Time Label – TLX), Bill Redmann, SMPTE
8:30 am – 2:00 pm
Innovation Zone open for appointments.

See program below for dedicated Innovation Zone hours

8:30 am – 8:43 am
Breathe
8:43 am – 8:45 am
Quiz answer & announcements
8:45 am – 9:45 am
MovieLabs Vision 2030 Update

In 2019, MovieLabs shared a bold vision of the future with the industry in its whitepaper – “The Evolution of Media Creation – a 10 Year Vision for the Future of Media Production, Post and Creative Technologies.” It outlined a number of key foundational principles that would enable a next generation production ecosystem. Since that time, MovieLabs has published a number of additional thought leadership whitepapers and more detailed architectures and specifications for a new approach to content security, software defined workflows, ontology and graphical visual representation of workflow.

This panel will dive into the progress MovieLabs has made to date in aligning key constituencies around what has been called “The 2030 Vision,” outlining the work and milestones necessary to achieve this vision, the work and gaps that need to be filled and how Tech Retreat attendees can contribute to this shared aligned vision of our industry’s cloud-based future.

  • Moderator: Rich Berger, MovieLabs

    Rich Berger

    MovieLabs

    Richard Berger joined MovieLabs as CEO in 2017, arriving with an extensive digital strategy background and a proven and unique ability to bring companies together to solve the most challenging problems and achieve profound industry change. He is responsible for the overall direction of MovieLabs and oversees technology initiatives on behalf of the major studios. Rich led the development of the “2030 Vision” which has become the industry’s reference for the future of media creation.

    Rich came to MovieLabs with over 20 years of experience in digital innovation, and more than a decade leading new media and technology efforts at Sony Pictures Entertainment. He served most recently as SVP of Worldwide Digital Strategy & Advanced Platforms, where he built a reputation for innovation, particularly around emerging digital platforms and formats such as Movies Anywhere and UHD (4K-HDR). Rich also was one of original founders of UltraViolet and helped launch the DECE consortium.

    Other roles at Sony included SVP New Media & Technology, where he was responsible for establishing digital policy across all Sony Pictures digital distribution businesses. Rich also worked at Sony Music Entertainment’s New Media Department where he developed Sony Music’s first Enhanced CDs. Rich holds a Masters in Interactive Telecommunications from Tisch School of the Arts and a Bachelors in Computer Science from Rutgers College.

  • Eddie Drake, Marvel Studios

    Eddie Drake

    Marvel Studios

    Eddie is currently the Head of Technology for Marvel Studios and is broadly responsible for supporting all live action production and post technology across Marvel Studios, Disney Motion Picture Productions and Twentieth Century Studios. He is in his 13th year with The Walt Disney Company, and prior to joining Marvel Studios in 2017 was Vice President of Product Development responsible for providing solutions across Disney Studios’ Operations, Distribution and Marketing organizations including Disney Movies Anywhere and the cross-industry movie platform, Movies Anywhere. A “creative technologist” Eddie is a 25-year veteran of the Media and Entertainment Technology industry and holds over 45 patents in the space. He has a background in editorial, animation, compositing and graphic design.

  • Michael Wise, Universal Pictures
  • Jeff Rosica, Avid

    Jeff Rosica

    Avid

    Jeff Rosica is the CEO & President of Avid Technology, a leading technology provider that powers the media and entertainment industry. He is based in Burlington, Massachusetts—the company’s global headquarters. Mr. Rosica, who joined Avid in early 2013, is a well-known media technology industry veteran with more than 35 years’ experience in broadcast, media and entertainment. Prior to his current role as CEO, he served as the company’s President, and prior to that as the Chief Sales and Marketing Officer. Before joining Avid, Jeff served in various executive positions for many well-known technology companies that serve the broadcast, media and entertainment industries including Grass Valley, Technicolor/Thomson, BTS and Philips Electronics.

  • Buzz Hays, Google Cloud

    Buzz Hays

    Google Cloud

    Buzz Hays is one of the world’s leading experts on advanced imaging production and technology in the media and entertainment industry. Buzz is responsible for Google Cloud’s Content Creation Solutions development in the Media and Entertainment Vertical. He works closely with the top M&E customers of Google Cloud to tailor and build solutions to transform traditional methodologies into cloud native workflows from production to post-production to archive migration.

    Buzz has been involved in technology for media and entertainment for over 30 years with Google, Lytro, Sony, and Lucasfilm THX. He has produced numerous film and television projects for Disney, Paramount Pictures, Sony Pictures and Warner Bros. He is a member of SMPTE, he is the founding Chairman of the Advanced Imaging Society, and he is a member of the Academy of Motion Picture Arts and Sciences where he serves on the Science and Technology Council.

    Buzz has been with Google since March of 2018.

  • Hanno Basse, Microsoft Azure

    Hanno Basse

    Microsoft Azure

    As CTO for Azure Media and Entertainment Hanno Basse works with customers, partners, industry groups and vendors to bring Microsoft’s cloud, edge and AI technologies to bear on today’s problems and tomorrows opportunities. His current focus is on content production and post-production workflows for Studios and their surrounding ecosystems.

    Prior to joining Microsoft, Hanno was the chief technology officer (CTO) of 20th Century Fox Film Corp. At Fox, Hanno and his team of engineers worked on next generation entertainment technologies like High Dynamic Range and Ultra-HD as well as Virtual/Augmented Reality, innovative production technologies and workflows and were involved with other industry initiatives, including Content Protection, Immersive Audio etc. He earlier spent more than 14 years at DIRECTV, ultimately as senior vice president of broadcast systems engineering, with accomplishments including the 2005 successful launch of the largest HD channel rollout at that time and the 2009 implementation of DIRECTV’s video-on-demand infrastructure. Hanno began his career in 1991 as a scientist-engineer at the Institut für Rundfunktechnik (IRT) in Munich, Germany, and worked as a systems engineer at ProSieben Media AG, also in Germany.

    Hanno is a board director of Live Planet Inc. and serves on the advisory board of Vionlabs, AB. In early 2019, he was appointed chairman of the Infinity Festival. From 2015 – 2017, Hanno served as the first president and chairman of the board of the UHD Alliance. He also formerly served as chairman of the board of directors of the Entertainment Technology Center at the University of Southern California.

    He has been awarded 28 patents and was named a Fellow of the Society of Motion Picture and Television Engineers in 2014. Hanno is a member of the Academy of Motion Pictures Arts and Sciences.

  • Matt Sivertson, Autodesk

    Matt Sivertson

    Autodesk

    Matt Sivertson joined Autodesk in 2021 as Vice President and Chief Architect for Media and Entertainment. With a background in video games and a passion for filmmaking, he is motivated to leverage his experience developing platforms to empower creatives around the world. Prior to Autodesk, Matt spent his career at Intuit, Sony and Moebius Solutions.

9:45 am – 10:05 am
MovieLabs Visual Language Tutorial

Building on the data structures contained within the MovieLabs Ontology for Media Creation, the Visual Language provides a standardized way to illustrate and share workflows diagrams. This session will provide an overview of MovieLabs Visual Language and how it can be used to communicate today’s content creation workflows in a way that is becoming increasingly adopted by the industry.

  • Mark Turner, MovieLabs

    Mark Turner

    MovieLabs

    Mark Turner is President, Entertainment Technologists Inc and coordinates the Production Technology program for Movielabs that created the 2030 Vision for the future of content creation. In Mark’s 27 years in the global media industry he has always been at the intersection of technology and business. Mark has held roles from product management, to sales, strategy, business development and partnerships for start-ups to multi-billion corporates including Ryff, Technicolor, Levels Beyond, RSTOR, Wasabi, Dolby , Microsoft, BT Media & Broadcast, Eutelsat and Xinsere.

10:05 am – 10:30 am
MovieLabs Ontologies and Universal Studios

In the Fall 2021, MovieLabs released the “Ontology for Media Creation,” which was developed by MovieLabs in partner with several prominent subject matter experts at its member studios including Universal Pictures.  In this session Universal Pictures will explain why the industry needs to take notice, why they are important to our industry, and how Universal is planning to use them for productions in a practical manner.

  • Horst Sarubin, Universal Pictures

    Horst Sarubin

    Universal Pictures

    With 30 years in the film industry, Horst’s experience covers most production processes: managing people and budgets, set operations with the latest technology, to an in depth post-production technical expertise. From a two-person documentary crew in the jungles of Papua New Guinea to massive VFX set pieces on a frozen lake in Iceland for Fast 8, he travelled the world working on any and every kind of production, driven by a childhood passion to understand everything he could about films and filmmaking. More than a technologist, his career has also spanned the creative side of film, giving his approach technological issues a creative’s mindset. The last three years he has worked as Universal Picture’s Director of Production Technology, where he uses the breadth of his experience to lead projects aimed to guide Universal and the entire film industry into the future of filmmaking.

10:30 am – 10:50 am
Refreshment break
10:50 am – 11:20 am
The Definitive Guide to Modern Cloudspotting
  • Michael Cioni, Adobe

    Michael Cioni

    Adobe

    Michael Cioni has been recognized as one of Hollywood’s most influential people in tech by The Hollywood Reporter. A four-time Emmy winner, he was the co-founder and CEO of post house Light Iron—acquired by Panavision—and served as product director for Panavision’s Millennium DXL 8K camera ecosystem. As Sr. Director of Global Innovation at Adobe, Cioni leads numerous workflow innovations including the breakthrough Frame.io Camera to Cloud technology. An active member of the Academy of Motion Picture Arts and Sciences and associate member of the American Society of Cinematographers, Cioni focuses his efforts on combining aspects of technology and creativity together within the filmmaking community, as well as mentoring and education throughout the global media industry.

11:20 am – 11:50 am
The Tools of the Trade for the Future Storytellers

The future workflows and tools of visual storytelling are changing. The creative forces in school today will work in a vastly different landscape of tools and workflows from creatives of the past 30 years. Cloud based tools and workflows are just coming into existence. High school and collegiate creatives will know these emerging tools and processes as the standard of their craft when they enter the workforce. Vendors would like to empower the voices of creatives five and ten years into the future by working with them to tell their story today and allow insight into what their, and our, industry future holds.

  • Moderator: Dave Hoffman, Blackmagic Design
  • Deidra Peaches, DLP Productions, Paper Rocket Productions
  • Oakley Anderson-Moore, Kinlani Film Project

    Oakley Anderson-Moore

    Kinlani Film Project

    Oakley Anderson-Moore is an award-winning filmmaker. She is originally from the small town of Ellensburg, Washington but spent half her childhood living abroad from Brazil to the Philippines; this mixed looking glass guides her style of storytelling. Her documentary debut “Brave New Wild,” one of ten accepted into the IFP Independent Documentary, is currently playing on Public Television. She is a feature writer at Nofilmschool.com, covering anything from how to build a Hackintosh to interviewing and podcasting with icons like Nick Offerman and Robert Duvall. In 2018, Oakley started Kinlani Film Project, an after-school filmmaking internship at Flagstaff Bordertown Dorm where Dine’/Navajo and Hopi teenagers learn to make movies.

  • Ryan McKeague, AWS

    Ryan McKeague

    AWS

    Ryan McKeague is a Media and Entertainment Specialist Solutions Architect focused on Media Supply Chain at AWS. He has over 10 years of experience in various industry roles ranging from the set to the studio, and has a passion for optimizing media workflows, particularly in post-production and non-linear delivery. Prior to AWS, he held Director, Architect, and Post Supervisor roles at companies like Panavision, Amazon Studios, and The Walt Disney Studios.

  • Andrew Belser, University of Arizona

    Andrew Belser

    University of Arizona

    Andrew Belser is Director of the School of Theatre, Film & Television and directs arts/medicine initiatives the University of Arizona. Previously, Andy was founding Director of the Arts and Design Research Incubator at Penn State (https://adri.psu.edu/), a studio laboratory joining artists and designers with scientists to research and create art/science projects for national/international venues.

    As a principal investigator on the NIH-funded project I Lookout for Child Abuse, Andy wrote and directed films to educate childcare workers. He also created touring films and theatre projects for an NSF-funded project educating citizens about complex environmental and social concerns surrounding Marcellus Shale Gas Drilling in Pennsylvania. Andy was named Penn State Laureate for his creation of FaceAge a multi-media installation and series of documentary films exploring aging questions in cross-generational interactions that toured the United States.

    Belser was the founding Artistic Director of The Gravity Project, a professional theatre company, international performance research center, and new work incubator. Belser’s teaching and directing career has centered on devising new work and revisioning classics, movement forms, voice/breath work, interdisciplinary theatre approaches, and solo work. He regularly directs and mentors new projects. He is a certified Feldenkrais® practitioner, a Master Teacher of Fitzmaurice Voicework®, and Creative Director for the Fitzmaurice Institute. Belser maintains an active schedule of teaching Feldenkrais® and acting workshops in New York, Los Angeles, and international locations.

    www.andrewbelser.com

11:50 am – 12:05 pm
What Does System Integration Look Like in the Cloud?
  • Tim Cuthbertson, Advanced Systems Group
12:05 pm – 1:53 pm
Lunch break; Innovation Zone open (last chance for Innovation Zone)
1:53 pm – 1:55 pm
Quiz answer & announcements
1:55 pm – 2:25 pm
Picture Post in the Cloud: Biosphere Feature Film Case Study
  • Moderator: Seth Hallen, Light Iron
  • Katie Fellion, Light Iron
  • Alex Regalado, Biosphere

    Alex Regalado

    Biosphere

    Alex Regalado has been video editing for the past ten years and post producing for the past five. Her previous credits include HBO’s “Room 104,” Showtime’s “Ray Donovan,” and HBO’s “The Lady and the Dale” – but most recently she’s post supervised three features for Duplass Brothers Productions.

  • Michael Cioni, Adobe

    Michael Cioni

    Adobe

    Michael Cioni has been recognized as one of Hollywood’s most influential people in tech by The Hollywood Reporter. A four-time Emmy winner, he was the co-founder and CEO of post house Light Iron—acquired by Panavision—and served as product director for Panavision’s Millennium DXL 8K camera ecosystem. As Sr. Director of Global Innovation at Adobe, Cioni leads numerous workflow innovations including the breakthrough Frame.io Camera to Cloud technology. An active member of the Academy of Motion Picture Arts and Sciences and associate member of the American Society of Cinematographers, Cioni focuses his efforts on combining aspects of technology and creativity together within the filmmaking community, as well as mentoring and education throughout the global media industry.

  • Bruno Munger, Colorfront
2:25 pm – 2:55 pm
ACES Roundup
  • Annie Chang, Universal Pictures

    Annie Chang

    Universal Pictures

    Annie Chang is the Vice President, Creative Technologies for Universal Pictures, responsible for developing strategies and designing innovative next-generation workflows across film and emerging immersive media experiences. Prior to joining Universal Pictures, Chang was the VP, Technology for Marvel Studios and held various roles during more than a decade tenure at The Walt Disney Studios. Chang is the AMPAS ACES Project Co-Chair and served as the Co-Chair of the AMPAS SciTech Council until 2022. She was the Chair of the Interoperable Master Format (IMF) Working Group at SMPTE. She is an SMPTE Fellow and is a recipient of the SMPTE Workflow Systems Medal Award, Advanced Imaging Society’s Distinguished Leadership award and StudioDaily’s 2018 Exceptional Women in Production and Post. In 2020, The Hollywood Reporter named Chang on their list of top “Hollywood Innovators.” In 2021, Hollywood Professional Association honored Chang with the HPA League Honor of “The Catalyst” which recognizes a leader who has successfully inspired and sparked positive change and innovation in entertainment as a “mover and shaker,” and TVNewsCheck recognized Chang with their Women in Technology Futurist Award. In 2022, Women in Technology Hollywood honored Chang with their WiTH Leadership Award.

  • Alex Forsythe, AMPAS
  • Joachim Zell, Barco

    Joachim Zell

    Barco

    For 12 years he served as VP of Technology and Imaging Science at EFILM/Deluxe, where he designed and monitored production workflows from onset production to the movie release. Previously he was VP of Advanced Technology at Technicolor Thomson in Burbank and before that he was Marketing Manager Americas at Grass Valley Thomson. During his time in London, Joachim worked as Product Manager, Digital Film Systems for Pandora Int. He supports SMPTE as Hollywood Section Manager and serves on the ASC Motion Imaging Technology Council DI team that has defined the ASC CDL standard. Joachim is an Associate Member of the American Society of Cinematographers. He also acts as Co-Chair of the ASC’s MITC Next-Generation Cinema Display committee and Co-Produces the ASC “Standard Evaluation Material V2” short. He holds the position of ACES Project Vice Chair at the Academy of Motion Picture Arts and
    Sciences.

    In February 2020, Joachim became a Board Member of the Hollywood Professional Association (HPA).

    Joachim holds a Master’s Degree in Film and Television Engineering and has co-authored four image processing patents.

2:55 pm – 3:25 pm
Color Processing with OpenColorIO v2 and the Academy/ASC Common LUT Format
  • Doug Walker, Autodesk

    Doug Walker

    Autodesk

    Doug is the Technology Lead for Color Science at Autodesk, working on products such as Flame, Maya, Arnold, and ShotGrid. He is also very active in open source projects, serving as the Chief Architect on the OpenColorIO Technical Steering Committee and as part of the Architectural Technical Advisory Council for the Academy of Motion Picture Arts & Science’s ACES project. He led the team of Autodesk engineers that developed OpenColorIO v2. Doug has been honored with the Natalie M. and Herbert T. Kalmus Medal and the Workflow Systems Medal from SMPTE and with an HPA Engineering Excellence award.

3:25 pm – 3:55 pm
Quality Control Across Multiple Grades and Displays
  • Amaury Louarn, Barco

    Amaury Louarn

    Barco

    A. Louarn earned his M.Eng. Degree in computer science from the École Supérieure d’Ingénieurs de Rennes (ESIR) in 2017. In 2020, he was granted his Ph.D. Degree from the University of Rennes 1 while working at the Inria research lab (Institut National de recherche en Informatique et en Automatique) on computer science applied to previz. He is currently an Imaging Researcher at Barco/MTT Innovation in Vancouver supporting the deployment of Light Steering technology and the associated workflow.

  • Joachim Zell, Barco

    Joachim Zell

    Barco

    For 12 years he served as VP of Technology and Imaging Science at EFILM/Deluxe, where he designed and monitored production workflows from onset production to the movie release. Previously he was VP of Advanced Technology at Technicolor Thomson in Burbank and before that he was Marketing Manager Americas at Grass Valley Thomson. During his time in London, Joachim worked as Product Manager, Digital Film Systems for Pandora Int. He supports SMPTE as Hollywood Section Manager and serves on the ASC Motion Imaging Technology Council DI team that has defined the ASC CDL standard. Joachim is an Associate Member of the American Society of Cinematographers. He also acts as Co-Chair of the ASC’s MITC Next-Generation Cinema Display committee and Co-Produces the ASC “Standard Evaluation Material V2” short. He holds the position of ACES Project Vice Chair at the Academy of Motion Picture Arts and
    Sciences.

    In February 2020, Joachim became a Board Member of the Hollywood Professional Association (HPA).

    Joachim holds a Master’s Degree in Film and Television Engineering and has co-authored four image processing patents.

  • Ronan Boitard, Barco
    Speaker - Ronan Boitard

    Ronan Boitard

    Barco

    R. Boitard earned his M.Eng. degree in electrical engineering from the Institut National des Sciences Appliquées (INSA) in 2009. In 2014, he was granted his Ph.D. degree from the University of Rennes 1 while working for Technicolor and IRISA (Institut de recherche en informatique et systèmes aléatoires) on High Dynamic Range (HDR) technology, more specifically, on video tone mapping and temporal coherency. He is presently Staff Scientist, Imaging at Barco\MTT Innovation in Vancouver supporting the deployment of Light Steering technology and the associated workflow.

3:55 pm – 4:15 pm
Refreshment break

Ice Cream Break Sponsored by ROE Visual

4:15 pm – 4:25 pm
Test Patterns for Reference Monitors
  • Norm Hurst, SRI International

    Norm Hurst

    SRI International

    Norm Hurst is a Senior Principal Research Engineer with SRI International. He has been staring closely at TV pictures for over three decades. The projects he has worked on include D-Cinema watermarking, CCD camera simulations, Sarnoff MPEG Compliance Bitstreams, and the DirecTv and Grand Alliance prototype MPEG encoder/decoders. Lately he has been developing HDR/WCG test patterns to guide us through the jungle of formats that digital video has brought us.

    He is a SMPTE fellow and holds over 35 patents. He also received the SMPTE Digital Processing Medal Award and The Camera Origination and Imaging Medal Award.

4:25 pm – 4:55 pm
New Pseudo-Logarithmic Function and Color Space for the Encoding of High-Dynamic-Range Camera Data

A next generation log encoding scheme and working color space is designed to accommodate extended dynamic range image capture. New color science improves overexposure headroom without loss of quantization and is fully compatible with ACES AP0. ARRI’s head of imaging science will compare this to the existing LogC workflow, take the audience through the design rationale for each element, and explain what the impact on current and future production ecosystems will be.

  • Harald Brendel, ARRI

    Harald Brendel

    ARRI

    In 1994 Harald joined the ARRI post-production facility in Munich as an engineer in the digital film department. An engagement as imaging technology supervisor for the Lord of The Rings trilogy brought him to New Zealand. He later used his experience with the new Digital Intermediate process to support two productions of Warner Bros. in LA and London. Returning to Germany he joined ARRI Cine Technik to head the DI application support team. He wrote the The ARRI Companion to Digital Intermediate. His familiarity with the hybrid workflow was the foundation for the design of the color management for the ALEXA camera. Since 2016, Harald heads the team of image scientists at the ARRI Cine Technik R&D.

    He is a regular contributor to the AMPAS Academy Color Encoding System (ACES) and a member of the Deutsche farbwissenschaftliche Gesellschaft (DfwG). In 2021 SMPTE honored Harald with the Natalie and Herbert T. Kalmus Medal Award.

4:55 pm – 5:15 pm
SMPTE Update
  • Thomas Bause Mason, SMPTE
    Thomas Bause Mason

    Thomas Bause Mason

    SMPTE

    Thomas Bause Mason is the Director of Standards Development at the Society of Motion Picture and Television Engineers (SMPTE) where he leads SMPTE’s standards development efforts and industry engagement. He began his career in Cologne, Germany, as a computer programmer for automation software in the nuclear and automobile industries. Before his move to Los Angeles, Bause Mason worked at the West German Television (WDR) and Cologne Broadcasting Center (CBC), where he led the quality control department. In addition, he worked as an independent database developer. In Los Angeles, he became a postproduction consultant, building and running the encoding operations for Ascent Media. Joining NBC Universal in 2005, he focused on emerging digital media technology, spending two years in London to support the company’s international business. Moving to New York in 2008, Bause Mason provided proof of concept, product evaluation, and best practice implementation advice to NBC Universal’s various business units. He assisted industry organizations in the development of standards, technical recommendations, and study group reports. He holds several patents relating to watermarking, 3D, authentication, metadata tagging and VR.

5:15 pm – 5:35 pm
Technical Foundations of Non-Fungible Tokens for Video Engineers
  • Michelle Munson, Eluv.io
5:35 pm – 5:45 pm
Production WiFi Best Practices
  • Patrick Sumby, Sohonet

    Patrick Sumby

    Sohonet

    Patrick has been at Sohonet for 16+ years and oversees the Global Engineering team. His team is responsible for Sohonet’s Networks, Systems infrastructure and Security as well as working to provide compelling solutions for our customers.

5:45 pm – 6:00 pm
What Just Happened? A Review of the Day by Annie Chang & Leon Silverman
  • Annie Chang, Universal Pictures

    Annie Chang

    Universal Pictures

    Annie Chang is the Vice President, Creative Technologies for Universal Pictures, responsible for developing strategies and designing innovative next-generation workflows across film and emerging immersive media experiences. Prior to joining Universal Pictures, Chang was the VP, Technology for Marvel Studios and held various roles during more than a decade tenure at The Walt Disney Studios. Chang is the AMPAS ACES Project Co-Chair and served as the Co-Chair of the AMPAS SciTech Council until 2022. She was the Chair of the Interoperable Master Format (IMF) Working Group at SMPTE. She is an SMPTE Fellow and is a recipient of the SMPTE Workflow Systems Medal Award, Advanced Imaging Society’s Distinguished Leadership award and StudioDaily’s 2018 Exceptional Women in Production and Post. In 2020, The Hollywood Reporter named Chang on their list of top “Hollywood Innovators.” In 2021, Hollywood Professional Association honored Chang with the HPA League Honor of “The Catalyst” which recognizes a leader who has successfully inspired and sparked positive change and innovation in entertainment as a “mover and shaker,” and TVNewsCheck recognized Chang with their Women in Technology Futurist Award. In 2022, Women in Technology Hollywood honored Chang with their WiTH Leadership Award.

  • Leon Silverman, Strategic Perspective; HPA Past President

    Leon Silverman

    Strategic Perspective; HPA Past President

    Leon Silverman, as head of Strategic Perspective Consulting helps to drive  industry strategy at the intersection of creativity and technology.  His clients  include major Hollywood Studios, industry services and creative technology  organizations. In addition, he is advisor to MovieLabs, the joint venture  technology laboratory of the Hollywood Studios, where he supports the  “MovieLabs 2030 Vision” initiative focusing on strategy and industry relations.

    Over his decades long career, he has held senior executive roles at Netflix, The  Walt Disney Studios, The Eastman Kodak Company, and LaserPacific, where  he has dedicated his career to the development and introduction of new  technology tools and workflows.

    Silverman was one of the founders and was the long-standing president of  the HPA – the Hollywood Professional Association, where he still sits on the Board.

    Silverman serves as a member of the Executive Committee of the Production  and Technology Branch of the Academy of Motion Picture Arts and Sciences,  where he also served a six year term on the Science and Technology Council.

    In addition, Silverman is a sponsor of and helped to design and launch the  Academy’s talent development and inclusion initiative, the Gold Rising  program.

    Silverman also serves on the Executive Committee of the new Science and  Technology peer group at the Academy of Television Arts and Sciences, and  on the Engineering Emmy Award committee.

    He has been honored with a Lifetime Achievement Award from the HPA, the Bob Lambert Technology Leadership Award from the Entertainment  Technology Center at USC, has 2 Emmy Awards for his contributions to  technology innovation, holds 10 issued patents and numerous Disney  Inventor awards for his contributions to patent applications. He has served  multiple terms as Governor and is a Life Fellow of the Society of Motion  Picture and Television Engineers (SMPTE), as well as an associate member of The American Society of Cinematographers, and the American Cinema Editors.

    In October 2020, he was honored with SMPTE’s Presidential Proclamation  honoring his  “contributions to the Society and the  media entertainment  industry as a visionary, innovator, and mentor.”

Speakers

Below are bios submitted by some of our 2022 Tech Retreat speakers.

Addy Ghani

disguise

Addy Ghani

As the VP of Virtual Production, Addy is immersed in Studio workflows and Industry standards for real time visualization for film and television. Addy is building a Disguise creator community and strategies that will further the proliferation of Virtual Production.

Prior to joining Disguise, Addy designed and built world class stages for DreamWorks, Verizon Media and NBCUniversal to help creatives visualize their dreams. Addy is well versed in VFX and animation, as well as emerging formats like AR and VR. He is an unofficial Unreal Engine Evangelist and a Fellow, and loves to converse about the possibilities of game engines as a storytelling tool.

Alex Regalado

Biosphere

Alex Regalado

Alex Regalado has been video editing for the past ten years and post producing for the past five. Her previous credits include HBO’s “Room 104,” Showtime’s “Ray Donovan,” and HBO’s “The Lady and the Dale” – but most recently she’s post supervised three features for Duplass Brothers Productions.

Amaury Louarn

Barco

Amaury Louarn

A. Louarn earned his M.Eng. Degree in computer science from the École Supérieure d’Ingénieurs de Rennes (ESIR) in 2017. In 2020, he was granted his Ph.D. Degree from the University of Rennes 1 while working at the Inria research lab (Institut National de recherche en Informatique et en Automatique) on computer science applied to previz. He is currently an Imaging Researcher at Barco/MTT Innovation in Vancouver supporting the deployment of Light Steering technology and the associated workflow.

Amy Gile

Silverdraft

Amy Gile

Amy began her career in the media and entertainment industry in multiple aspects of the industry, including actor and producer. Amy identified a need for a faster solution and workflow for the entire production and the artist. The demands of rendering, animation, and visual effects required a sophisticated approach to computing. Amy knew there was a better, faster way to bring complex content to the masses.  She co-founded Silverdraft and has dedicated herself to enabling and accelerating the visualization workflow with complete solutions for various industries, including Automotive, AEC, and Media and Entertainment. Amy is a TEDx speaker and is passionate about technology and pushing what’s possible.

Andrea Kalas

Paramount

Andrea Kalas

Andrea Kalas has worked at the UCLA Film and Television Archive, Dreamworks, the British Film Institute and Paramount Pictures as a film archivist. Her work on the Academy’s Sci Tech Council is a leading effort in preserving moving images with digital technologies.

Andrew Belser

University of Arizona

Andrew Belser

Andrew Belser is Director of the School of Theatre, Film & Television and directs arts/medicine initiatives the University of Arizona. Previously, Andy was founding Director of the Arts and Design Research Incubator at Penn State (https://adri.psu.edu/), a studio laboratory joining artists and designers with scientists to research and create art/science projects for national/international venues.

As a principal investigator on the NIH-funded project I Lookout for Child Abuse, Andy wrote and directed films to educate childcare workers. He also created touring films and theatre projects for an NSF-funded project educating citizens about complex environmental and social concerns surrounding Marcellus Shale Gas Drilling in Pennsylvania. Andy was named Penn State Laureate for his creation of FaceAge a multi-media installation and series of documentary films exploring aging questions in cross-generational interactions that toured the United States.

Belser was the founding Artistic Director of The Gravity Project, a professional theatre company, international performance research center, and new work incubator. Belser’s teaching and directing career has centered on devising new work and revisioning classics, movement forms, voice/breath work, interdisciplinary theatre approaches, and solo work. He regularly directs and mentors new projects. He is a certified Feldenkrais® practitioner, a Master Teacher of Fitzmaurice Voicework®, and Creative Director for the Fitzmaurice Institute. Belser maintains an active schedule of teaching Feldenkrais® and acting workshops in New York, Los Angeles, and international locations.

www.andrewbelser.com

Annie Chang

Universal Pictures

Annie Chang

Annie Chang is the Vice President, Creative Technologies for Universal Pictures, responsible for developing strategies and designing innovative next-generation workflows across film and emerging immersive media experiences. Prior to joining Universal Pictures, Chang was the VP, Technology for Marvel Studios and held various roles during more than a decade tenure at The Walt Disney Studios. Chang is the AMPAS ACES Project Co-Chair and served as the Co-Chair of the AMPAS SciTech Council until 2022. She was the Chair of the Interoperable Master Format (IMF) Working Group at SMPTE. She is an SMPTE Fellow and is a recipient of the SMPTE Workflow Systems Medal Award, Advanced Imaging Society’s Distinguished Leadership award and StudioDaily’s 2018 Exceptional Women in Production and Post. In 2020, The Hollywood Reporter named Chang on their list of top “Hollywood Innovators.” In 2021, Hollywood Professional Association honored Chang with the HPA League Honor of “The Catalyst” which recognizes a leader who has successfully inspired and sparked positive change and innovation in entertainment as a “mover and shaker,” and TVNewsCheck recognized Chang with their Women in Technology Futurist Award. In 2022, Women in Technology Hollywood honored Chang with their WiTH Leadership Award.

Arjun Ramamurthy

Ateliere Creative Technologies

Arjun Ramamurthy

Arjun Ramamurthy is Global CTO at Ateliere Creative Technologies. Arjun is responsible for the technology and roadmap of Ateliere’s cloud-native digital media supply chain and distribution platform.

Arjun was most recently the Senior Vice President of Technology at Twentieth Century Fox/Disney. In that capacity, he was responsible for setting technology direction for Motion Picture and TV Production, Post-production Digital Content Processing and downstream distribution and Digital Archiving. In addition, he was responsible for outlining and defining the next generation workflow and introduction of new technology and toolsets into production pipeline.

Arjun has over 25 years of experience in the industry, and was previously with Deluxe’s EFILM facility, and with Warner Bros’. Technical Operations and Feature Animation.

He is an active member of SMPTE, IEEE, and has chaired and contributed on a variety of technical committees and standards. He holds several patents in the area of Digital Image processing and Media Post Production.

Arjun is a member of the Academy of Motion Picture Arts and Sciences, a member of the Academy’s Scientific and Technology Council and, a fellow of Society of Motion Picture and Television Engineers.

For more info linkedin.com/in/arjunramamurthy/

Arvind Arumbakkam

Wacom

Arvind Arumbakkam

Arvind Arumbakkam is the Director of Business Development & Partnerships at Wacom. In this position Arvind oversees partnerships with Wacom’s variety of creative ecosystem partners with a goal of delivering the best creative experience, innovating, and pushing the boundaries. With a focus on lifelong ink, Arvind’s team works on innovations across the entire creative lifecycle – all the way from the first digital sketch a budding artist makes to the explosive VFX we see on Hollywood blockbusters. In addition to working with the ecosystem partners, Arvind’s team also works closely with artists and technologists in the M&E industry to continue to continue to push the limits of creativity.

Ben Baker

Ben Baker

Ben Baker has had over 22 years of experience in VFX & Post in Australia, the UK and for the last 12 years, in the US. He has been a post producer and onset supervisor, a head of department at Framestore London, a VP at Vice and at HBO, always seems to be involved in bleeding-edge production technology projects and has the scars to prove it. He is a board member of the Post New York Alliance.

For the last 18 months Ben has focused specifically on Virtual Production, finishing the Epic Games Unreal Fellowship in March 2021, consulting for studios, networks and construction clients around Virtual Production through Next Gen Production, and is just completing Executive Producing the ETC’s latest R&D short, FATHEAD, currently in production on a volume stage in LA.

Bill Bennett, ASC

American Society of Cinematographers

Bill Bennett, ASC

Bill Bennett, ASC has been a cinematographer for over 40 years, spending much of that time shooting television commercials the world over, for hundreds of major clients: Ford, Lexus, Coca Cola, Apple Computer, American Airlines, McDonalds, and Budweiser.

Additionally, over the years, Bill has worked on several feature films as a Cameraman, on either the First or Second Unit. Some titles include: Superman III, The Black Stallion Returns, Howard the Duck, To Live and Die in LA, Silverado, American Flyer, The Right Stuff (aerials), Less than Zero (aerials), Bugsy (miniatures), Waiting to Exhale (title sequence), Cocktail (aerials), Dante’s Peak, and Drive. He has also worked as 1st or 2nd unit Cameraman on the Television Series: 24, and The Fosters.

In 2004 Mr. Bennett had the great honor of being invited to join the very exclusive American Society of Cinematographers. He served as a Vice President and a member of the Board of Governors for the Society, for over 10 years.

Along with Ron Dexter, ASC in the early 80’s, Mr. Bennett co-invented a device at the request of Robert Dalva, the Director of The Black Stallion Returns, called the Terra-Flite. Designed to allow smooth camera movement over rough terrain, it pre-dated the invention of the Steadicam, and utilized then-new technologies they had to create: gyroscopic stabilization, remote follow-focus, video assist, and remote pan and tilt control.

Mr. Bennett was partner with Howard Preston in the design and creation of the Preston Cinema Systems Micro-Force Zoom Control, which has become an indispensable standard of the industry, used on every set around the world.

Mr. Bennett has long been an advisor to Arri in the design of their cameras, having great influence in the design of the 435 film camera, and more recently the Alexa and Alexa Mini digital cameras. He has over the years shot demonstration films for Arri and Zeiss,
for their many models of cameras and lenses.

Mr. Bennett is holds a USA Federal Aviation Administration Pilots License, with Commercial, Multi-engine, and Instrument ratings, with 2,880 hours logged flying time. He owns and flies a Beechcraft Bonanza A36 aircraft. He is a PADI certified Scuba diver with an Open Water rating.

Brad Rochon

Pixotope Technologies

Brad Rochon

Brad Rochon is Vice President, Sales and Marketing – North America at Pixotope Technologies AS, a Norwegian-based global leader in Virtual/Mixed Reality Production Solutions. Brad has 30+ years of experience and expertise in the media and entertainment industry, including senior roles in engineering, marketing, sales and product management. He has assembled and led several high-performing teams as well as launched to market multiple industry leading technologies. Brad enjoys time with friends and family, especially when centered around travel, food and outdoor activities. Brad is a proud dual Canadian/US citizen and resides in Los Angeles with his two amazing children.

Brian Gaffney

Unity Technologies

Brian Gaffney

Brian Gaffney is a seasoned workflow specialist working alongside media and entertainment companies over the last 25 years, including Technicolor, PIX System, CODEX, Turbo Squid, and Autodesk in support of Visual Effects, Games Development, Content Management and real-time 3D virtual production. Brian is a creative technologist who assists artists and engineers in realizing their creative visions and currently works at Unity 3D with the Professional Artistry team.

Buzz Hays

Google Cloud

Buzz Hays

Buzz Hays is one of the world’s leading experts on advanced imaging production and technology in the media and entertainment industry. Buzz is responsible for Google Cloud’s Content Creation Solutions development in the Media and Entertainment Vertical. He works closely with the top M&E customers of Google Cloud to tailor and build solutions to transform traditional methodologies into cloud native workflows from production to post-production to archive migration.

Buzz has been involved in technology for media and entertainment for over 30 years with Google, Lytro, Sony, and Lucasfilm THX. He has produced numerous film and television projects for Disney, Paramount Pictures, Sony Pictures and Warner Bros. He is a member of SMPTE, he is the founding Chairman of the Advanced Imaging Society, and he is a member of the Academy of Motion Picture Arts and Sciences where he serves on the Science and Technology Council.

Buzz has been with Google since March of 2018.

Carolyn Giardina

Variety/Variety VIP+

Carolyn Giardina

Carolyn Giardina is senior entertainment technology and crafts editor at Variety Intelligence Platform (VIP+), a division of Variety that operates a digital subscription offering analyzing the media and technology industries; and entertainment news leader Variety.

She took on that role in February 2024, following more than a decade at The Hollywood Reporter, where as tech editor she covered everything from artificial intelligence to the Academy Awards. She also has worked in the U.S. and aboard, as an editor, reporter or columnist, on titles including Cinema Editor, SHOOT, The IBC Daily and SMPTE Motion Imaging Journal.

No stranger to the community, Carolyn served multiple terms on the HPA Board of Directors, during which time she co-founded and was founding chair of the HPA Awards; and more recently helped plan and moderate a series of remote panels as part of the HPA Industry Recovery Task Force amid the early days of the COVID-19 outbreak.

For her industry contributions, Carolyn has been honored with American Cinema Editors’ Robert Wise Award for journalistic illumination of the art of film editing, the International Cinematographers Guild’s Technicolor William A. Fraker Award for journalistic contributions to cinematography, and the Advanced Imaging Society’s Distinguished Leadership Lumiere Award.

With a commitment to education, she also co-authored Exploring 3D: The New Grammar of Stereoscopic Filmmaking (Focal Press, 2013) and is a lecturer at Chapman University’s Dodge College of Film & Media Arts.

c. Craig Patterson

FatHead

c. Craig Patterson

c. Craig is a filmmaker from New Orleans’ 7th Ward neighborhood. He is a recipient of the George Lucas Family Scholarship and the Edward Small Award for writing and directing at USC in addition to being a finalist for Hillman Grad’s Rising Voices initiative.

His screenplays have received distinction from The Blacklist, Sundance Screenwriters Lab, Sundance Episodic Lab, the Nicholl Fellowship, in addition to the Award in Screenwriting from Columbia University. His producing work, The Cypher, premiered at Tribeca and was nominated best student short.

c. Craig is currently directing the virtual production short film, FATHEAD.

Chase Hagen

ARRI Inc

Chase Hagen

Chase Hagen is a Camera Technical Sales Representative at ARRI Inc. He deals with the sales and technical support for the entire line up of ARRI Camera system products including Cameras, Cine Lenses, Electronic and Mechanical Professional Camera Accessories.

While at ARRI, Chase has been involved with projects such as the Cinematic Multicam integration of AMIRA and ALEXA MINI at Coachella 2019.

He has a BFA in Film – Cinematography from Art Center College of Design in California. He worked a freelance cinematographer for a few years after graduating and before joining ARRI in 2016.

Chris Lennon

Ross Video

Chris Lennon

Chris Lennon serves in Ross Video’s Office of the CTO as Director, Standards Strategy. He is responsible for Ross’ activities in global standards and trade organizations

Chris also serves as Executive Director of the Open Services Alliance (OSA), a global industry organization focused on interoperability among microservice oriented media systems. The OSA produced the media industry’s first microservices standards, working closely with SMPTE, in 2020, and continues to lead the way in this rapidly evolving area.

Chris has held a variety of leadership positions in the Society of Motion Picture and Television Engineers (SMPTE), including Standards Director, Local Section Manager, Technology Committee Chair, and currently, Western Region Governor. He is a SMPTE Fellow and recipient of SMPTE’s prestigious 2008 Citation.  He also has served in a variety of roles, including Secretary of the SMPTE Rocky Mountain Section.

Craig German

HPA

Craig German

Craig Kief, ASC

Craig Kief, ASC

Craig Kief, ASC is a cinematographer working in films, television, and commercials. His recent work includes Muppets Haunted Mansion for Disney+ (shot largely on a LED volume), 2 seasons of The Unicorn for CBS, and The Kids Are Alright for ABC. Craig is a member of the ASC’s MITC Lens and Solid State Lighting committees, and a co-chair of the Future Practices Committee. Prior to becoming a cinematographer he worked as a gaffer for 10 years. Craig has also served as both a formal and informal consultant to film lighting manufacturers, including a key role in the development of ETC’s fos/4 lighting fixtures.

Dado Valentic

Color Intelligence

Dado Valentic

Dado Valentic is an award-winning Colorist and Color Scientist with 15+ years of industry experience. He is a founder of several companies, London’s Mytherapy – a high-end picture post-production company in London, international color training and consulting company Colour.Training and LA-based image processing software company Color Intelligence. He is commonly engaged as a consultant for networks, production and post-production companies and businesses in TV, Advertising and Film production. Dado is a lecturer at universities, and film schools in Los Angeles, New York, London, Amsterdam, Moscow, Singapore and Sydney. He is a specialist in the field of HDR and Colour Management and his research was funded by Google, Nvidia and the British Film Institute. Dado is the creator of Colourlab Ai, and his current focus is in the area of the development of image processing systems that are using Machine Learning and Artificial Intelligence for image manipulation.

Dan Pack

Silver Spoon

Dan Pack

Dan Pack has been immersed in the world of production and post from the beginning of his career. Starting in commercial production, his passion for pushing the boundaries of creative technology led him to co-found Brooklyn-based Silver Spoon, a leading provider of real-time animation and virtual production for all screens, from broadcast AR and XR/LED production to emerging social media formats. As their Managing Director, Dan oversees all production, client relationships and R&D. Working with his team they have contributed their motion capture and animation services to numerous commercials, video games, television shows, and features such as the first-ever avatar singing competition show, Alter Ego.

Dan Perry

Sony

Dan Perry

Dan Perry is the Sales and Business Development Manager for Sony Imaging Products and Solutions of Americas. Dan is an ASC Associate Member and recipient of the 2016 SOC President’s Award. Over a career that has spanned 20 years, Dan has worked in Cinema, Live Events, and Unscripted while developing a reputation for solid relationships and a deep desire to meet the needs of the industry.

Dan’s first experience in the Cinema industry was working with legends Denny and Terry Clairmont to improve the F900. This included working closely with Sony Engineers to create custom modifications to meet the needs of production crews.

Dan supported the industry’s desire to bridge the gap between Broadcast and Cinema for cinematic multi-cam production. This included working with Sony and 3rd parties to deliver the necessary equipment to meet the needs of this hybrid production. More recently, Dan was instrumental in the launch of Sony’s flagship digital cinema camera, the VENICE 2.

Dane Brehm

Cintegral

Dane Brehm

Dane Brehm, a Production Technologist & Digital Imaging Technician has a long standing desire to stay at the forefront of creativity, technology, and workflow. His direct approach, sharing personality, and consideration for everyone on-set and in Post allows for a faster incorporation of new workflow techniques and solutions.

Dane balances his time between working on-set as a ICG DIT for ASC DPs; while running Cintegral.tech, a Production Technology + Workflow company that focuses on introducing and implementing high-performance enterprise NVMe SSD, meta-data capture, and RAID systems. Cintegral has supported over 120 productions since 2016 to meet modern 4K/6K/8K Studio and Streaming content
demands for large format-multi-camera-VFX intensive cinematography. He has forged deep partnerships with OEMs to develop tools and software for the M&E space.

Dane is an ASC Technical Instructor, SMPTE and Local 600 member, as well as a participant in the ASC-MITC Advanced Data Management working group. He is a founding member of the DIT super group “DIT-WIT,” which comprises over 300 global members to discuss, share, develop, and execute the creative and technical needs of present and future productions.

Dane Smith

The Third Floor

Dane Smith

Dane Smith has 2 decades of experience as a producer and innovator in visual effects and digital media production. Across his career, Smith has managed the delivery of over 100 studio and independent projects ranging from live-action and animated features to television series and innovative media techniques and platforms. In his role as Vice President at THE THIRD FLOOR, he continuously brings leadership, innovation, and strategies to provide clients with world-class visualization solutions. Besides his contributions at THE THIRD FLOOR, Dane continues to educate, inspire and mentor the next generation of digital artists as a faculty member at the Gnomon School of Visual Effects, Chapman University’s Dodge College of Film Arts as well as his active roles as a managing member of the VES, BAFTA and the Producers Guild of America.

Dave Van Hoy

Advanced Systems Group

Dave Van Hoy

Dave Van Hoy is president of Advanced Systems Group LLC, a leading media technology and engineering firm based in the San Francisco Bay Area. www.asgllc.com

David Bourgeois

Cyanview

David Bourgeois

David started in the broadcast industry by joining I-Movix as CTO, manufacturing slow-motion camera systems based on Vision Research Phantom cameras for the live sport events. David founded Cyanview in 2015 which designs camera control interfaces to integrate any kind of specialty cameras in broadcast workflows. This includes shading panels, interfaces for various cameras, lenses or other accessories and robotics. These products now also take place into smaller productions providing remote shading and lens control to mid-range D-Cinema cameras. The architecture being all IP based, this is now also used for remote productions where any camera controlled locally can now be also controlled over the internet.

David always worked closely with video engineers in order to bring the best out of each camera in terms of image control and quality. The VP4 is a unique video processor designed to help with camera matching. The current interest in integrating D-Cinema cameras into broadcast workflows will lead to some new designs around this solution to combine the requirements of live shading with the creativity of post production grading.

David Morin

David Morin

Academy Software Foundation

David Morin

David is Director, Industry Relations at Epic Games, where he works with the industry and the Unreal Engine team to develop open standards and the use of open source software, in virtual production and everywhere Unreal Engine is used. He also serves as the Executive Director of the Academy Software Foundation, a non-profit created by the motion picture industry to develop the use of open source software in all media. David is also chairman of the Joint Technology Committee on Virtual Production, and a past co-chair of the Joint Technology Subcommittee on Previsualization. He has a degree in computer science from Laval University, and has participated in the development of motion capture and 3D software since “Jurassic Park” at companies such as Softimage, Microsoft, Avid Technology, Autodesk, and Epic Games.

Doug Walker

Autodesk

Doug Walker

Doug is the Technology Lead for Color Science at Autodesk, working on products such as Flame, Maya, Arnold, and ShotGrid. He is also very active in open source projects, serving as the Chief Architect on the OpenColorIO Technical Steering Committee and as part of the Architectural Technical Advisory Council for the Academy of Motion Picture Arts & Science’s ACES project. He led the team of Autodesk engineers that developed OpenColorIO v2. Doug has been honored with the Natalie M. and Herbert T. Kalmus Medal and the Workflow Systems Medal from SMPTE and with an HPA Engineering Excellence award.

Eddie Drake

Marvel Studios

Eddie Drake

Eddie is currently the Head of Technology for Marvel Studios and is broadly responsible for supporting all live action production and post technology across Marvel Studios, Disney Motion Picture Productions and Twentieth Century Studios. He is in his 13th year with The Walt Disney Company, and prior to joining Marvel Studios in 2017 was Vice President of Product Development responsible for providing solutions across Disney Studios’ Operations, Distribution and Marketing organizations including Disney Movies Anywhere and the cross-industry movie platform, Movies Anywhere. A “creative technologist” Eddie is a 25-year veteran of the Media and Entertainment Technology industry and holds over 45 patents in the space. He has a background in editorial, animation, compositing and graphic design.

Eric Rigney

Eric Rigney

Intersecting with tomorrow today, On-set Virtual Production (OSVP) technologies, workflows, and infrastructure are Eric’s current focus.

As EVP of the Media & Entertainment Data Center Alliance (MEDCA), Eric and team bring existing data center infrastructure standards awareness and understanding to M&E data centric operations, supporting nearly all M&E production and post production workflows, especially smart stages and edge data centers. Well constructed infrastructure provides greater customer service, risk mitigation, content security, and opportunity for operational growth.

In collaboration with the University of Southern California’s Entertainment Technology Center (ETC), he is conducting a study of procedures & processes, including new technologies to mitigate sound reflection and room noise in an LED volume stage, collaborating with multiple manufacturers and software developers, as well as M&E construction & production professionals of various disciplines.

Also with ETC, working in various capacities with executive producers Erik Weaver and Ben Baker to produce a virtual production R&D short entitled FATHEAD, currently in production.

Media & Entertainment Background
Twenty plus years creating, acquiring, and streamlining various revenue-generating post production service operations at Sony Pictures Studios (SPS). From non-linear picture editorial equipment rental & support, to localization mastering & sound archive, and multiple services in between. Starting as an IATSE Local 695 union apprentice in the Sound Dept, Eric left SPS as founder and vice president of Post Media Center, with a U.S Patent in Camera Direct Dailies, to sail around the world with his wife and their two young son’s aboard their 42-foot sailboat.

Felix Jorge

Happy Mushroom

Felix Jorge

A vibrant creative with a genuine passion for creating story-driven, interactive content through real time workflows, Felix Jorge serves as the CEO, Head of Virtual Production, and Co-Founder of Happy Mushroom. His extensive career leading Visual Art Department teams has given him a deep understanding of the creative pipeline in all phases (Pre-Production, Production, and Post). Along with his experience on-and-off set, Felix’s dedication to innovation, enthusiasm for storytelling, and “Filmmaker First” mentality has helped shape Happy Mushroom into the revolutionary studio it is today.

Harald Brendel

ARRI

Harald Brendel

In 1994 Harald joined the ARRI post-production facility in Munich as an engineer in the digital film department. An engagement as imaging technology supervisor for the Lord of The Rings trilogy brought him to New Zealand. He later used his experience with the new Digital Intermediate process to support two productions of Warner Bros. in LA and London. Returning to Germany he joined ARRI Cine Technik to head the DI application support team. He wrote the The ARRI Companion to Digital Intermediate. His familiarity with the hybrid workflow was the foundation for the design of the color management for the ALEXA camera. Since 2016, Harald heads the team of image scientists at the ARRI Cine Technik R&D.

He is a regular contributor to the AMPAS Academy Color Encoding System (ACES) and a member of the Deutsche farbwissenschaftliche Gesellschaft (DfwG). In 2021 SMPTE honored Harald with the Natalie and Herbert T. Kalmus Medal Award.

Helena Packer

DGene

Helena Packer

I successfully supervise international content creation and bring to each project a comprehensive understanding of all aspects of Visuals
Effects including future technology. As an artist I bring a filmmaker’s sensibility and know the right tools for each job from the latest in
artificial intelligence to an in-camera effect. My projects include Oscar-nominated films, Emmy award-winning TV shows, and Clio award winning commercials. I have working relationships with VFX studios worldwide. I was inducted into the Academy of Motion Picture Arts and Sciences in 2008 and served as member of the VFX Executive committee, Science and Technology Committee, and chaired its VFX Diversity Committee. I am currently servicing as a member of the Academy’s Science and Technology Council.

James Uren

Mo-Sys

James Uren

James Uren is the Technical Director at Mo-Sys Engineering and on-set Virtual Production Supervisor. Mo-Sys design and build robotics, tracking systems and software for film and television that enable visual effects and virtual production. Credits include The Curious Case of Benjamin Button, The Social Network, Life of Pi, The Shape of Water and Aquaman, and serial television credits include Stranger Things, House of Cards, Sherlock, Orange is the New Black among many more. In broadcast Mo-Sys have supported the likes of the BBC, ESPN, FOX, Sky and The Weather Channel.

Mo-Sys’ precision tracking technology opens the door to full virtual production, where real-time graphics engines such as Unreal Engine can be used to create photo-real visual effects, and aid pre-production, production and post.

Jason Monroe

Happy Mushroom

Jason Monroe

Jason has been creating images in the visual effects industry for over 20 years. During that time he has worked in video games, episodic television, and most recently commercials. Most recently Jason held the position of Deputy Head of CG at The Mill LA, and it is his knowledge of post visual effects that he is bringing to Happy Mushroom. “The marriage of real-time production with post VFX is a natural evolution within our industry and I couldn’t be more excited to be part of that process at Happy Mushroom”

Jay Spriggs

Voluminous Studios

Jay Spriggs

Jay Spriggs is a co-founder of Voluminous Studios as well as an accomplished production technologist who helped build and operate some of the earliest virtual production stages. With experience in a wide variety of production disciplines, he uses his knowledge to create thoughtful and sustainable technology solutions that allow creators to push the bounds of what’s possible. Within the rapidly growing field of virtual production Jay has built a reputation as one of the rare individuals who can design and implement a class-leading virtual production stage. Experience includes stage and system designs for XR Stage, Intrepid Studios, Sweetwater, and Salesforce with consulting and operations work including PRG, Monolith, WorldStage, All of it Now, and more.

Jeff Rosica

Avid

Jeff Rosica

Jeff Rosica is the CEO & President of Avid Technology, a leading technology provider that powers the media and entertainment industry. He is based in Burlington, Massachusetts—the company’s global headquarters. Mr. Rosica, who joined Avid in early 2013, is a well-known media technology industry veteran with more than 35 years’ experience in broadcast, media and entertainment. Prior to his current role as CEO, he served as the company’s President, and prior to that as the Chief Sales and Marketing Officer. Before joining Avid, Jeff served in various executive positions for many well-known technology companies that serve the broadcast, media and entertainment industries including Grass Valley, Technicolor/Thomson, BTS and Philips Electronics.

Joachim Zell

Barco

Joachim Zell

For 12 years he served as VP of Technology and Imaging Science at EFILM/Deluxe, where he designed and monitored production workflows from onset production to the movie release. Previously he was VP of Advanced Technology at Technicolor Thomson in Burbank and before that he was Marketing Manager Americas at Grass Valley Thomson. During his time in London, Joachim worked as Product Manager, Digital Film Systems for Pandora Int. He supports SMPTE as Hollywood Section Manager and serves on the ASC Motion Imaging Technology Council DI team that has defined the ASC CDL standard. Joachim is an Associate Member of the American Society of Cinematographers. He also acts as Co-Chair of the ASC’s MITC Next-Generation Cinema Display committee and Co-Produces the ASC “Standard Evaluation Material V2” short. He holds the position of ACES Project Vice Chair at the Academy of Motion Picture Arts and
Sciences.

In February 2020, Joachim became a Board Member of the Hollywood Professional Association (HPA).

Joachim holds a Master’s Degree in Film and Television Engineering and has co-authored four image processing patents.

Kami Asgar

424 Post

Kami Asgar

Kami Asgar was introduced to the film industry at a young age through his father who owned and operated the largest cinemas in Iran and produced feature films in the US.

Kami has experience in several different facets of the film industry from pre to post production, working as a set photographer, production assistant, editor, production executive, producer and where he found his true passion as a supervising sound editor. He was nominated for an Emmy for his work on “Dr. Quinn, Medicine Woman” and was nominated with Sean McCormack for an Oscar for “Apocalypto.” Kami has worked on many box office hits including “Venom”, “Pitch Perfect”, “Zombieland” and Mel Gibson’s “The Passion of the Christ”.

In addition, outside the film industry he has managed a successful off-road racing team with Class wins at the Baja 500, and Nevada 500 among others.

Kristin Petrovich

Createasphere and SOC

Kristin Petrovich

Createasphere is the leading builder of professional communities for content creation technology and media companies. Working with organizations at strategic points in their growth to build new audiences, while engaging current fans.

Kristin has developed and lead hundreds of community building initiates worldwide from organizations, tradeshows, conferences, digital to educational workshops.

Kristin is currently privileged to work with the Society of Camera Operators as the Executive Director and with NAB Show consulting on their cinema focused initiatives.

Her passion is fostering women entrepreneurs through transformative thought leadership.

Leon Silverman

Strategic Perspective; HPA Past President

Leon Silverman

Leon Silverman, as head of Strategic Perspective Consulting helps to drive  industry strategy at the intersection of creativity and technology.  His clients  include major Hollywood Studios, industry services and creative technology  organizations. In addition, he is advisor to MovieLabs, the joint venture  technology laboratory of the Hollywood Studios, where he supports the  “MovieLabs 2030 Vision” initiative focusing on strategy and industry relations.

Over his decades long career, he has held senior executive roles at Netflix, The  Walt Disney Studios, The Eastman Kodak Company, and LaserPacific, where  he has dedicated his career to the development and introduction of new  technology tools and workflows.

Silverman was one of the founders and was the long-standing president of  the HPA – the Hollywood Professional Association, where he still sits on the Board.

Silverman serves as a member of the Executive Committee of the Production  and Technology Branch of the Academy of Motion Picture Arts and Sciences,  where he also served a six year term on the Science and Technology Council.

In addition, Silverman is a sponsor of and helped to design and launch the  Academy’s talent development and inclusion initiative, the Gold Rising  program.

Silverman also serves on the Executive Committee of the new Science and  Technology peer group at the Academy of Television Arts and Sciences, and  on the Engineering Emmy Award committee.

He has been honored with a Lifetime Achievement Award from the HPA, the Bob Lambert Technology Leadership Award from the Entertainment  Technology Center at USC, has 2 Emmy Awards for his contributions to  technology innovation, holds 10 issued patents and numerous Disney  Inventor awards for his contributions to patent applications. He has served  multiple terms as Governor and is a Life Fellow of the Society of Motion  Picture and Television Engineers (SMPTE), as well as an associate member of The American Society of Cinematographers, and the American Cinema Editors.

In October 2020, he was honored with SMPTE’s Presidential Proclamation  honoring his  “contributions to the Society and the  media entertainment  industry as a visionary, innovator, and mentor.”

Manal Siddiqui

Transitional Forms

Manal Siddiqui

Manal Siddiqui is Chief Executive Officer and Co-Founder of Transitional Forms, an interactive entertainment studio-lab in Toronto pioneering the future of intelligent content for the metaverse. She is committed to growing Canada’s position as a globally significant voice in the responsible stewardship of AI and digital technologies, and in progressing society’s understanding of how technological advancements can positively impact fairer, safer, and more inclusive global communities.

Prior to Transitional Forms, Manal built foundational operations and strategic partnerships in health for the Vector Institute, one of the premier machine learning and AI research institutes in the world and home to over 500 of Canada’s AI researchers. As a systems change strategist, she has successfully established and scaled innovation-based businesses across public and private sectors. Manal hails from Pakistan, lives in Toronto and holds graduate degrees with distinction from the Bayes Business School, City of London and from the Faculty of Law, University of Toronto, in addition to an undergraduate degree in biotechnology from the University of Toronto.

Mark Chiolis

Mobile TV Group

Mark Chiolis

Mark Chiolis is the Director of Business Development for Mobile TV Group (MTVG), which provides facilities for over 4,000 live professional and college sports and entertainment events annually, with more than 35 mobile units, and dozens of remote Cloud Control facilities, based throughout the U.S.  MTVG has been leading the 4K/UHD/HDR/Cloud live event production with key broadcasters, networks and distribution companies.

Mark is currently working to interface with customers and partners to develop and support MTVG’s entertainment, awards, corporate, concerts, egames, and esports events with current and new trucks, using both broadcast and cine workflows.

Prior to MTVG, Chiolis worked in marketing, business development, and sales for Grass Valley, Thomson, Technicolor, Philips, and BTS as well as at television stations KMUV, KRBK and KVIE.

Chiolis is an active board member of the HPA, an associate member of the American Society of Cinematographers, member of the NAB Cine Consortium, member of the SciTech group at the Television Academy (Emmys), member of the National Academy of Television Arts & Sciences (NATAS), member of International Association of Aviation Photographers, past section manager of SMPTE, member of STE, SBE and California Broadcasters Association.

Mark Harrison

DPP

Mark Harrison

Mark began his career as an Historian at Cambridge University, before moving into the media industry. He spent many years as a Director, Producer and Executive Producer, and won numerous awards for his filmmaking, including an International Emmy and a BAFTA nomination.

Mark held senior roles within the independent production sector and the BBC. He was MD of an independent production company before being appointed BBC Head of Arts, and then Head of Multiplatform Production. He was subsequently Controller of Production for BBC North and leader of the BBC’s End-to-End Digital programme, before becoming Director of Transformation for BBC Design & Engineering.

In 2015 Mark became CEO of the DPP – the international network for media and technology, which he founded. Today the DPP has over 500 member companies from across the whole media supply chain – from global tech giants to broadcasters, and from media tech vendors to production companies. The DPP works with its member companies to generate strategic insight and create business opportunities.

Mark Schubin

HPA Tech Retreat

Mark Schubin

Multiple Emmy-award winning SMPTE Life Fellow Mark Schubin is the world’s greatest expert on the intersecting histories of media technology and opera. He helped create the hotel in-room movie business, the first live nationwide stereo simulcast network, the first live multi-language cinema subtitles, and what was probably the first HDR-to-SDR converter (though no one knew what HDR was at the time). He has worked on moving-image projects on all seven continents (including Antarctica), including news in Kazakhstan, cable TV in Hong Kong, and the television transmission system of Barbados. He also worked on the standardization of the VU meter. His bedroom was an official test site of the ATSC, his paper on aspect ratios was cited by the FCC, and his blog at SchubinCafe.com is archived by the Library of Congress. He once piloted the Fuji blimp and has been known to wear shoes.

Mark Todd Osborne

Senior Colorist

Mark Todd Osborne

Mark Todd Osborne is a Los Angeles based Senior Colorist for Features, Television Episodic, Commercials, Music Videos and Branded Content. Recent Work: ‘Blood Brothers’ on Netflix , ‘Dear…’ on Apple TV +, ‘The Act’ on Hulu and Numerous Feature Films such as ‘It Follows’ (Radius), ‘Silk Road’ (Lionsgate), ‘Lowriders’ (Blumhouse),’Beyond Skyline'(Lionsgate) and ‘Need for Speed’ (Disney/Dreamworks), plus commercial campaigns for Lexus, Toyota, EA Games, Wienerschnitzel, LG, Coca-Cola, Audi, BMW, Target, & XBOX. Mark’s meticulous eye and strong visual sense of taste and style, make him a stand out Color Artist.

Mark is known as a “Premium” Colorist and has strong relationships with several Post Facilities in the Los Angeles area and abroad. In 2015, he created his own Post Finishing company MTO Color inc. delivering top-shelf color to many independent feature films that have gone on to win accolades at various film festivals. MTO Color provides grading & post finishing services for television & commercial branded content.

MTO spent nearly 12 years as a Senior Colorist at Company 3, Santa Monica, working with top Directors and Cinematographers coloring Spots &, Music Videos, before moving on to Digital Intermediates & Feature Film Mastering. He became the Lead HD Dailies Colorist for noted filmmakers Gore Verbinski, Michael Bay and Jerry Bruckheimer Films, as well as performing Final Color for Features Films such as the Academy Award Nominated “Capote” and “Sunshine Cleaning”, to name a few.

In 2011, Mark was hired as Supervising Colorist at CAMERON – PACE Group, coloring several 3D projects, including “Cirque du Soleil: World’s Away” for visionary co-founder Vince Pace and served as a Stereo Correction Specialist on Martin Scorsese’s Academy-Award Winning “Hugo”. In 2012, Mark performed color for James Cameron’s 3D “Deep Sea Challenge” for the Cannes Film Festival & IBC, as well as coloring the Emmy Award Winning shows “Children’s Hospital” and “Dirty Work”.

Reels & More Info @ mtocolor.com

Mark Turner

MovieLabs

Mark Turner

Mark Turner is President, Entertainment Technologists Inc and coordinates the Production Technology program for Movielabs that created the 2030 Vision for the future of content creation. In Mark’s 27 years in the global media industry he has always been at the intersection of technology and business. Mark has held roles from product management, to sales, strategy, business development and partnerships for start-ups to multi-billion corporates including Ryff, Technicolor, Levels Beyond, RSTOR, Wasabi, Dolby , Microsoft, BT Media & Broadcast, Eutelsat and Xinsere.

Mark Weingartner, ASC

Mark Weingartner, ASC

Director of photography and visual effects supervisor Mark Weingartner, ASC began his career as a theatrical lighting designer. He migrated first into TV and film lighting, and subsequently into visual effects and cinematography. His work can be seen in Christopher Nolan’s Batman films, Dunkirk, Interstellar, Inception, both GI Joe films, and three of the Hunger Games films among many others. He has innovated in visual effects cinematography, photography, and scanning, with single and multi-camera arrays, aerial camera solutions, motion control, rear projection, and lighting for blue and green screens, and has contributed three articles to the VES Handbook of Visual Effects. A member of the American Society of Cinematographers, the Visual Effects Branch of the Academy of Motion Pictures Arts and Sciences, and the Visual Effects Society, Mark has served for a number of years on the AMPAS Science-Technology Awards Committee.

Matt Sivertson

Autodesk

Matt Sivertson

Matt Sivertson joined Autodesk in 2021 as Vice President and Chief Architect for Media and Entertainment. With a background in video games and a passion for filmmaking, he is motivated to leverage his experience developing platforms to empower creatives around the world. Prior to Autodesk, Matt spent his career at Intuit, Sony and Moebius Solutions.

Matthew Goldman

Sinclair Broadcast Group

Matthew Goldman

Matthew Goldman is Senior Director Media Engineering & Architecture at Sinclair Broadcast Group. He has been actively involved in the development of digital television systems for 30 years. In the 1990s, he was a prominent participant in the Moving Picture Experts Group where he helped create the MPEG-2 Systems standard, the baseline transport technology used in direct broadcast satellite, digital cable, and terrestrial broadcasting. He also served as project editor for the MPEG-2 DSM-CC standard, the control signaling used in video-on-demand systems, switched digital video, and for DTV data downloads and carousels. Mr. Goldman was a co-developer of the Advanced Television Systems Committee (ATSC) Program and System Information Protocol (PSIP) standard. In the mid-2000s, he defined the broadcasting industry’s first compressed-domain program splicer. Four of his projects have been later recognized by Technology & Engineering Emmy® Awards. A technical paper on high dynamic range that he co-wrote received the Best Paper Award of the 2015 NAB Broadcast Engineering Conference. He is an author of the 2007 and 2017 editions of the NAB Engineering Handbook, and has been published in the IEEE Proceedings and the Society of Motion Picture and Television Engineers (SMPTE) Motion Imaging Journal. Mr. Goldman received bachelor (high honors) and master of sciences degrees in electrical engineering from Worcester Polytechnic Institute. He holds six patents related to digital video transport. A SMPTE Fellow and former President, he is also a senior member of the IEEE, and an inductee of the Academy of Digital Television Pioneers.

Michael Chambliss

International Cinematographers Guild

Michael Chambliss

Michael Chambliss, the advanced production technology specialist for the International Cinematographers Guild (ICG), IATSE Local 600, focuses on the integration of new forms of programming and emerging production methods into the craft of cinematography and camera crew practices. He is active on the American Society of Cinematographers’ (ASC) Motion Imaging Technology Council (MITC) as well as being the ICG’s representative on the Entertainment Technology Center @ USC projects, NAB’s Cine Consortium Educational Subcommittee and additional industry forums.

Prior to shepherding the ICG’s technology initiatives, Michael was a principal of the commercial production company Chambliss-Wolff Films and a consultant for media technology investment groups. He worked as a director of photography and camera operator on commercials, motion pictures and television series for more than 20 years as well as earning a Peabody Award as the director/DP on the documentary “It Works.”

Michael Cioni

Adobe

Michael Cioni

Michael Cioni has been recognized as one of Hollywood’s most influential people in tech by The Hollywood Reporter. A four-time Emmy winner, he was the co-founder and CEO of post house Light Iron—acquired by Panavision—and served as product director for Panavision’s Millennium DXL 8K camera ecosystem. As Sr. Director of Global Innovation at Adobe, Cioni leads numerous workflow innovations including the breakthrough Frame.io Camera to Cloud technology. An active member of the Academy of Motion Picture Arts and Sciences and associate member of the American Society of Cinematographers, Cioni focuses his efforts on combining aspects of technology and creativity together within the filmmaking community, as well as mentoring and education throughout the global media industry.

Mike Davies

SVP, Field & Technical Management and Operations, Fox Sports/Chairman, Sports Video Group

Mike Davies

Michael Davies manages all day-to-day aspects of live broadcast operations and oversees integration of new and emerging technologies for the FOX Sports family of networks. With over two decades of management experience in sports television, Davies is a specialist in technical production and innovation as well as in managing global teams in producing major live sporting events worldwide.

As the head of field and technical operations, he manages a highly talented team of individuals responsible for the thousands of live sports broadcasts yearly at FOX, including some of the biggest events in the world such as multiple Super Bowls – including Super Bowl LIV – FIFA World Cups, the MLB Post Season, and the NASCAR Daytona 500 among many more.

Davies is a founder of the FOX SPORTS LAB, a designed approach to exploring technical partnerships to enhance production capabilities and the consumer viewing experience as a whole across different platforms utilizing bleeding edge and at some times experimental technology, from 5G to Augmented Reality to Artificial Intelligence.

Before joining FOX Sports in 2006 as Director of Field Operations, Davies was with HBO Sports for 10 years. Davies has won multiple Sports Emmy Awards for his work including technical team remotes for NASCAR, FIFA, MLB and NFL coverage and long form sports programming.

 

Miriam Vogel

EqualAI

Miriam Vogel

Miriam is the President and CEO of EqualAI, a non-profit created to reduce unconscious bias in artificial intelligence (AI) and promote responsible AI governance. Miriam also teaches Technology Law and Policy at Georgetown University Law Center, where she serves as chair of the alumni board, and serves on the board of the Responsible AI Institute (RAI). Miriam also serves a Senior Advisor to WestExec Advisors, and sits on the senior advisory board to the Center for Democracy and Technology (CDT).

Previously, Miriam served in U.S. government leadership, including positions in the three branches of federal government. Most recently, she served as Associate Deputy Attorney General, where she advised the Attorney General and the Deputy Attorney General (DAG) on a broad range of legal, policy and operational issues. Under the direction of DAG Sally Yates, Miriam led the creation and development of the Implicit Bias Training for Federal Law Enforcement. Miriam also spearheaded the Department’s Intellectual Property (IP) efforts to identify and dismantle IP theft domestically and internationally and worked with the DAG to manage Department divisions’ multibillion-dollar budgets, resolve high-level challenges, and represent the Department in briefings for White House, congressional and GAO staff on policy initiatives and oversight matters.

Miriam served in the White House in two Administrations, most recently as the Acting Director of Justice and Regulatory Affairs. She led the President’s Equal Pay Task Force to promote equality in the workplace. She also advised White House leadership on initiatives ranging from women, LGBT, economic, regulatory and food safety policy to a wide array of criminal justice matters.

Prior to serving in the Obama administration, Miriam was Associate General Counsel at Dana-Farber Cancer Institute and practiced entertainment/corporate transactional law at Sheppard Mullin in Los Angeles. Miriam began her legal career as a federal clerk in Denver, Colorado after graduating from Georgetown University Law Center and is a third generation alumna from the University of Michigan.

Morgan Kellum

PRG

Morgan Kellum

Morgan Kellum has been the VP of Production at PRG (Production Resource Group) and before that the Director of TV & Cinema at VER. During his 15- year tenure at PRG and VER, Morgan co-founded the Cinema Division as well as the cutting-edge multi-camera cinema group. Morgan and his team have serviced some of the largest live events worldwide often to critical acclaim, including the last two SuperBowl Halftime shows in 2021 and 2022 where cinema cameras were used for the first time.  He has worked with talent ranging from Pearl Jam, AC/DC, J.LO, and U2 to comedy specials for Sarah Silverman, Jerry Seinfeld, Kevin Hart, Steve Martin, and Dave Chappelle. His talented teams have overseen content for Netflix, HBO, Comedy Central, Showtime, Amazon and many more. Additionally, Morgan has had success in the film world by supporting dozens of critically acclaimed films, most notably the Academy Award winner “Moonlight”.

Norm Hurst

SRI International

Norm Hurst

Norm Hurst is a Senior Principal Research Engineer with SRI International. He has been staring closely at TV pictures for over three decades. The projects he has worked on include D-Cinema watermarking, CCD camera simulations, Sarnoff MPEG Compliance Bitstreams, and the DirecTv and Grand Alliance prototype MPEG encoder/decoders. Lately he has been developing HDR/WCG test patterns to guide us through the jungle of formats that digital video has brought us.

He is a SMPTE fellow and holds over 35 patents. He also received the SMPTE Digital Processing Medal Award and The Camera Origination and Imaging Medal Award.

Oakley Anderson-Moore

Kinlani Film Project

Oakley Anderson-Moore

Oakley Anderson-Moore is an award-winning filmmaker. She is originally from the small town of Ellensburg, Washington but spent half her childhood living abroad from Brazil to the Philippines; this mixed looking glass guides her style of storytelling. Her documentary debut “Brave New Wild,” one of ten accepted into the IFP Independent Documentary, is currently playing on Public Television. She is a feature writer at Nofilmschool.com, covering anything from how to build a Hackintosh to interviewing and podcasting with icons like Nick Offerman and Robert Duvall. In 2018, Oakley started Kinlani Film Project, an after-school filmmaking internship at Flagstaff Bordertown Dorm where Dine’/Navajo and Hopi teenagers learn to make movies.

Paul Debevec

Netflix/ICT

Paul Debevec

Paul Debevec recently joined Netflix as Director of Research, Creative Algorithms and Technology, on the Data Science and Engineering team, where he oversees R&D around new technologies in computer vision, computer graphics, and machine learning with applications in VFX, virtual production, and animation. Techniques from Paul’s work have been used to create key visual effects sequences in The Matrix, Spider-Man 2, Benjamin Button, Avatar, Gravity, Furious 7, Blade Runner: 2049, Gemini Man, numerous video games, and to record a 3D Portrait of US President Barack Obama. His light stage facial capture technology has helped numerous tech companies, video game studios, and visual effects companies create photoreal digital actors and advance ML datasets for facial appearance. Paul’s work in HDR imaging, image-based lighting, and light stage facial capture has been recognized with two technical Academy Awards and SMPTE’s Progress Medal. Paul is a Fellow of the Visual Effects Society and serves on the Academy’s Visual Effects Branch Executive Committee, and is a past co-chair of the Academy’s Science and Technology Council and Vice President of ACM SIGGRAPH. More info at: www.debevec.org.

Peter Putman

ROAM Consulting

Peter Putman

Peter Putman is president of ROAM Consulting LLC in Doylestown, PA. A 44year veteran of the commercial AV and home theater industries, Pete has authored hundreds of columns, tutorials, and feature articles for 35 years on topics as diverse as display technology, digital video, RF and wireless signal propagation, and signal interfacing; all for a wide range of magazines and media outlets.

He has presented, instructed, and moderated panel discussions multiple times at major trade shows and technical conferences, among them SMPTE, the NAB West and East trade shows, the Hollywood Professional Association Technology Retreat, CEDIA Expo, and Integrated Systems Europe.

Pete taught seminars and workshops annually at the InfoComm trade show for 20+ years and a Senior Academy member of AVIXA University™ faculty. He was one of the first candidates to earn InfoComm’s Certified Technology Specialist (CTS) designation, and was also named InfoComm’s 2008 Educator of the Year.

Pete earned a Bachelor of Arts degree in communications from Seton Hall University and a Master of Science degree in Television and Film from Syracuse University. He has also been a licensed Amateur Radio operator for 51 years, and currently holds Extra Class callsign KT2B. Pete is a Life Member of SMPTE and recently authored an online course on the fundamentals of ultrahighdefinition television for the organization.

Phil Galler

Lux Machina

Phil Galler

As a principal and founder at Lux Machina Consulting, I strive to push the boundaries of technology and design in the entertainment industry.

Focusing on in-camera visual effects, real-time mixed reality, and the future of film making and live broadcast, I have been fortunate enough to find myself at the crossroads of technological innovation and creativity.

Working closely with clients in a wide variety of entertainment formats, I tackle complex, large scale entertainment projects. Finding ways to empower my clients with versatile design options, new technology and unique solutions is a continued mission in my new venture.

Before starting Lux Machina Consulting with two of my colleagues, I worked for Production Resource Group (PRG), one of the largest entertainment technology vendors in the world. In my first role as a production coordinator, I handled logistics, design and execution of large multi discipline jobs. After many successful shows and events, I transitioned into member of PRG’s full time event staff, where I designed, programmed and project managed some of the most preeminent shows in the entertainment industry.

I am truly passionate and genuinely invested in bringing technology such as high end media servers, automated lighting, LED and Projection systems to the film market. By merging new tools and products with the hard to crack film market, I am able to provide unique solutions to cinematographers, artists and producers. Having helped spearhead the modern use of interactive, immersive lighting setups on stage to accompany the ever changing VFX workflow, I have an intimate understanding of film sets, and the intricacies of that market.

I am always interested in discussing new projects and ideas for the entertainment industry! Please reach out to talk about an upcoming project and how I might be able to help you, or just to chat about technology in the industry.

Phil Garvin

Mobile TV Group

Phil Garvin

Phil Garvin is the founder and CEO of Mobile TV Group (MTVG), responsible for the production technology of over 4,500 live events a year for the NBA, NHL, MLB, NFL, entertainment industry, and corporate events for many Fortune 500 companies. He is also the president of Colorado Studios which is an audio/video manufacturing facility specializing in building live video transport systems including mobile units. In 2001, Garvin co–founded AXS.TV/HDNet with Mark Cuban, the first all high-definition national television network and currently serves on the board for various technology startups.

Garvin has built his businesses around his experience as a creative producer and technologist. By combining both skills, he has been able to offer cost-effective production solutions that are unique in the industry.

A graduate of Yale University (B.A.’69; M.F.A.’70), Garvin started his career as a photographer, publishing multiple books and producing various documentaries before moving into television in the mid-70s.

Renard Jenkins

Warner Bros. Discovery

Renard Jenkins

Renard Jenkins is an experienced contention creation and creative technology executive in the Film, Television and Radio industry. He is currently Warner Bros. Discovery’s Senior Vice President, Production Integration & Creative Technology Services where he oversees teams that support 23,500 plus cast/crew members, 8,500 plus content hours and hundreds of global feature film, animation, and syndicated television productions annually. He and his teams provide creative production technology solutions and strategy for film, animation, and television productions worldwide. They also provide application, IP, production pipeline support and workflows as well as work stream design and implementation. A portion of his team are also responsible for the exploration and successful implementation of emerging and creative technologies such as virtual production, multiplatform storytelling, virtual character and meta human development, neuro-technology and better images and sound for cinema and home entertainment.

Prior to joining WarnerMedia, Jenkins served as Vice President, Operations, Engineering & Distribution at PBS, where he was responsible for the strategic direction, technology development, engineering, and operational management of PBS’s entire media-supply chain. He and his teams were responsible for the successful simultaneous launch of the Live Linear and Cloud-based PBS Kids Channel plus Live Streaming App which also contained games and VOD. It remains as one of the most popular kid’s applications and destinations today. He also created PBS’s Advanced Format Center. He has also worked for TV One, Discovery, ESPN and Turner Broadcasting where he received multiple awards for his work in Film & Television Production, Post Production and R&D, including two national Emmys. Jenkins was also awarded the Innovator of the Year award in 2017 for his cutting-edge work and accomplishments in UHD, HDR, NGA and supply chain technology through the PBS Advanced Format Center and other industry activities.

Jenkins is a SMPTE Fellow and currently serves as President of SMPTE. He sits on the boards of MovieLabs, the Hollywood Professionals Association, the UltraHD Forum, the Content & Entertainment Council as well as the Microsoft and Oracle Advisory Boards. He is also a recipient of a Peabody, 2 Headliners and a 2020 Broadcasting and Cable Technology Leadership award to name a few others.

He is a champion and advocate for inclusion, diversity, equity and accessibility in the technology and media industries. He is a Strategic Advisor to the Board of Directors of the Washington, DC Chapter of the National Association for Multi-Ethnicity In Communications (NAMIC), chairs the Warner Bros. Discovery Technology and Operations Equity and Inclusion Council, the SMPTE Global Inclusion Working Group and he also Co-Chairs, HPA ALL which advocates for and promotes diversity, better equity and increased inclusion and accessibility in the media and entertainment industry.

When he is not working, he enjoys spending time with his wife and best friend of over 30 years, his daughters, and his grandchildren. He loves travel photography / filmmaking and only has one more continent left to explore. He is also a certified sound engineer and is passionate about the visual arts. When time permits, he loves to provide pro bono location sound, live mixing, studio recording, post-production and finishing services for aspiring filmmakers, animators, and musicians. His family moto is “In all things integrity and integrity in all things.”

Rich Berger

MovieLabs

Rich Berger

Richard Berger joined MovieLabs as CEO in 2017, arriving with an extensive digital strategy background and a proven and unique ability to bring companies together to solve the most challenging problems and achieve profound industry change. He is responsible for the overall direction of MovieLabs and oversees technology initiatives on behalf of the major studios. Rich led the development of the “2030 Vision” which has become the industry’s reference for the future of media creation.

Rich came to MovieLabs with over 20 years of experience in digital innovation, and more than a decade leading new media and technology efforts at Sony Pictures Entertainment. He served most recently as SVP of Worldwide Digital Strategy & Advanced Platforms, where he built a reputation for innovation, particularly around emerging digital platforms and formats such as Movies Anywhere and UHD (4K-HDR). Rich also was one of original founders of UltraViolet and helped launch the DECE consortium.

Other roles at Sony included SVP New Media & Technology, where he was responsible for establishing digital policy across all Sony Pictures digital distribution businesses. Rich also worked at Sony Music Entertainment’s New Media Department where he developed Sony Music’s first Enhanced CDs. Rich holds a Masters in Interactive Telecommunications from Tisch School of the Arts and a Bachelors in Computer Science from Rutgers College.

Rob Gonsalves

Avid

Rob Gonsalves

Rob Gonsalves joined Avid Technology as their 15th employee in 1989. He helped develop the industry’s preeminent nonlinear editing system Avid Media Composer, specializing in programming video effects, color correction. His work on multi-camera editing software led to Avid winning a Technology & Engineering Emmy Award. He later spearheaded the development of the architecture of Avid’s media enterprise products. He is currently researching the use of AI for media production. Rob holds over 50 patents in the media and entertainment industry.

Rod Bogart

Epic Games

Rod Bogart

Rod Bogart is an imaging science technologist in the entertainment industry. He began his career in 1992 at Pacific Data Images, followed by ten years at Industrial Light & Magic. At ILM, Rod was instrumental in the design, implementation, and deployment of the industry standard OpenEXR image format, which is at the core of ACES (Academy Color Encoding System). He then spent nine years as the lead color scientist at Pixar, pioneering file-based workflows with Pixar’s Image Mastering team and contributing to the design of the system which became the SMPTE IMF (Interoperable Master Format). Rod then worked at HBO for three years, researching next generation display and distribution techniques for high dynamic range content. Rod is currently a member of the Virtual Production Tools team at Epic Games, concentrating on color pipeline. Rod is a member of the Visual Effects branch of the Academy of Motion Picture Arts and Sciences, and has participated in investigations for the Science and Technical Awards Committee for the past ten years. He is ACES vice-chair, and a member of SMPTE and VES. His initials are RGB.

Ron Martin

Unity Technologies

Ron Martin

At Unity Technologies, Ron is the Creative and Technical Director for the Solutions team focusing on real-time entertainment content and pipelines.

Over the past 3 decades, Ron has developed hardware and software for mobile applications, film and television VFX production, video games, architectural visualization, virtual production and higher education. Traveling to over 25 countries and exploring the interchange between production, industry, business and media culture, Ron continues to strive for efficiency in the realization of artistic vision. Ron has been a senior team member, innovating computer graphics and storytelling production with companies such as SOFTIMAGE, Digital Domain, Marvel, UbiSoft, Microsoft, EA, CBC and Global TV.

Ron Williams

Ronald Williams

The Landmark Group

Ronald Williams

Mr. Williams is the CEO of The LANDMARK Group, a systems integration, design, and consulting company for 3 decades. As a veteran in the broadcast and film industries, with ABC Network, architect of the FOX network and Technical Director for several Olympic games, and design for feature films. He now is working with AIMS alliance members for advanced IP designs. His work with Camera manufactures on image development, he has helped push imaging quality forward.

With the advent of single chip cameras integrated with the broadcast industry, Ron has engineered several major entertainment shows for streaming and live broadcast. Working to educate both industries on the merge, of technologies and operations. He is an active member of SMPTE, AMPAS, DCI HPA SVG and has chaired and contributed on a variety of technical committees and standards groups

Speaker - Ronan Boitard

Ronan Boitard

Barco

Ronan Boitard

R. Boitard earned his M.Eng. degree in electrical engineering from the Institut National des Sciences Appliquées (INSA) in 2009. In 2014, he was granted his Ph.D. degree from the University of Rennes 1 while working for Technicolor and IRISA (Institut de recherche en informatique et systèmes aléatoires) on High Dynamic Range (HDR) technology, more specifically, on video tone mapping and temporal coherency. He is presently Staff Scientist, Imaging at Barco\MTT Innovation in Vancouver supporting the deployment of Light Steering technology and the associated workflow.

Rowan de Pomerai

DPP

Rowan de Pomerai

Rowan de Pomerai leads the technology strategy and delivery for the DPP, the media industry’s international community. The DPP provides the insight and connections our members need to do business better.

Rowan has a strong background in media innovation. He has an MEng in Media Engineering, and has spent 15 years in the industry, working across broadcasters, production, and software companies.

Ryan McKeague

AWS

Ryan McKeague

Ryan McKeague is a Media and Entertainment Specialist Solutions Architect focused on Media Supply Chain at AWS. He has over 10 years of experience in various industry roles ranging from the set to the studio, and has a passion for optimizing media workflows, particularly in post-production and non-linear delivery. Prior to AWS, he held Director, Architect, and Post Supervisor roles at companies like Panavision, Amazon Studios, and The Walt Disney Studios.

Scott Rothenberg

NEP Group

Scott Rothenberg

Scott Rothenberg is NEP’s Senior Vice President of Program and Planning. Scott is responsible for setting up the project management office (PMO) for all of NEP’s global projects. Scott and the PMO team are responsible for putting into place the standards, tools and processes to implement and manage global projects and programs. Scott also continues to oversee NEP’s capital budgeting, equipment planning and coordination.

In his previous role as SVP of Technology and Asset Management, Scott focused on understanding and matching clients’ needs with NEP’s technical capabilities and capacity, working tirelessly across all of NEP’s divisions to ensure that the right equipment is always in the right place, we have the right technology for our clients’ needs —and that NEP is always working to develop technical solutions to meet emerging client needs.

Scott started with NEP in 1995 as a maintenance engineer after working as a freelance technician when he provided engineering and operational support for television crews and solving all manner of problems under the pressure of live television. Scott has been a member of three Emmy Award-winning NEP technical crews (twice for NASCAR and once for PokerDome) and won a CableACE Award in 1995 for his work on “Ripken’s 2131st Game” for HTS. Scott truly loves being a member of the NEP team and enjoys sharing the outstanding dedication and commitment with his extraordinary peers and colleagues.

Shawn Maynard

Florical Systems

Shawn Maynard

Shawn Maynard joined Florical Systems in 2006 as Senior Vice President and General Manager, bringing decades of leadership experience to the Florical team. Before Florical, Shawn served as the Director of Operations for NBC Universal from 2001 to 2006, overseeing the Southeast Hub in South Florida. Shawn brought his operational experience to Florical by designing Smart Central and several award-winning products including Acuitas. Shawn attended Marshall University where he majored in Psychology. Since joining Florical, Shawn’s leadership and vision resulted in revenue growth, market share increase as well as the expansion of Florical’s product offerings.

Shawn serves on the Americas Council for IABM and also Chairman for the SMPTE Florida Chapter.

Stephen Lighthill, ASC

Stephen Lighthill, ASC

Stephen Lighthill, ASC began his career shooting network news and documentaries, including contributions to Oscar®-nominated documentary Berkeley in the ‘60s, Gimme Shelter, and CBS 60 Minutes. In recent years he returned to documentaries with  Boffo! Tinseltown’s Bombs and Blockbusters, and The Alzheimer’s Project: Caregivers. Lighthill’s credits also include independent features and television, such as PBS’ Over-Under, Sideways-Down, Hot Summer Winds, Shimmer, and for HBO, Vietnam War Story, and for NBC and CBS, Earth 2 and Nash Bridges. His contributions to the industry include many years on the ASC Board of Governors and the National Executive Board of the International Cinematographers Guild. In 2010, he received the Deluxe Bud Stone Award for Outstanding Educational Contributions to the Art and Craft of Cinematography from the ICG, and the 2010 SMPTE Kodak Education Award for Outstanding Contributions in Film Production Education. He served as president of the ASC from 2012-2013, and is a regular jury member at the Camerimage cinematography festival. Lighthill is currently the senior filmmaker in residence: Cinematography at the American Film Institute (AFI) Conservatory.

Steven Shaw, ASC

Steven Shaw, ASC

1974 -76 (Actor, Stuntguy, Non Union Camera Asst)

1976 – Local 659 (Camera Asst+Commercial Actor)

1982 – ET – Key Focus Puller 1 st Ass’t

1983 – DP’d First Feature Film

1993 – DGA as Director

1996 – ASC Membership

2021 – ASC STEM 2 . Director + DP 2nd Unit, Stunt Coordinator, Actor.

Sujay Kumar

Accion Labs

Sujay Kumar

Sujay Kumar has been in the Information Technology Industry for 22+ Years. He started his career in Virtual Reality, Computer Graphics, and Computer Vision. He also had an entrepreneurial stint focused on building a comprehensive collaboration tool (audio/video) in the year 2000 leveraging H.323 protocol. He has spent several years as a software engineer, product manager, and over a period of time in business development and sales. His recent interests have been applying AI in the Media and Communication Industry. He is currently in a SVP role at Accion Labs focused on build technology services for the Media Industry. He is an active SMPTE and OSA member contributing to the Microservices and AI initiatives. He has a Bachelors’s and Masters’s from the Indian Institute of Technology, Kharagpur, India in Mathematics.

Thomas Bause Mason

Thomas Bause Mason

SMPTE

Thomas Bause Mason

Thomas Bause Mason is the Director of Standards Development at the Society of Motion Picture and Television Engineers (SMPTE) where he leads SMPTE’s standards development efforts and industry engagement. He began his career in Cologne, Germany, as a computer programmer for automation software in the nuclear and automobile industries. Before his move to Los Angeles, Bause Mason worked at the West German Television (WDR) and Cologne Broadcasting Center (CBC), where he led the quality control department. In addition, he worked as an independent database developer. In Los Angeles, he became a postproduction consultant, building and running the encoding operations for Ascent Media. Joining NBC Universal in 2005, he focused on emerging digital media technology, spending two years in London to support the company’s international business. Moving to New York in 2008, Bause Mason provided proof of concept, product evaluation, and best practice implementation advice to NBC Universal’s various business units. He assisted industry organizations in the development of standards, technical recommendations, and study group reports. He holds several patents relating to watermarking, 3D, authentication, metadata tagging and VR.

Thomas Fletcher

Fujifilm

Thomas Fletcher

Thomas Fletcher is currently the Director of Marketing at Fujifilm/FUJINON. He is an accomplished entrepreneurial in the motion picture and sports broadcast camera industries having created Fletcher Camera in 1987 and sold the business in 2014.

Tom is an active member of following organizations: American Society of Cinematographers (ASC Associate), Society of Operating Cameramen (SOC) and Production Equipment Rental Group (PERG).

Tom is a graduate of University of Illinois (Champaign) and also holds a Certificate in Business Administration from the University of Illinois (Chicago).

Tim Walker

AJA Video Systems

Tim Walker

Tim Walker is a Senior Product Manager at AJA Video Systems looking after a wide range products including Frame Syncs, HDR Image Analyzer, routers, and several converters. Previous to AJA, Mr. Walker managed NVISION NV8500 Enterprise routers and Grass Valley Production Switchers. During his tenure, he has spoken at many industry events including SMPTE’s Annual Technical Conference, SET Conference in Brazil, and the SVG Summit. Mr. Walker graduated from California State University Chico with a degree in Mechatronic Engineering. While attending CSUC, Mr. Walker received numerous academic awards and studied abroad at technical universities in Germany.

Tom Graham

Dolby Laboratories

Tom Graham

Tom is a 30-year veteran of the post production industry working for Digidesign, Avid & Dolby and a variety of consulting/freelance work. He was one of the first to use Pro Tools to record and edit the orchestra on Hollywood scoring stages on over 40 feature films, including Collateral, Ice Age, Star Trek Nemesis, Solaris, and Serenity. He also produced and co-wrote a short film in 2011 called Agent MX-Z3RO for Avid that is still used in training curriculums. He is excited to be at Dolby for the last five plus years evangelizing Dolby Vision technology for content creators, post production and mastering.

Tom Thudiyanplackal

ETC@USC

Tom Thudiyanplackal

Tom Thudiyanplackal is an Indian-American filmmaker with credits including VP (Development and Marketing) for Bollywood blockbusters ‘3 Idiots’ and ‘Carry On Munna Bhai;’ and a Producer for the Emmy-nominated nature documentary ‘Seed: The Untold Story.’

In a career spanning over two decades, Tom has traversed several industries and spearheaded creative ventures for Ogilvy Advertising, Reliance Communications, and Vinod Chopra Films. Tom has several feature films and television/web series projects in the works tackling a wide range of subjects and genres with common themes of searching for meaning and self-love.

Tom has co-developed a novel, mind-body protocol with his wife—she continues to overcome Multiple Sclerosis (MS) spiritedly. The protocol has proven efficacious in two pilot studies. It has a peer-reviewed paper published in the Journal of Evidence-Based Integrative Medicine.

Tom wrote the curriculum to teach the protocol for self-care offered to the public at the School of Medicine at the University of California, San Diego. In 2021, the Sanford Institute for Empathy and Compassion awarded a grant to study the protocol’s efficacy in combating burnout in physicians and medical workers.

Tom completed the Summer 2021 Unreal Engine Virtual Production fellowship with Epic Games. In addition to a BS in Physics, Tom has received formal education in direction and cinematography from Prague Film School.

Tony Cole

NFL Media

Tony Cole

Tony Cole is the Vice President of Media Operations at NFL Media, responsible for strategic leadership, direction and development of Studio Operations at the NFL’s new state-of-the art facility located next to SoFi Stadium in Inglewood, CA.

Tony has more than 30 years of experience in Network & Cable Broadcasting, Product Development and Technical Sales and Marketing. He has deep operational experience in Sports, News and Entertainment and has been extensively involved in the development and implementation of innovative broadcast products and technologies.

Prior to NFL, Tony held executive positions at Disney/ABC, Discovery Communications, Piksel and Isilon

Victoria Bousis

UME

Victoria Bousis

Gaining her Juris Doctorate, from California Western School of Law, Victoria was appointed as an Assistant Attorney General of Illinois whereby she prosecuted cases on behalf of citizens without a voice.

Wanting to go promulgate human stories, Victoria pivoted into filmmaking as a creative producer. In 2008, she founded BOUSIS FILMS, an independent production company based in New York, offering development, creative packaging, marketing strategy and financial structuring for feature films, series, and documentaries. Starting with, LA COMMEDIA DI AMOS POE, an experimental film on Dante’s Divine Comedy, narrated by Roberto Benigni. Followed by ALPS directed by Yiorgos Lanthimnos (DOGTOOTH, LOBSTER, THE FAVOURITE). Both official selections at the Venice Film Festival. In 2012, Victoria produced WHAT MAISIE KNEW (staring Julianne Moore, Alexandre Skarsgard, Steve Coogan), premiering at the Toronto Film Festival. WHAT MAISIE KNEW is a commentary about the destructive affects and inter-family politics of divorce from a child’s point of view. Partnering with BCDF Pictures, she produced OUTCASTS (staring Victoria Justice, Avon Jogia, Eden Sher, Katie Chang, Claudia Lee, Peyton List), a comedic narrative about teenage
identity and cyber-bullying. In 2018, Victoria produced PIMP, an exploration of the Bronx underbelly via the eyes of a young, female pimp trying to survive (Executive Produced by Lee Daniels and staring Keke Palmer, DMX, Aunjanue Ellis, Edi Gathegi). It premiered at HBO’s Urbanworld Festival ’18, winning Best Picture and the Top Audience Award.

Victoria saw emerging technology as being the future of storytelling, and in 2018, Victoria received her Executive MBA from the Massachusetts Institute of Technology (MIT) with a concentration in media, technology, and entrepreneurship along with a Data Analytics Certificate to integrate data analytics. Featured in MIT’s Spectrum Magazine (Oct 2018), Victoria showcased her first virtual reality project, REVEAL, an introspective spiritual pilgrimage through Nepal and India.

During COVID, as a creative director, Victoria founded UME, a creative technology studio centered on pioneering the future of storytelling built in engine. She through fantastical virtual worlds, rich characters, NFT moments, and transformative experiences. In 2020 and 2021, UME created an augmented reality app for MIT’s graduation, THE GRAD APP. In 2021-22, UME joined TCP’s latest
film project, FATHEAD, to create the virtual environments for this film, FATHEAD, leveraging virtual production pipelines she learned as an EPIC GAMES FELLOW. In 2021-22, Victoria wrote, directed, and is the creative director of STAY ALIVE MY SON, a virtual reality experience and game base on the autobiographical book of Pin Yathay. It is an immersive journey through the fantastical and metaphorical heart of a father and Cambodian genocide survivor to unlock buried memories to search of his salvation, for decisions made. It was an official selection in the development showcase in Cannes Film Festival 2020 and International Vancouver Volumetric Film Festival.

Having an interest in technology and entrepreneurship, Victoria co-founded HORNET VENTURES, a private investment fund focused on technology start-ups at seed and series A. Her portfolio includes PACKBACK with Mark Cuban, MEERKAT, HOMECHEF, HACKER1, RONIN, PROJECT GRAVITAS, DOSEIT, JOBOX.AI, SOMA, FLOWR and DREAM MACHINE FUND to name a few.

She is also an EPIC GAMES UNREAL FELLOW and an avid activist serving on the board of ARTISTS FOR PEACE AND JUSTIC in Haiti, providing education for 2800 elementary school students per 2 year, and vocational education in the field of cinema and music. She is also the Founding Board member of the HIPPOCRATIC FOUNDATION FOR CANCER RESEARCH at Northwestern Hospital which funds the development of “out of the box” cancer treatments with genetic correlation. Resonating lessons learned as a child, ultimately, she hopes to leave a positive imprint on humanity through her work so that her life has deeper meaning and purpose for the benefit of all
living things.

Wendy Aylsworth

Walden Pond

Wendy Aylsworth

Wendy Aylsworth is CEO of Walden Pond, providing entertainment technology consulting and strategic board guidance for entities focused on emerging ecosystems and nascent technologies. Her entertainment career has spanned 30+ years at Warner Bros. and Disney bringing emerging technologies into production and distribution usage, as seen in such hits as Lion King and Space Jam, and new technologies such as high frame rate, as seen in the Hobbit trilogy.

Wendy is a frequent speaker and moderator at key industry conferences, and is involved in many organizations to share knowledge and grow the next generation of entertainment professionals; currently acting as Secretary of the Board of the Hollywood Professional Association, as Governor of the Television Academy’s brand new Science & Technology Peer Group, and as President Emeritus of the USC Entertainment Technology Center (ETC). A Lifetime Fellow, former president, and former VP of Engineering (Standards) at SMPTE, Wendy has been honored with many awards, including the Charles F. Jenkins Lifetime Achievement Emmy Award, the Bob Lambert Technology Leadership Award from the ETC, and SMPTE’s Progress Medal.  Wendy holds a BSCE from the University of Michigan and an MS/MBA (Beta Gamma Sigma) from USC.

2022 Tech Retreat Participating Companies

  1. 209 Group3BMG
  2. 3500Kelvin
  3. 3BMG
  4. 424 Post
  5. 5th Kind, Inc.
  6. 6P Color
  7. AbelCine
  8. Absen
  9. Academy of Motion Picture Arts & Sciences
  10. Accion Labs
  11. Adobe
  12. Advanced Systems Group, LLC
  13. AJA Video Systems
  14. Altman Solon
  15. ALT Systems, Inc.
  16. Amazon Studios
  17. Amazon Web Services
  18. Ambidio
  19. AMD
  20. American Public Television
  21. American Society of Cinematographers
  22. AOTO
  23. Apple
  24. Arch Platform Technologies
  25. Arc XP
  26. ARRI
  27. Artisans PR
  28. ASC
  29. Assimilate
  30. ASTRODESIGN INC
  31. Ateliere Creative Technologies
  32. Astound
  33. Autodesk
  34. Aveco
  35. AVF
  36. Avid Technology Inc
  37. Barco
  38. Baylor University Film And Digital Media Department
  39. BeBop Technology
  40. Bitmovin
  41. Blackbird
  42. Blackmagic Design
  43. Blackstar Engineering
  44. Boland Communications
  45. Brompton Technology
  46. Brooklyn College
  47. Bubble Agency
  48. Butcher Bird Studios
  49. Canon USA, Inc.
  50. Chesapeake Systems
  51. Cinebiotic LTD
  52. CineSys
  53. Cinnafilm Inc.
  54. Cintegral
  55. CloudSoDA
  56. CML Cinematography Mailing List
  57. COBALT DIGITAL INC.
  58. Codemill
  59. CODEX
  60. Colorfront
  61. Color Space
  62. ColorTime, LLC
  63. Company 3 Method Studios
  64. Conductor Technologies
  65. Convergent Risks
  66. CoreSite
  67. Cornax Cloud Alliance
  68. Createasphere
  69. Creative Computing Solutions
  70. CUNY TV
  71. Cyanview
  72. Dalet Digital Media Systems
  73. Danger is my name
  74. Dark Fiber Production Technology
  75. Dell Technologies
  76. Deloitte Consulting
  77. Deluxe Media Inc
  78. Department of Defense
  79. Discovery Inc
  80. disguise
  81. Diskover Data Inc
  82. Disney Marvel Studios
  83. Diversified
  84. Dolby Laboratories, Inc.
  85. DPP
  86. DTS/Xperi
  87. Duplass Brothers Productions
  88. Eastern Computer Exchange
  89. EditShare
  90. Eizo
  91. Eluvio
  92. Embrace
  93. Entravision Communications
  94. Envoi
  95. Epic Games
  96. Epiphan
  97. Equinix
  98. ETC
  99. ETC @ USC Blog
  100. Evercast, LLC
  101. Evertz Microsystems
  102. EVL/UIC
  103. EVS
  104. Exceptional Minds
  105. Femme Lucida Productions
  106. Filmlight
  107. First Mile Technologies
  108. Florical Systems
  109. Forbes
  110. Fortium Technologies
  111. Foundry
  112. Fox Entertainment Group, Inc.
  113. Fox Sports
  114. FPT Software
  115. Frame.io
  116. Free Agent Ventures, LLC
  117. ftrack
  118. Fujifilm/ Fujinon
  119. GB Labs
  120. Glassbox
  121. GOOGLE
  122. Grass Valley
  123. GrayMeta
  124. Hammerspace
  125. Happy Mushroom
  126. HCL America
  127. HDMG / HD Video Pro
  128. Hot Pot Productions
  129. HP Inc
  130. ICG Magazine
  131. ICT
  132. ICVR
  133. iD Tech
  134. IDC LA
  135. Ignite Strategic Communications
  136. Imagine Communications
  137. IMAX
  138. Integrated Media Technologies, Inc.
  139. InterDigital
  140. Iyuno-SDI Group
  141. Jigsaw24
  142. JVC Kenwood
  143. Key Code Media
  144. Kibo121
  145. Kinlani Film Project
  146. LearnIPVideo
  147. Legendary Pictures
  148. Leostream
  149. LG Electronics
  150. Light Iron
  151. Live CGI
  152. LucidLink
  153. LULU AR
  154. Lux Machina Consulting
  155. Magicbox World
  156. Marvel Studios
  157. MAX Post
  158. MBC FZ LLC
  159. MBC GROUP
  160. MediaBridge Capital Advisors LLC
  161. MediaWR
  162. MelroseMAC, Inc.
  163. Merrill Weiss Group LLC
  164. MESA
  165. Microsoft Corp.
  166. Mobile TV Group
  167. Monster Lighting
  168. Morning Star
  169. Mo-Sys Engineering
  170. Motion Picture Labs
  171. MovieLabs
  172. Moxion
  173. MSG Networks, Inc.
  174. MTO Color
  175. MTT
  176. NAB
  177. Nagra
  178. Nallasway
  179. National Geographic – Disney
  180. NBCUniversal
  181. Ncam
  182. nekta.io
  183. NEP
  184. NEP Virtual Studios
  185. NetApp Inc.
  186. Netflix, Inc.
  187. New Media Technology
  188. Nextera Video, Inc.
  189. NextGen Production
  190. NFL Media
  191. Nomad Media, Corp
  192. NTC
  193. Nvidia Corporation
  194. Object Matrix
  195. Open Drives
  196. OptiTrack
  197. Origin Point
  198. Ovide (Q-take)
  199. PACE Anti-Piracy
  200. PacketFabric
  201. PADEM Media Group
  202. Paper Rocket Productions
  203. Paramount Pictures
  204. Pavilion Data
  205. PearlTV
  206. Perforce Software
  207. Picture Shop
  208. PIX
  209. Pixelworks
  210. Pixera
  211. pixitmedia
  212. Pixotope Technologies
  213. Planar
  214. Portrait Displays
  215. Post Magazine
  216. postPerspective
  217. Post Super Ltd
  218. Puget Systems
  219. QOS Server
  220. QTAKE
  221. Quantum Corporation
  222. Qube Cinema
  223. Raz Public Relations
  224. RED Digital Cinema
  225. Red Bull Media House
  226. Reduct
  227. Reduct.Video
  228. Remote Picture Labs
  229. Renegade 83
  230. RFX
  231. RheinMain University
  232. Riedel Communications Inc.
  233. Rigney Global Entertainment
  234. ROAM Consulting LLC
  235. ROE Visual US, Inc.
  236. Rohde&Schwarz GmbH & Co. KG
  237. Rohde & Schwarz USA, Inc
  238. Ross Video
  239. SanDisk Professional
  240. Scale Logic
  241. SDI Media
  242. SDVI
  243. Seagate Technology
  244. Shift
  245. Signiant
  246. Silverdraft Supercomputing
  247. Silver Spoon
  248. Simple Cloud
  249. Sinclair Broadcast Group
  250. Skywalker Sound
  251. SMPTE
  252. Sohonet
  253. Sony Electronics
  254. Sony Pictures
  255. Sony Pictures Television
  256. Source Digital
  257. Spectra Logic
  258. SRI International
  259. Stolnitz Media Consulting
  260. Strategic Perspective Consulting
  261. Sunset Studios
  262. Synaflux
  263. Synthetic Films
  264. TAG Video Systems
  265. Telestream, Inc.
  266. Telos Alliance
  267. Telstra
  268. Teradek
  269. Teradici Corporation
  270. Testronic
  271. The Digital Cinema Society
  272. The Hollywood Reporter
  273. The Landmark Group
  274. The Media & Entertainment Data Center
  275. The Stratagem Group
  276. The Studio-B&H
  277. The Third Floor Inc.
  278. Thinklogical, A Belden Brand
  279. Tiffen
  280. TMS Consulting, Inc.
  281. TrackIt
  282. Transitional Forms
  283. Tunnel Post
  284. TVU Networks
  285. UME
  286. Unity Technologies
  287. University of Arizona
  288. Universal Pictures
  289. Valid Essence
  290. Vcinity
  291. Veritone
  292. Verizon
  293. ViacomCBS
  294. VisiSonics
  295. Vizrt Group
  296. Voluminous Studios
  297. Vubiquity, Inc.
  298. Wacom Technology Corporation
  299. Walden Pond
  300. Waldo Digital
  301. Walt Disney Studios
  302. Warner Bros
  303. WarnerMedia
  304. Wasabi Technologies
  305. Western Digital
  306. Workflow Intelligence Nexus
  307. Worldbuildr
  308. X2X
  309. Xperi
  310. XStream, LLC
  311. Xytech Systems Corporation
  312. ZEISS Group
  313. Zell Consulting

Our Sponsors

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After Party Sponsor

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Gold Sponsors

Silver Sponsors

Event Sponsor

Bronze Sponsor

Star Sponsor

Event Supporters

Foundation Members

Media Sponsors

Innovation Zone

HPA invites individuals and companies to share new and innovative technology with the participants of the HPA Tech Retreat®. The Innovation Zone is where attendees can discover your company’s NEW technology in a space designed for learning and discovery. Bring your latest and greatest innovations that improve how the chain from acquisition to delivery is done.



Innovation Zone Participants

  • 6P Color
  • Absen Inc
  • Adobe
  • AJA Video Systems
  • Arch Platform Technologies
  • ARRI
  • Ateliere Creative Technologies
  • Avid
  • Boland Communications
  • CloudSoDA
  • Codemill
  • CODEX & PIX
  • Colorfront
  • Colorspace
  • Creative Computing Solutions
  • EditShare
  • Eizo Inc.
  • Eluvio, Inc.
  • Envoi
  • Equinix
  • FilmLight
  • Frame.io
  • Grass Valley
  • Hammerspace
  • HCL America
  • ICVR
  • Leostream Corporation
  • LG Electronics – Zenith R&D
  • Live CGI
  • Microsoft
  • Mo-Sys Engineering
  • Moxion
  • Object Matrix & Simple Cloud
  • Ovide
  • Pixelworks
  • Reduct Video
  • Riedel Communications Inc
  • Rohde & Schwarz USA Inc.
  • SanDisk Professional
  • Scale Logic Inc.
  • SDVI Corporation
  • Seagate Technology
  • Shift
  • Signiant
  • Sohonet
  • Sony
  • Sony Electronics (Spatial Reality Display)
  • Spectra Logic
  • SRI International
  • Telestream
  • Teradek
  • The Studio-B&H
  • Thinklogical, A Belden Brand
  • Trackit
  • VisiSonics Corporation
  • Vizrt
  • Wacom Technology Corporation
  • Wasabi Technologies
  • ZEISS Cinematography

Listings With Descriptions

Space Information

Innovation Zone requirements:

Your demonstration must reflect technology that is innovative, game changing and important to entertainment markets including production, post production, broadcast, distribution, OTTs or related areas. It must provide the attendees with solution(s) that are unique and, if possible, demonstrate integrated workflows for distinctive services. Experimental products and new concepts or products are of particular interest. Start ups or creative solutions are most welcome.

You may bring secondary partners to be part of your space and demonstration if it fits within a complete solution that can differentiate the workflow or delivery process from what is available today.

Service companies and solutions providers who have unique, forward thinking offerings in production, post production, broadcast, distribution, OTT’s or a related area are invited to participate.

To apply, submit a description of what you would like to demonstrate for vetting purposes. Click here for the Application Form.


General Information:

The Innovation Zone is a meeting and networking area which will be open during conference hours as well as dedicated times. Refer to the program online (when available) for actual times.

No one is required to be with your demo during the entire time the Innovation Zone is open, except during the specific dedicated times listed in the Tech Retreat program. You are also free to make appointments during any open hours.

We encourage Tech Retreat Innovation Zone participants to invite clients, other individuals within your company and interested industry professionals to register and visit you at the HPA Tech Retreat. However, please note that there are no guest passes to attend just the Innovation Zone. All attendees must be registered through the Tech Retreat registration site.


Innovation Zone Space Fees:

$3,500 – for HPA Corporate Members (One (1) All-Access Conference Ticket)

$4,000 – for Non-Members (One (1) All-Access Conference Ticket)

One (1) Innovation Zone space includes:

  • One (1) 8×10 space, one 6′ table, two chairs, black tablecloth, and one 20 amp power drop*
  • 18″x24″ sign company sign for booth that includes profile, description and logo
  • Opportunity to interact with key players in the M&E community
  • One (1) All-Access Conference Ticket
  • Innovation Zone participants can purchase up to two (2) IZ Tech tickets for staff at the rate of $985 (does not include conference access)

*Each space includes one table, two chairs (additional table and chairs available on a limited basis, fees apply), and one 20 amp power drop. Additional power, internet, furniture, AV, power strips and other equipment can be ordered through the hotel. Contact us for details.

Ala Carte Ticket Pricing:

All Access Ticket $1,995 member , $2,295 non-member
IZ Tech Ticket $985 (limited to two per organization)

Innovation Zone Space Fees are Non-Refundable.


Space Information:

The Innovation Zone is one large ballroom. You may apply for more than one space if you have more than one technology to present. An additional fee will apply and this space will be provided on an availability basis.

If you have something that requires a separate space, we may be able to provide this on a “limited engagement” basis. Please contact us at innovation.zone@hpaonline.com. Please note that an additional fee will apply.

You may include anything that will fit into the space except an exhibit booth, bar-type unit or anything that will block full view or limit accessibility to the spaces around you. A small cove for monitors, racks, and stands, if they don’t block a view, will most likely be permitted. If there’s a question about this, please contact us at innovation.zone@hpaonline.com.

Select additional furniture (e.g. high boy table, high stools) may be ordered through the hotel vendor.

A/V equipment may be ordered through the hotel vendor.

Links to all forms will be provided upon acceptance of your demo.

If your application is accepted you will be sent further information including access to pay for your Innovation Zone space.

Confirmation of your space in the Innovation Zone is a commitment to have your demonstration set up from Tuesday through Thursday according to the times listed in the Program.

While your Innovation Zone demo does not need to be staffed at all times, there are specific times within the program during which Innovation Zone Staff is required to be present. All persons staffing your demo MUST have a valid ticket for the event. Approved and paid Innovation Zone space includes one full conference ticket. Any additional staff or attendees must purchase a Tech Retreat ticket.

Please contact events@hpaonline.com with any registration-related questions.

The HPA Tech Retreat has a number of Press attending. Press are requested to respect your wishes to be off-the-record or enter into an NDA, but you will need to arrange this directly with them. It is not required as part of HPA issuing a Press Pass.

Innovation Zone Schedule

Subject to change

Monday, February 21

  • 8:00 am – 5:15 pm
    Load in of equipment to the hotel
  • 12:00 pm – 7:30 pm
    Innovation Zone opens for set up

Tuesday, February 22

  • 9:00 am – 2:00 pm
    Final time for arrival and set up of demos at the hotel
  • 2:30 pm
    Set up of demos must be complete
  • 5:30 pm – 7:30 pm
    Innovation Zone Opens with Cocktails

Wednesday, February 23

  • 8:15 am – 8:30 pm
    Innovation Zone is open
  • 12:15 – 1:53 pm
    Innovation Zone will be open during lunch
  • 6:30 – 8:30 pm
    Innovation Zone Cocktail Reception

Thursday, February 24

  • 8:30 am – 2:00 pm
    Innovation Zone open
  • 12:05 – 1:53 pm
    Innovation Zone will be open during lunch
  • After lunch
    Break-down and move out of Innovation Zone
  • 7:00 pm
    All equipment must be out of the Innovation Zone

Friday, February 25

  • 2:00 pm
    Equipment must have been shipped out from the hotel
    If anything is left until Monday, arrangements must be made directly with the hotel for storage and a fee may be charged.
  • All applications will be reviewed and vetted based on meeting the intent and focus of the Innovation Zone.
  • Applications submitted and approved by January 17th will pay $3,500 for HPA Corporate Members or $4,000 for Non Members for a single Innovation Zone space and full conference registration for one person.

  • The 2021 HPA Tech Retreat will be an in person event from February 21-24.
  • All applications will be reviewed and vetted based on meeting the intent and focus of the Innovation Zone.
  • HPA Corporate Members – $3,500 (includes One (1) All-Access Conference Ticket)
  • Non-Members – $4,000 (includes One (1) All-Access Conference Ticket)
  • Applications will be accepted until space is filled.
  • To apply, submit a description of what you would like to demonstrate for vetting purposes. Click here for the Application Form.

One (1) Innovation Zone space includes:

  • One (1) 8×10 table, two chairs, black tablecloth, and one 20 amp power drop*
  • 18″x24″ sign for booth that includes logo and contact information
  • Opportunity to interact with key players in the M&E community
  • One (1) All-Access Conference Ticket
  • Innovation Zone participants can purchase up to two (2) IZ Tech tickets for staff at the rate of $985 (does not include conference access)

*Each space includes one table, two chairs (additional table and chairs available on a limited basis, fees apply), and one 20 amp power drop. Additional power, internet, furniture, AV, power strips and other equipment can be ordered through the hotel. Contact us for details.

 

Main Program and Breakfast Roundtable proposals are now closed. See you at the Tech Retreat!

Call for Proposals

Main program presentations are strictly reserved for marketing-free content. The HPA Tech Retreat’s Mark Schubin notes that main program sessions can include a wide range of topics. “Anything involving motion imaging or associated technologies (such as sound) is fair game. Got a new way of solving a problem? Found fault with an old way? Thought of something no one has considered before? We’re interested, and you’ll get feedback from the best.”

Proposals are informal in nature and can be as short as a few words in length (typically a few sentences) and must be submitted directly by the would-be presenter. Submitters will be contacted if the topic is of interest. Presentations in the main program are typically of half-hour duration (though other time slots will be considered, and shorter ones are preferred), including set-up and Q&A. Time limits are enforced. The deadline to submit main program proposals is end of day, October 29. Submissions should be sent to tvmark@earthlink.net.  All submissions are acknowledged soon after receipt.

Schubin also notes that “We are always interested in hearing from those new to the event, particularly members of underrepresented groups; we greatly value their perspectives.”


2022 HPA Tech Retreat Roundtables

Breakfast roundtables are set for Tuesday, February 22, Wednesday February 23 and Thursday, February 24. Unlike the main program presentations, breakfast roundtable moderators are permitted to include marketing information.

Breakfast roundtables always fill quickly and are available on a first-come, first-served basis, with no vetting process. Proposals must be submitted in the same way, directly by their proposed table moderators. Once the maximum number of tables is reached, no more will be accepted. All breakfast roundtable moderators must be registered for the Retreat and there is no Retreat registration discount conveyed by moderating a breakfast roundtable.
Propose a Roundtable

Pricing

THE 2022 TECH RETREAT IS NOW SOLD OUT

ABSOLUTELY NO ON-SITE REGISTRATIONS

Attendees are responsible for making their own hotel reservations. Registration fees for the Tech Retreat do not include hotel accommodations.

HPA is committed to your health, safety, and comfort while attending the HPA Tech Retreat. In accordance with industry and state guidelines, all attendees and participants will be required to provide proof of a COVID-19 vaccination to attend. Please read our Event Policy before registering.


HPA Tech Retreat Event
February 21 – 24, 2022

(All listed dates and pricing subject to change)

HPA Tech Retreat Registration
This conference registration includes: All provided meals, admission to the Innovation Zone, Monday TR-X Seminar, Tuesday Supersession, Wednesday through Thursday Tech Retreat Program, Tuesday Conference Dinner, and Wednesday Innovation Zone Cocktail Reception.

All-Access Registration (Mon-Thu)
HPA Members $1,995
Non-Members $2,295
Tech Retreat Speakers, Panel Moderators and Panelists Contact Us
Credentialed Press Contact Us

Registration By Day

Monday, February 21 – Thursday, February 24, 2022
These registration options include: All provided meals, admission to the Innovation Zone and Conference Sessions for the day(s) selected, and admission to the Conference Dinner (Tuesday registration only), and Innovation Zone Cocktail Reception (Wednesday registration only).
One Day Registration
HPA Members $895
Non-Members $1,025
Welcome Dinner GUEST TICKET (Tues)
Guest Ticket $150
Innovation Zone Cocktail Reception ONLY (Wed)
Guest Ticket $175

 

Innovation Zone

Innovation Zone Space fee includes one All-Access conference registration. Visitors must be registered for the one of the following packages: All-Access, Registration by Day (Tues-Thurs), or Wednesday Evening Innovation Zone Cocktail Reception. There are no complimentary passes.

Accepted Innovation Zone companies are limited to two Innovation Zone Tech registrations per space. Innovation Zone Tech Registration includes access to the Innovation Zone and all included meals Tuesday through Thursday, as well as admission to the Tuesday Evening Conference Dinner. This registration Does NOT include access to any of the Conference Sessions.

Innovation Zone Space (Includes 1 All-Access Conference Registration)
HPA Corporate Members $3,500
Non-Members $4,000
Innovation Zone Tech Registration (No Conference Access)
Innovation Zone Tech (Limit 2 per space) $985
Innovation Zone Space Fees are Non-Refundable.

Please be advised that space is limited and always sells out.

 

Registration Terms

Please read our Event Policy before registering. You may pay by credit card or check in U.S. dollars only. Your payment MUST BE RECEIVED NO LATER THAN JANUARY 25, 2022 in order to confirm your registration. As this event will sell out, we may not be able to hold a registration which is not paid for by the deadline. If there are circumstances which prevent you from doing this, please contact our office. See registration form for complete payment information.

CANCELLATION AND REFUND POLICY

Cancellations made by January 25, 2022 will be refunded, less a 10% cancellation fee. In addition, a $35 administrative fee will be charged for any refunds made to registrations paid by check.

NO REFUNDS FOR CANCELLATIONS AFTER January 25, 2022. However, you may transfer a registration to another individual. No fee will be charged for transferred registrations provided the new registrant is of the same registration type (Member or Non-Member). If the new registrant is of a different registration type, the different in price will apply.

In the event that a government restriction prevents attendance, we will provide a refund minus the cancellation fees mentioned above.

For questions or additional information contact: HPA at events@hpaonline.com or 818-273-1482.


Location

The HPA Tech Retreat will take place February 21-24, 2022 at the The Westin Mission Hills Golf Resort & Spa in Rancho Mirage, CA (Palm Springs area).

Nestled on 360 acres in Rancho Mirage, The Westin Mission Hills Golf Resort is a desert oasis, moments from Palm Springs. Rugged mountains and panoramic views set an extraordinary backdrop for an unforgettable experience. Spacious guestrooms and suites feature signature Westin Heavenly Beds® and other personalized details. Several dining destinations beckon, showcasing flavorful California fare and 130,000 square feet of inspiring event space is at your disposal.

Attendees are responsible for making their own hotel reservations. Registration fees for the Tech Retreat do not include hotel accommodations.


Event Hotel

The Westin Mission Hills Golf Resort & Spa
71333 Dinah Shore Drive
Rancho Mirage, CA 92270
http://www.marriott.com
Main Telephone: 1-877-253-0041

The Westin Mission Hills Reservations

HPA’s room block is SOLD OUT. Room’s may be available directly through the resort.

Resort Charge

The resort charge of $35 has been reduced to $5 for those who book through the HPA Group Room Block. The resort charge includes: Overnight Self-Parking, High Speed Wi-Fi Access in guest room and public space (excluding Meeting Rooms), Two Daily One-Hour Bike rentals, Shuttle to Agua Caliente Casino (2 guests), Access to Little Links miniature golf course (up to 4 guests), Access to Pete Dye golf practice facility, Golf bag storage at Pete Dye Clubhouse (2 bags), Shuttle to Gary Player Golf Course, Access to Villas Paradise Pool, Access to Workout facilities.

Individual Reservation Cancellations

To avoid a one night’s room and tax charge, reservations must be canceled at least three (3) days prior to scheduled arrival.


The event venue room block is sold out.

Other hotel options to check for availability:

Courtyard Palm Desert

Agua Caliente Resort Casino Spa Rancho Mirage

Find other Marriott Options here.


Directions & Transportation

The Westin Mission Hills is located 7 miles from Palm Springs International Airport, 130 miles from Los Angeles International Airport (LAX), 77 miles from Ontario Airport, 130 miles from Burbank Airport and 116 miles east of Los Angeles if driving. For driving directions, please click here. Or, For those of you who use GPS or Google Earth, the coordinates: 33.81021715293067 North, 116.41294168768748 West.

Shuttle Companies

Taxi Companies

  • Yellow Cab of the Desert
    760-340-8294
  • Uber
    Uber.com
  • Desert City Cab
    760-328-3000

There are also a large number of limo, town car and private shuttle options. The full listing of available ground transportation from the airport can be found here.


For More Local Area Information, Please Click Here.


FAQ

1. Health & Safety

Bringing the Tech Retreat back live to Palm Springs was a carefully considered decision. In compliance with governmental guidelines and with proper protocols in place, we’re thrilled to be able to safely provide that incredible Tech Retreat experience.

Palm Springs’ vaccination rate (96%) has been consistently among the top in the state. Health and safety measures in place at the 2022 HPA Tech Retreat include:

  • Proof of full vaccination required for all participants
  • Venue will create a “Safe Zone” for all Tech Retreat attendees, no outside guests will be permitted
  • Separate outdoor hotel check-in and registration for Tech Retreat attendees only
  • Masking indoors when not eating or drinking
  • Outdoor sessions, meals, and breaks when possible
  • State of the art HVAC with MERV 13 filtration
  • Continuous fresh air circulated into all event and conference space
  • Covid Compliance Officers on site
  • Electrostatic sanitizing of conference and event spaces, nightly
  • Complimentary COVID testing available to attendees if needed
  • Hand sanitizing stations throughout venue

We continue to monitor the COVID situation and public health recommendations closely and will adjust our protocols to reflect the most up-to-date thinking. Please do not hesitate to contact us at hpa@hpaonline.com with any health related questions or concerns. To view the HPA Event Policy, please click here.

2. What is the HPA Tech Retreat?

The HPA Tech Retreat is the pre-eminent gathering of industry-leading thinkers and innovation-focused companies engaged in the creation, management, and dissemination of content. Every year, for a week near Palm Springs, the HPA Tech Retreat brings together a world-class roster of well-known and emerging leaders in engineering, technology, creativity and business. At the HPA Tech Retreat, the most compelling topics facing the media and entertainment landscape today are presented, explored and debated.

3. How did it start?

The International Teleproduction Society (ITS, later the Association of Imaging Technology and Sound) offered a Presidents Retreat to allow chief executives of its member companies to combine a vacation with some information exchange. In 1995, the idea was extended to engineers with a Technology Retreat, which rapidly became more information and less vacation. After ITS ceased operations in 2001, the HPA began sponsoring the Tech Retreat.

4. What does “all aspects” mean?

All aspects: academics, archivists, broadcasters, cable-TV system operators, cinematographers, computer and software makers, consultants, consumer-electronics manufacturers, digital rights managers, directors, display designers, editors, equipment-rental houses, forensic investigators, government officials, historians, Hollywood studios, intelligence analysts, interactive gamers, journalists, lawyers, lens manufacturers, licensing pools, the military, networks, producers, production facilities, professional-equipment manufacturers, post-production facilities, satellite-system operators, semiconductor manufacturers, sound mixers and editors, standards organizations, telephone companies, theater owners, venture capitalists, and vision scientists are among those who have been there or sent representatives.

There have been representatives of MPEG the Moving Picture Experts Group and MPEG the Motion Picture Editors Guild, NATO the National Association of Theater Owners and NATO the North Atlantic Treaty Organization. To add to the alphabet soup, AAF, AMPAS, ASC, ATSC, BBC, CEA, CEDIA, CPTWG, DCI, DoD, FCC, MPAA, NAB, NABA, NIMA, NSA, SMPTE, and USC have all been officially represented. So have ABC, CBS, Fox, NBC, PBS, UPN, and the WB among broadcast networks; Sinclair and Tribune among other broadcast-station owners; Columbia/Tri-Star/Sony, Disney, Fox, Paramount, and Universal among Hollywood studios; Adobe, Apple, IBM, Intel, and Microsoft among others from the computer industry. People attending the retreat have also come from all over the world.

5. What does “top engineering and technical talent” mean?

SMPTE Fellows, Oscar nominees, Emmy-award winners and Ph.D.s. Creators of some of the basic technologies used daily in content creation.Many of the attendees have CTO, vp-engineering, or director of technology titles. Others work on blockbuster movies and top-rated streaming and broadcast. Thanks to the informal nature of the retreat, it’s not easy to tell, and everyone is welcome to attend.

The unofficial motto of the HPA Tech Retreat is “Someone Will Be There Who Knows the Answer.”

6. What does “informal” mean?

It’s not a typical technical conference. There are no droning introductions listing a presenter’s academic credentials. In fact, there are no introductions at all beyond name and affiliation.

7. What does “exchange information” mean?

The retreat is divided into several categories: pre-retreat seminars and events, the main program, breakfast roundtables, the demo area, the quizzes, and the softball challenge. There are also meals and breaks that are useful for networking.

8. What is the main program?

The main program is devoted to the most compelling issues of the time, with a focus to putting  the most knowledgeable experts together to explore and enliven a conversation around those issues.  Much of the main program is invited; the rest is drawn from submissions. The main program is run precisely by the clock. The slot for each presentation includes set-up and questions-&-answers, and speakers have sometimes been cut off in mid-sentence. Similarly, the program starts and returns from breaks at exactly the listed times.

9. How long are presentations in the main program?

They are probably a little shorter than they should be. Individual presentations typically last between 10 and 45 minutes. Panels typically run from 20 to 90 minutes. There is no fixed time period, but shorter presentations can more easily be squeezed in.

10. How does one get to present on the main program?

A Call for Proposals is issued every year around Labor Day. There are, year over year, more submissions than can be accommodated. The burning issues facing the ecosystem may help determine which submissions are accepted. Those wishing to make presentations should also consider breakfast roundtables and the demo area. Presentations in the main program, the breakfast roundtables, and the demo area are not mutually exclusive.

11. What are the breakfast roundtables?

Starting at 7:30 am, the breakfast roundtables are one of the most popular aspects of the retreat. Each table has a number which corresponds to a posted list of topics and moderators. Moderators may choose any topic and run the roundtables as they see fit. They may present information, gather information from those at the table, or simply moderate arguments between others. Popular tables might end up surrounded by layers of attendees and others might have only a few. There are no restrictions on topics other than length (so they may be printed; long topic titles will be abridged). There are no restrictions on moderators other than being registered at the retreat. All requests to moderate tables are accepted; if another moderator has chosen the same or a similar topic, the moderators will be informed so they may consider combining their tables. A moderator may choose to have tables at either or all, and if more than one, on the same or different topics. A single company or organization is welcome to provide moderators for as many roundtables as it would like. Once a roundtable is confirmed, it must be moderated, even if someone else seems to have a more attractive topic. Topics and moderators, however, may be changed.

12. What is the Innovation Zone?

The Innovation Zone is not a trade show but rather a curated area where the latest, often unseen technologies or applications are demonstrated.  Participants for the Innovation Zone must apply, and the applications are reviewed by the Innovation Zone manager and HPA Tech Retreat Committee.  The Innovation Zone is focused on new technology or applications. The retreat will provide table(s), chair(s), power, and security. No “booths” are permitted. No corporate signage is permitted; the retreat will provide a simple paper sign with the name of each demonstrator’s company or organization. Information about the technology or application is accepted and appreciated. White papers are encouraged. Relevant product literature is fine. Demonstrators are encouraged to join forces to show systems. In the past competitors have helped set up each other’s demonstrations.Many popular products were first introduced at the HPA Tech Retreat, -Panasonic’s Varicam and Sony’s HDCAM SR- among them. Other innovations shown at the retreat have yet to make it to mass manufacture, including a 72-frame-per-second HDTV camera and a system for automatically converging and color balancing multiple projectors forming a single image. Some are one of a kind, like a tiny Lucas Digital (ILM) camera-attitude sensor used in Star Wars: Episode 3. A slot in the main program at the end of the first day is reserved for demo introductions. Each demonstrator is allowed a very brief period (about a minute) to introduce the demonstration. That is followed by the first scheduled demo session, which includes a cocktail reception for attendees and their registered guests. There is another scheduled demo session at the end of the last day. In between, attendees may schedule demos at mutually convenient times.

13. What are the quizzes?

A quiz relating to television technology is posted at the registration table at the beginning of each session. A bowl is also provided there for answers. The first quiz is relatively easy, and there are multiple winners. Quizzes get progressively harder.
One year, participants were asked to derive the NTSC color subcarrier from scratch. Another quiz asked for the next number in these series: 51, 25, 19, 13, 8, 6 and …21, 16, 11, 8, 6.

Those entering are welcome to consult others, reference books, or the Internet. Past prizes have included glow-in-the-dark statues of the patron saint of television and plush teddy-bear TV remote controls.

Innovation Zone Listings

The following companies have provided descriptions for the technology they will be bringing. More to come!

6P Color

A Multi-Primary Color System approach greatly expands Human Visual Experiences.

Color Without Limits is made possible through a Full Color Range System approach.

Absen Inc

AX 1.5 Pro has a 1.58 mm pixel pitch along with a brightness of 850 nits. It carries Absen’s proprietary Mini-LED technology with 4-in-1 pixel technology within each LED pixel. With an improved contrast ratio of 5500:1 and a refresh rate of 3840 Hz, colors are more pronounced. Each panel is 27.5” for a native 16:9 viewing experience. It is able to support FHD and 4K resolution for greater content creativity. With its lightweight die-cast aluminium design and structure, AX 1.5 Pro supports one-man installation and with added edge protection, the panels are installed more seamlessly. For mobile solutions, AX 1.5 Pro can be flown, or ground supported. In broadcast studio applications, this product can also do a wall mounting without requirement of rear access.

Adobe

Cloud-based media capture will reinvent how contributing teams access secure content and inspire new opportunities for team collaboration from anywhere in the world. Come experience first-hand how Frame.io’s (an Adobe company) Camera to Cloud platform enables Premiere Pro post teams to work in parallel alongside physical production, and the ways in which Premiere Pro workflows can be adapted for on-prem, remote, or hybrid post environments.

AJA Video Systems

AJA Diskover Media Edition is new, unique and easy to deploy data management software solution designed to let you take control of your media storage regardless of where it is physically located. Use rapid search, tagging and utilize other sophisticated tools to empower all levels of your organization to make informed data decisions, therefore enhancing your file-based production line and its monetization with cost analysis reports.

Features:

  • Instantly identify where all your data lives and share the results in one click on local, remote, and cloud based storage.
  • Maximize the efficiency of your workflows through several industry specific plugins.
  • Curate your valuable assets securely and methodically.

BRIDGE NDI 3G is a 1RU gateway offering high density conversion between 3G-SDI and NDI, with up to 16 simultaneous channels of multi-channel HD or 4 channels of 4K/UltraHD. Designed to drop into any existing NDI or SDI workflow as a plug and play appliance, it’s easy to deploy and administer, controllable remotely for anyone needing high quality, efficient NDI encode and decode. Set and forget, or dynamically control remotely.

Arch Platform Technologies

Arch Platform Technologies is the creator of the HPA Engineering Excellence Award-winning Arch Platform, a SaaS platform to easily create and manage powerful, cloud-based content creation studios for visual effects, post-production, virtual production and other collaborative creative endeavors. The Arch Platform is used by major Hollywood studios and post-production companies to seamlessly build and manage a complete solution—workstations, render, storage, and workflow pipeline, providing users with easy access to highly secure flexible resources.

ARRI

The ARRI Group consists of the business units Camera Systems, Lighting, and Rental, all dedicated to connecting creativity and future technologies for moving images. ARRI is a leading designer and manufacturer of camera and lighting systems as well as system solutions for the film, broadcast, and media industries, with a worldwide distribution and service network. The portfolio includes digital cameras, lenses, camera accessories, archive technologies, lamp heads, and lighting accessories. Along with offering exclusive technologies, ARRI Rental’s first-class services and equipment provide camera, lighting, and grip packages to professional productions around the world.

Ateliere Creative Technologies

Ateliere Connect

Connect is a cloud-native media supply chain tool that helps media companies of all sizes—from legacy movie studios to small post-production houses—manage and deliver their video content to multiple endpoints. Built with Interoperable Master Format (IMF) compatibility in mind, Connect offers users greater visibility and control, while also allowing them to deliver content exponentially faster, thanks to our fully cloud-native parallel processing transcoder. Connect is a cost-effective, reliable, future-facing media management solution that delivers unparalleled post-production capabilities at a fraction of the cost.

Ateliere Media Services

Ateliere Media Services (AMS) is a trusted partner that provides fully managed cloud-based media processing at unrivaled speed, scale, and efficiency. With teams in the US and across Europe, we promise studio- and TPN-compliant secure processing and distribution in multiple formats to the world’s leading platforms. AMS puts our in-house experts behind the wheel of Ateliere to manage media from ingest, processing, packaging, and QC all the way to delivery and storage. With on-demand, scalable service, AMS helps media companies get their content to market without scrambling to add extra staff or infrastructure.

Avid

Avid introduces Avid NEXIS | EDGE, a new solution for post-production, extending the power of the proven, collaborative production tools the media and entertainment industry relies on daily. Avid NEXIS | EDGE enables production to be done at the “edge” of the workflow and takes postproduction toolsets far beyond the walls of a conventional facility. It enables all post-production team members to collaborate and contribute from anywhere. It enables Avid editors to work from anywhere with the same media access, workflow, and user experience as if they were editing at the facility. And other team members can find media, organize projects, storyboard ideas, edit clips, and review content at the facility, at home, or on location.

Leveraging Avid NEXIS shared storage, EDGE provides a new, secure proxy workflow that gives editors the same user experience whether working remotely or at the facility—with zero relinking. It’s optimized to handle the often-unpredictable internet connectivity inherent to remote working. Also, proxy creation, rendering, and other processor-intensive media tasks can be offloaded to unused computers, so editors can keep working. Team members can even find clips based on the dialogue they contain in seconds. Avid NEXIS | EDGE enables teams to keep production moving, regardless of anyone’s location.

Boland Communications

Boland is showcasing new Desktop/Rackmount OLED Grading Monitors in 31, 27, and 22″ screen sized.

Come see your future displays!

CloudSoDA

SoDA is a SaaS application that gives users Comprehensive Storage Cost Visualization, Modeling, and Optimization Tools. SoDA is used to orchestrate data movement anywhere for remote collaboration on video assets. Customers use SoDA to archive old projects in the cloud and give a real-time comparison estimate on which cloud is best suited to fit their budget. SoDA is integrated with AWS FSx and Nimble to be able to seamlessly get data from on prem to do VFX workloads in the cloud. SoDA is also integrated with AWS Media2Cloud and 4 MAM vendors to provide data protection/archive/collaboration in on prem hybrid and cloud workflows tracking and reporting on total storage costs for projects, enabling self-service archive and restore within the confines of an administrator set of parameters around cost. Unmask the true cost of storing and moving data across your hybrid storage infrastructure with real-time precision. Instantly compare current storage costs to alternate on-prem and cloud-based storage strategies with detailed analytics so you know before you go. Quickly, securely, and automatically move data at any scale for optimal data placement with powerful, easy to use tools.

Codemill

Codemill, the media workflow experts, are showcasing the products Accurate.Video and Cantemo. Codemill provides, through beautiful UX, flexible design and great products, the ideal workflow for each customer. It’s your workflow, it should be your way!

Accurate.Video is a cloud-based and web-based suite of tools for post-production professionals. Validate and QC content in Accurate.Video Validate and make content preparation with Accurate.Video Edit. Both solutions are available on SDVI Rally.

Cantemo is our highly customisable Media Asset Management solution. It connects with your favourite NLEs and Post-production applications. Cantemo also integrates with the Accurate.Video products.

CODEX & PIX

WORKFLOW ACCELERATOR
MediaVault and Transfer Drive are your workflow accelerators, delivering lightning speed transfers of high-capacity media assets.

FULL THROTTLE
When you need to work fast, you need to work without limits. The advanced power management and thermal design of Transfer Drive means that, unlike other storage devices, performance throttling does not occur.

NO COMPROMISE
For your mission critical data, only the best will do. CODEX enterprise solid-state devices have been selected for superior performance and reliability in the face of the most demanding applications – Don’t settle for less.

ELIMINATE WORKFLOW ROADBLOCKS
In the world of moving images, things never stand still. Resolution, quality, and file sizes continue to increase – MediaVault has you covered.

DESIGNED FOR THE EDGE
Purpose built for large volume production data providing access to storage and integration into existing workflows – Your assets secured.

Colorfront

Colorfront Streaming Server Mini

At the 2021 HPA Awards Colorfront received an ‘honorable mention’ in the Engineering Excellence category for Streaming Server, a cost-effective 1RU multi-channel live-streaming server appliance delivering sub-second latency reference quality video and audio from live SDI inputs – remotely. Colorfront Streaming Server is widely used on a variety of theatrical, episodic and streaming content.

In the Innovation Zone at the HPA 2022 Tech Retreat, Colorfront is demoing the brand new STREAMING SERVER MINI – a single channel software only solution that works with a wide variety of professional editing, color grading, and finishing applications including Adobe Premiere, Avid MediaComposer, Blackmagic Davinci Resolve, Digital Vision Nucoda, Assimilate Scratch among others, to stream reference quality live video remotely.

The 10-mbit HEVC compression in 10-bit 4:2:0 provides professional quality video encoding, while SRT streaming allows secure, reliable transport for pristine quality, low-latency live video over the public internet. The encrypted stream is protected by 256-bit AES encryption. Time sensitive user-specific invitations can be sent via email, with visible spoilers and per-user individual watermarking of email address, IP address and session ID.

Colorfront Streaming Server Mini supports SDR, HDR and even Dolby Vision workflows.

https://colorfront.com/STREAMING/

Colorspace

We’d like to introduce COLORSPACE! We are your COVID solution for Directors shooting on location. A mobile workspace mixing comfort, privacy, amenity and technology. No shared air and no shared surfaces.

COLORSPACE is an acclaimed, proven on-set asset like nothing that has existed before. Designed and built from the ground up for cinematography. We are your filming solution for the discerning Director.

Creative Computing Solutions

Creative Computing Solutions (CCS) rents and sells a full line of custom hi-performance AMD workstations & systems. Working in conjunction with QOS Server, CCS introduces “Accelerate Data”; a patented system utilizing PCIe Gen4 technology that offers Users the fastest method available for sharing uncompressed RAW data.

Starting with uncompressed 8K camera media recorded directly to PCIe 4.0. NVMe drives, the system includes mirrored, hot-swappable NVMe data-recorders, powerful dallies workstations and ultra-fast flash servers – all capable of data transfer speeds up-to 50x faster than those used with compressed workflows.

EditShare

EditShare Universal Media Projects

At EditShare, we are on a mission to simplify storytelling, no matter which creative tool you choose. EditShare FLOW and Universal Media Projects allows you to collaborate in real time, with one central view of your project, and then continue to refine your edit in Media Composer, Premiere Pro, or DaVinci Resolve. With two-way synchronization between these tools, you can have the best of both worlds – the ability to access projects remotely from anywhere and still maximize the capabilities of the high-end craft editor of your choice. Let us show you how you can power your media workflow whether you work on-premise, in the cloud or a hybrid of both.

EIZO Inc.

The EIZO exhibit will include our 2020 HPA Engineering Excellence Award-winning PROMINENCE CG3146 HDR reference display along with our brand new 27-inch self-calibrating color-accurate ColorEdge monitors.

The new models will join EIZO’s ColorEdge Series monitors for the motion picture industry, which feature a range of functions that meet industry needs:

  • Wide gamut, high contrast, non-glossy, 10-bit LCD panel
  • Built-in, automated calibration sensor
  • DCI-P3 gamut coverage
  • Programmable 16-bit 3D LUT
  • DUE – EIZO’s patented uniformity correction technology
  • Factory calibrated video standard color presets
  • HDR color presets
  • ColorNavigator software for calibration
  • ColorNavigator Network for ColorEdge fleet management

The new monitors share the same color technologies as the ColorEdge products that won the Academy of Motion Picture Arts and Sciences Sci-Tech Award (2021) and the 2020 HPA Engineering Excellence Award. They are made for creative professionals in animation, VFX and post production editing.

Eluvio, Inc

The crypto-content blockchain: enabling creators and their communities to store, stream, mint, ticket, and trade any digital experience. Eluvio LIVE is a dynamic, hyper-efficient, and scalable platform running across a global network nodes that removes layers of technology (such as transcoding, encryption, and CDNs) to securely deliver and control content.

Built on the Eluvio Content Blockchain, the patented software network for managing and distributing content from the team that created Aspera. Eluvio is the 2021 IABM award winner in broadcast and media for TV’s first major NFT project of FOX’s The Masked Singer’s Maskverse and the 2020 HPA Engineering Excellence Award.

Envoi

Envoi is a cloud broadcast and live streaming solution for content creators looking to manage streaming TV platforms. Envoi manages and delivers 100+ independent OTT networks in North America, Europe, India. Envoi has offices in Los Angeles, Denver, Atlanta, and India.

Equinix

Equinix is the global digital infrastructure company for the world’s leading Media & Entertainment businesses allowing them to create, manage and distribute high-quality, on-demand content anywhere and bridge the virtual and physical worlds to their artists, creators, employees, end-users, and partners inside the most-interconnected data centers. In 52 markets across five continents, Equinix is where this ecosystem comes together to digitize and create new opportunities to accelerate Content Creation, Management and Delivery. In a digital economy focused on the end-user experience, interconnection is essential to make content available to audiences, and relevant monetization structures, on any platform or device irrespective of when, where, and how the audience consumes it. Our offer solutions help businesses achieve success in the digital economy:

  • Equinix Metal: bare metal as a service for production workflows at the edge. Low-latency and high-performance access to content anywhere in the world.
  • Fabric: quickly spin up virtual connections to clouds and supply chains anywhere over a private, high-performance, low-latency SD network.
  • Network Edge: Virtual Network Functions as a service to reach remote areas, customers and partners without physical network infrastructure.
  • Precision Time: NTP/PTP as a service for SMPTE 2110-10 use cases, AV synchronization or gaming applications.

FilmLight

FilmLight API (FLAPI) is a client-server toolkit which allows 3rd party software to interface with Baselight and Daylight, helping automate many post-production tasks that bulk process images in a trusted, industry-standard way. FLAPI is constantly updated with changes to camera decode SDKs, production requirements, and deliverable formats, allowing post facility developers to focus on their unique workflow needs. FLAPI can now also be used to integrate directly into the Baselight and Daylight UI for easier use by colorists, conform, and dailies operators.

Frame.io

Frame.io Camera to Cloud enables footage to be delivered instantly from set to editorial. It’s a game-changing workflow that lets everyone from editors to producers and other key stakeholders collaborate in real time while production is happening.

Grass Valley USA, LLC

We will be showing GV AMPP and our new LDX150 camera system.

GV AMPP is a cloud based media production platform that allows customers to produce, edit and distribute content, using public or private compute platforms.

The LDX150 camera is the latest production camera from Grass Valley. A native UHD camera, it has the dynamic range and camera control systems to give media creators the tools they need to create live content, with quality previously only seen in post production workflows. It also supports native SMPTE 2110 and JPEG-XS in the camera head to support remote production workflows.

Hammerspace

The Hammerspace Global Data Environment breaks down the boundaries of data access for users and applications anywhere in the world to create, process, store, and protect data on any existing data center or preferred cloud infrastructure.

With Hammerspace, organizations can easily store, protect and operate on data by moving it to the best location to access compute resources, take advantage of the lowest cost infrastructure and make files locally available to their distributed workforces across the globe. With flexible data orchestration, Hammerspace provides the only solution that can support any storage type and vendor as a single pool, storing data on existing storage systems, buckets in the cloud, across different regions and multiple cloud services. Furthermore, tiering, moving and replicating data across these sites and systems is completely transparent to users and applications.

HCL America

All Access Media Marketplace: A platform designed to streamline the pre-production, production, post-production and distribution processes of content creation. The All Access platform will enable creators to build workflows leveraging the MovieLabs Visual Language Project in a Workflow Creator™, link these icons and connectors to media service providers’ digital storefronts and acquire quotes from them. The Workflow Creator™ will be the core to developing software-defined workflows, as well as provide movement of digital assets from studio/set through telcos, carriers to private datacenters, SaaS cloud-based tools and hyperscalers in a Zero Trust Security Framework.

All Access Media Marketplace is developed by HCL, alongside Microsoft and CoreSite, to facilitate the increased demand for content, leveraging the growing global talent and service offerings and provide a seamless user experience. Microsoft products and services will be integrated in All Access to streamline communication between content creators and media service providers as well as leveraging Azure Cloud and its team of cybersecurity engineers. CoreSite’s products and services will be integrated in All Access to streamline the secure automated movement of content files and offer private datacenter’s in key cities.

ICVR

RendezVu

RendezVu’s Virtual Universe (Vu) is an interactive 3D world designed to give people an opportunity to meet in a comfortable, hybrid environment instantly from any device. RendezVu is an entryway to the Metaverse.

Used for events, corporate or education needs — it gives complete freedom to its participants. And we work everyday to make the world better.

Leostream

Leostream will demonstrate the new scheduling technology being developed and integrated into the enterprise Leostream Platform, specifically designed to simplify and optimize the allocation of editing bays for remote and on-premises workers. Using this technology, organizations can dynamically schedule access to resources via high-performance remote display protocols, such as Teradici PCoIP, NICE DCV, and HP ZCentral Remote Boost.

Integrating scheduling technology into the Leostream Platform allows organizations to schedule access not only to their on-premises workstations, but also to GPU-enabled instances hosted in all major public clouds, such as AWS, Azure, and Google Cloud Platform. By scheduling capacity and access to the cloud, organizations lower compute costs by provisioning and deleting instances based on the required schedule.

As the technology evolves, Leostream will become more integral to the production workflow by providing the ability to send scheduled emails indicating when users have access and custom dashboards showing the user’s or group’s current schedule.

LG Electronics - Zenith R&D

OLED Professional Monitors for SDR and HDR content grading and review.

Small format 32″ and 27″ displays with builtin calibration sensors, HDMI, DP and USB-C inputs, macOS color management auto-configuration.

Large format 65″ display for SDR and HDR content review applications, with SDI and HDMI inputs, ST-2110 support, GenLock, multiple profiles accessible via front panel buttons & remote UI, programmable 3D LUTs and color transformation matrices, Dolby Vision, multiple APL modes, etc.

Live CGI

Live CGI – MetaProducer MintMyStream.com, secure your place in the blockchain with your production assets.

Microsoft

Microsoft will be holding a drop-in booth in the innovation center, and showcasing partner technologies throughout the Retreat. There will also be the set of our first podcast with HPA called “Tell about the time” where we will be chatting with senior members of the HPA to record and document some of the rich history of the HPA and its members.

Mo-Sys Engineering

Moxion, In2Core (QTake) and Mo-Sys will be demonstrating across their HPA stands, a real-time LED ICVFX onset workflow, which delivers significantly higher quality composited shots in NearTime.

How does it work ?

  • Mo-Sys – provides onset real-time VFX composite preview
  • Qtake – captures each camera take of talent shot against LED volume, with minimal green surround, and creates an alpha of the talent
  • Mo-Sys – sends camera tracking and lens data to the cloud where the Unreal background plates are re-rendered with increased quality or resolution
  • Moxion – Unreal re-renders land back in Moxion, and are composited together using the alpha, with the resultant composite made available for review

Advantages ?

  • No need for fine pixel LED tiles – the LED volume is now just for scene lighting on the talent
  • No moiré issues at all
  • ‘Smart green’ gives just enough green behind talent to separate them, enabling the maximum amount of the LED volume to be used for creating scene lighting on the talent
  • Results in a higher quality composited image, which can be reviewed onset and arrive in the same delivery window, for minimal additional cost and time
  • Fully automated workflow – no operator intervention, no post-production required

Moxion

We are combining our stand with those of Mo-Sys, In2Core (QTAKE) and Ovide, to demonstrate an onset workflow which delivers NearTime composited shots from a LED ICVFX (In Camera VFX) production.

How does it work?

  • Mo-Sys–onset real-time VFX composite preview
  • QTAKE/OVIDE rig– captures each take with minimal green surround, and creates an alpha of the talent
  • Mo-Sys–sends camera tracking and lens data to the cloud and re-renders the Unreal background plates at higher quality.
  • Moxion–these Unreal re-renders are composited together, in Moxion, using the alpha, with the composite made available for review.
  • Moxion–makes these high quality re renders available to editorial or the on set QTAKE.

Advantages?

  • No need for fine pixel LED tiles – the LED volume is now just for scene lighting on the talent
  • No moiré issues.
  • ‘Smart green’ gives just enough green behind talent to separate them, enabling the maximum amount of the LED volume to be used for creating scene lighting on the talent
  • Results in a higher quality composited image, which can be reviewed onset and arrive in the same delivery window, for minimal additional cost and time
  • Fully automated workflow – no operator intervention, no post-production required.

Object Matrix & Simple Cloud

Object Matrix and SimpleCloud brings together MatrixStore Cloud storage and flexible workplace collaboration in a controlled, secure and remote working environment. Using S3 for data and metadata movement combined with Object Matrix Vision for media management, this integrated solution creates a full, on-demand, editorial workflow enabling the user to search, find, edit and review their content from anywhere.

MatrixStore Cloud is built on the leading media-focused object storage platform that benefits organisations both financially and operationally by helping creative professionals to easily self-serve access with no manual intervention. MatrixStore provides full digital content governance (immutability, audits, multi-cloud policies), enhanced metadata processing and is integrated into multiple media-based workflows.

SimpleCloud is a global Workspace as a Service solution built on IBM Cloud that enables secure, flexible and real collaboration for all demanding tasks, including coding, digital content creation and management.

It allows users to run demanding software (in Media and Entertainment, Adobe Premiere, Maya, Blender) or engines (such as Unreal or Unity) from any device accessing our powerful VDIs and be able to enjoy all its features from anywhere (home, remote locations, factory floor or the studio). It has unique features for collaboration, control and remote assistance.

Ovide & Qtake

Ovide designs advanced Video Assist Playback systems for digital cinema, recording high quality video from cameras in ProRes format and playing it back in the video village – even streaming to iPhones and iPads. Metadata is a core feature of the systems, retrieving manual metadata from users (scene, shot, take, rating, notes), and automatic metadata (camera settings, lens settings) for every frame. Ovide systems will read lens’ type, serial number, focus, iris and zoom for every frame and store it for precise frame retake, vfx export and 3D vfx realtime preview; follow dolly tracks, motion control systems and lens settings creating appropriate live background plates matching camera and lens changes.

Pixelworks

TrueCut® Motion

TrueCut Motion is the film industry’s first end-to-end platform for motion imaging. TrueCut® Motion is a powerful solution that offers directors advanced mastering tools to control how motion is visualized in their films, new streaming and theatrical distribution tools as well as device certification to solve motion issues which have long been a struggle for directors and consumers alike. By allowing filmmakers the ability to address motion looks shot by shot during post production, optimizing the in-theater as well as the at-home viewing experience, viewers can experience incredible motion playback, consistently presented across every screen seamlessly. . Pixelworks is proud to present the latest examples of full motion graded samples as well as the tool and process workflow to achieve amazing results in motion.

Reduct.Video

Reduct.Video – Text-based Video Editing & Collaboration

Working with interviews, or footage of people talking?

Reduct is a web-based video transcription and editing tool that unlocks a better editing process.
We have re-invented paper edits — with transcripts fully in-sync with video.

This enables:

  • Higher quality hand-offs: play back paper edits & make sure they work before they get to post
  • Seamless imports: convert to rough cut & re-link to multi cam in just a few clicks
  • Better teamwork: allow everyone to easily contribute to the story.

Come by our booth for a live demo!

Riedel Communications Inc

MNIP (MediorNet-IP) MuoN, FusioN and VirtU offer modular and extremely condensed techniques to aggregate a plethora of processing and gateway capability into an ittty-bitty form-factor. MNIP SFPs offer encoding/decoding, up/down/cross-converting, audio-routing and multiviewer. The combinations are endless.

As an all-new wireless intercom system capable of supporting up to 250 beltpacks and 100 antennas in a single deployment, Bolero is a true game-changer. Bolero redefines the wireless intercom category with its ADR (Advanced DECT Receiver) with multidiversity and anti-reflection technology for greater RF robustness, “Touch&Go” NFC beltpack registration, and versatile operation as a wireless beltpack, wireless keypanel, or walkie-talkie.

Artist is a decentralized, scalable digital intercom network that accepts and distributes different types of audio signals including SMPTE 2110-30/31 (AES67), VoIP, DANTE, AVB, MADI, AES3 and analogue audio– its modular architecture allows future standards

The 1200 Series SmartPanels represent a quantum leap forward in workflow flexibility, power, and connectivity. Featuring multiple full-color multi-touchscreen displays, innovative hybrid lever keys with built in knobs, the ability to leverage apps for multifunctionality, and easily adapt to various workflows in use today.

TARN is for discreet communications – be heard, not seen – ultra-lightweight with XLR connectors and clip-on mic-boom for secure hands-free, camouflaged, communication.

ROE Visual US, Inc.

Black Pearl BP2V2

The BP2V2 joins the Black Pearl family as our most advanced LED panel to date. An upgraded LED pixel pitch (2.84 mm) and high refresh rate highlight it as the perfect solution for in-camera jobs as well as live events. Winning numerous awards for design, the BP2V2 is the leading high-performance LED display for indoor installation.

The intuitive nature of the panels also means installation is trouble-free. A magnet-assisted assembly and smart lock system allow for quick automatic positioning and a facilitated setup, while the edge-conscious tile design allows for optimum panel protection.

The Black Pearl LED panels offer flexible solutions for both rental and fixed installation applications. Found on stages all over the world, BP2V2 has truly become the premier option in the AV space.

Rohde & Schwarz USA Inc.

R&S®CLIPSTER 6 version 6.9

NEW hardware platform – 25% increased processing performance. Extended HDR workflows for Dolby Vision using GPU-based floating point HDR color transformation and an integrated content mapping unit (CMU). NEW software implementations supporting Dolby Atmos Home bitstreams. Software and hardware configurations from play only to full mastering, enabling feature, performance and scalable economic flexibility

R&S®CLIPSTER 6 features a color-processing engine with mathematically designed high precision color transformations between color formats. Define Source Parameters (clip based) – Target Color Format, including Color Primaries, White Point and Encoding Range.

Extended IMF functionality supporting current, and emerging/experimental standards including HDR and HFR.

 

R&S®SpycerNode SC

Latest Ethernet based Storage solution featuring IBM Spectrum Scale file management system. High Performance, high density, high capacity, scalable solutions designed for professional media capture, processing and playout. Based on NLSAS and SSD storage systems can be configured as NAS or hybrid NAS/Native Clients system. High performance up to 22GB/Sec and up to 960TB in 5U footprint. The R&S®SpycerPAM software extension simplifies project management and integration of video processing tools. Managing assets rights, metadata, and proxy generation R&S®SpycerPAM supports Adobe Premier Pro, Adobe After Effects, Final Cut Pro, Avid Pro Tools and Avid Media Composer.

SanDisk® Professional

At SanDisk(R) Professional, we make professional workflows more efficient with premium solutions that deliver the performance, scalability, and reliability that pros depend on to get their jobs done, enabling them to CREATE THE INCREDIBLE. From capturing to transferring, editing, and archiving, experience a whole new level of PRO with SanDisk® Professional.

Our Professional line of products features the PRO-DOCK 4 reader docking station and PRO-READER devices which are offered in 4 flavors for high-performance offloading. For mass capacity, power and versatility, the G-DRIVE™ and G-DRIVE PRO desktop hard drives offer enterprise-class reliability, while the G-RAID™ Shuttle family provides you with massive-capacity, transportable hardware RAID storage for the most demanding workloads. We round out our selection with ultra-durable and reliable portable HDD and SSDs: G-DRIVE ArmorATD™, G-DRIVE SSD and G-DRIVE ArmorLock™ SSD.

Ask us about our evolution as we’ve made the transition from G-Technology to SanDisk Professional. We are proud to introduce you to the New PROS.

Scale Logic Inc

Scale Logic :: WorkflowConnect

ScaleLogic’s WorkflowConnect is the world’s only comprehensive platform representing the full spectrum of Media Workflow Solutions—encompassing hardware and software to meet all of your evolving media workflow needs.

The WorkflowConnect Platform encompasses Primary Production Storage, Hybrid Tiered Storage, hardware- and software-based Remote Workflow capabilities, analytics and business intelligence, and the ability to manage private and public cloud. In addition, as newly introduced features, WorkflowConnect now offers LogicStore—an Active Archive platform explicitly built for post-production environments; and zero-cost egress to public cloud platforms.

SDVI Corporation

Presented either as a panel in Adobe® Premiere Pro® or in a Rally Gateway with Accurate.Video, Rally Access combines content and metadata on the timeline, guiding users to exactly the right moment and track where content requires their attention. Rally Access helps operators work smarter, faster – better – by linking automated supply chain functions and the metadata they produce to the manual tasks they require.

Rally Access + Accurate.Video
Utilizing a Rally Gateway portal, Rally Access allows operators to select tasks and open them using integrated Accurate.Video Validate — without ever leaving the browser. All segment, QC, and ML metadata are presented in an interface that is easy to understand and operate. Validate all incoming metadata and add additional metadata as needed to complete the task at hand. Work on proxy media, including additional audio and subtitles from within the browser. Once the workorder is completed in Accurate.Video Validate, Rally allows the content to continue seamlessly through the supply chain, validating the metadata produced in the session and intelligently deciding the next steps necessary to complete the process.

Seagate Technology

Welcome to a better way to store, manage, and move mass data sets. Seagate offers innovative data storage solutions designed for ease of use and the lowest total cost of ownership. Meet the needs of data capture, archive, and access with Exos CORVAULT, an intelligent, self-healing block storage system that delivers multi-petabyte raw capacity. Exos CORVAULT is ideal for those that want to reduce the need for human intervention and minimize the environmental impact of computer e-waste. For businesses with on location data capture as well as increasing requirements to quickly and securely transfer mass data sets for the edge back to the data center, Lyve Mobile is the high-capacity storage solution that eliminates network dependencies so businesses can transfer data in an efficient manner. With Lyve Mobile, businesses can capture data anywhere and move it anywhere. The Lyve Mobile on-demand storage consumption is delivered as a service, so businesses only pay for what they need and when they need it.

Shift

Shift is a cloud-based video collaboration platform that brings your team’s entire creative workflow into one place. Manage, collaborate, secure, analyze, and present your content more effectively with Shift’s unique features.

Shift’s newest technology is “Spotlight” a digital experience builder and presentation tool connected to all of your projects and assets in Shift. Spotlight allows you to easily plug your content into professionally designed templates or build your own from scratch to publish a live site or presentation in minutes. Build your latest client reel or an executive review page in only a few clicks with Spotlight’s powerful editor. Display your photos and videos as a gallery, grid, stack, or list. Need to update your media quickly? Simply edit your playlist and the changes will sync in real-time to the published page.

Share your finished page privately to a selected audience, or publicly to anyone with the link. You can also add visual and forensic watermarking to your shared content for an extra layer of protection, powered by our SafeStream security technology. Check out Shift today at www.shift.io.

Signiant

In 2021, Signiant acquired two companies (Lesspain Software and Levels Beyond) for their media industry expertise and technology. Signiant is leveraging these acquisitions to accelerate the delivery of new modules that facilitate deeper interactions with media assets on customer-controlled storage connected to its SaaS platform.

At this year’s HPA Tech Retreat, Signiant previews our new Media Engine module that integrates Lesspain technology. Media Engine extracts metadata and generates proxies and scrubbable thumbnails from media on customer storage. With support for a broad range of professional media formats, Media Engine allows federated search, preview, partial retrieval, and more.

Signiant’s SaaS platform provides fast, seamless and secure access to media. Our proprietary transfer acceleration technology is broadly used in the media industry, and it was at the 2018 HPA Tech Retreat we first previewed our patented next-generation intelligent transport technology. Signiant’s Media Shuttle and Jet file transfer products, built on the Signiant SaaS platform, connect over a million end-users and fifty thousand media companies globally.

Signiant’s Ian Hamilton (CTO), Mike Flathers (Chief Solutions Officer), and Art Raymond (Sr. VP, Supply Chain) will be available to expand on Signiant’s plans to deliver additional solutions for media companies via the Signiant SaaS Platform.

Sohonet

Sohonet connects Storytellers by innovating technologies, providing managed services and building tools designed to address the challenges of the media and entertainment industry. With a suite of solutions built on the backbone of the Sohonet Media Network, the industry’s largest and most reliable private network, Sohonet works alongside leading studios and post-production teams to build a range of tools that remove technical obstacles.

Solutions include the Emmy award-winning ClearView range, designed to facilitate high-quality, real-time remote review sessions, recently launched Multiport, a highly flexible networking solution that allows users to flex and burst their bandwidth across Internet, inter-site connectivity and secure cloud access periodically. Sohonet also provides a range of File Transfer and Cloud Storage solutions such as FileRunner and FileStore; as well as managed firewalls and VPN solutions.

Sony

Sony’s exhibit will highlight our flagship digital cinema camera, the VENICE 2, and include demonstrations on Ci, our media-centric platform with powerful APIs and innovative applications that connects teams, content, and devices from any location in the world to transform media workflows.

The VENICE 2 builds upon the success of the original VENICE, and features the best overall image quality with creamy skin tones, highlights that roll off and expanded dynamic range. With new features including a compact design and internal recording, the VENICE 2 also inherits popular features from the original VENICE including color science, Dual Base ISO and 8-stops of built-in ND filters.

For productions, Ci will showcase high-speed file transfers and camera-to-cloud upload, simple solutions for dailies, automatic creation of edit-ready proxies, and backup of OCFs. In post-production workflows, Ci will preview an all-new VFX workflow app that automatically creates VFX pulls by simply uploading an EDL then delivering them directly to editors or vendors. Ci offers an all-new Video Levels tool that displays frame-accurate visual data, including luminance, RGB levels, and a histogram chart for QC workflows.

Sony Electronics (Spatial Reality Display)

Discover a new visual medium. Sony’s Spatial Reality Display leverages industry-leading high-speed vision sensor technology to enable a glasses-free, high-resolution 3D modeling, and visualization experience. Using the Unity or Unreal Engine SDK, creators can develop VR, AR, and other types of content and bring this content to life using the display.

Spectra Logic

Spectra StorCycle® identifies file attributes of unmanaged assets and moves less frequently accessed content to a lower cost storage tier. With StorCycle, organizations are able to implement an integrated perpetual storage tier for a solution that enables workflow automation in production environments.

Spectra Vail® is a breakthrough cloud data management software solution for the multi-cloud world. Vail unifies all of your data, allowing you to leverage on-prem applications and native cloud services, no matter where your data is created or stored. With so many public clouds, so many object storage platforms, and so many applications, a solution is needed that makes everything aVAILable in a single managed storage platform without vendor lock-in.

SRI International

HDR and WCG Test patterns in PQ, HLG and S-Log3 visually reveal errors in workflows and monitors, verifying color space interpretation, bit depth, low light and high light performance, and more. Early version of the analyzer automatically analyzes signal path using test patterns.

Telestream

Telestream is excited to demonstrate their latest short-depth, display-integrated, touch-enabled PRISM series of SDI/IP hybrid waveform monitors with multi-input support. Various applications in the waveform monitor that specifically target post-production, QC, camera shading etc. will be demonstrated.

Teradek

Streaming Built for Production

Effortlessly stream a color-accurate video feed to anyone, on any device, anywhere in the world.

The Studio-B&H

The Studio-B&H is a unique service-based environment dedicated to providing comprehensive solutions to all professional media markets. The Studio and its state-of-the-art Technology Center offer unmatched access to highend technology as well as a superior level of expertise in all aspects of digital cinema, live broadcast production, post-production, emerging technologies and their related digital workflows. The Studio has assembled a highly skilled team of accomplished professionals to provide solutions for nearly any media environment. These solutions include technology demonstration, testing and experimentation as well as a wide range of system design services and integration for all vertical segments of the media industry, from independent filmmakers to major broadcasters.

Thinklogical, A Belden Brand

Thinklogical, A Belden Brand, manufactures high-performance KVM and video extension and matrix switching solutions supporting professional broadcast, media and entertainment applications. Thinklogical’s uncompressed, low-latency signal management products help broadcast, post-production, VFX and mobile production professionals more easily distribute and switch video, keyboard, mouse, USB and other computer I/O signals with no peripheral delay or loss of video quality or resolution. Supporting all common IT and AV formats and popular M&E applications, Thinklogical streamlines digital NLE workflows, resulting in higher quality content, reduced costs, increased productivity and enhanced collaboration. ISO 9001:2015 certified, Thinklogical products are designed and manufactured in the U.S.A.

TrackIt

The TrackIt AI VIDEO REVIEWER accelerates your content curation process using machine learning to automatically identify a customizable vocabulary list, with computervision detection of questionable video content such as nudity, sexual situations, violence, smoking, etc.

Offload your scarce editorial personnel, equipment and resources by assigning video review and curation to anyone with a web browser for your localization and distribution platform customization efforts.

Just upload your videos for automated processing, and a custom web-based video player makes it easy to jump to detected instances and mark each for “delete”, “keep”, or to add a note. Once finished an Edit Decision List and/or Marker file can be exported in various formats for use in final editorial.

The AI Video Reviewer is an entirely serverless application that can run on your own AWS account or in TrackIt’s as a managed service. Pricing is usage-based by the hour plus applicable AWS infrastructure costs.

TrackIt is an M&E focused AWS Advanced Consulting Partner and can help with customization of the AI Video Reviewer for your specific needs, or help with any of your media workflows.

VisiSonics

VisiSonics’ Audio Camera technology makes visible sound reflection and ambient room noise in real-time 3D. LED volume stages supporting virtual production are both notoriously highly-reflective and noise-induced sound chambers. Recording clean, usable dialog on a volume stage can seem nearly impossible, forcing production sound mixers to resort to trial and error remedies. Slow motion visualization of acoustic propagation movies at 4000 fps allow productions to find and address reflections and noise offenders quickly, as captured by five video cameras and 64 microphones. VisiSonics’ audio cameras offer a unique and instant opportunity to mitigate sound reflection/reverberation and unnecessary room noise for both on-set virtual and traditional productions. Set up and operation are quick and simple.

Already in active use throughout the automotive and aerospace industry for more than 10 years, as discovered by Eric Rigney and USC’s Entertainment Technology Center’s study on sound challenge mitigation within an LED volume, VisiSonics introduces its 3D audio camera technology to media and entertainment industry attendees at HPA Tech Retreat 2022.

Vizrt

Vizrt Live Production Solution
The IP-based live production software solution

Now more than ever, modern storytellers need to tell more stories, better. The drive to generate more content is coupled with a need for flexibility in deployment, production and delivery – and the Vizrt Live Production Solution offers an end-to-end live production workflow from source to delivery, in the cloud.

The Vizrt Live Production Solution is made up of some of Vizrt’s most trusted software products and is the first production system built to leverage the revolutionary capabilities in NDI® 5. Future-proof IP-based switcher Viz Vectar Plus, production automation market leader Viz Mosart and stunning real-time graphics from Viz Trio and Viz Engine combined to provide access to proven workflows that have been used in hundreds of thousands of hours of live production, now available in a clouded environment for collaborative, distributed production.

Flexible Access software plans provide an approach that gets a production up and running without substantial initial costs – and allows a media organization to experiment and adjust production capability to production need.

Wacom Technlogy Corporation

#1 Title – Protecting and authenticating creator’s work in a distributed workflow

#1 Description – Learn how Wacom is using our proprietary technology to enable creatives to have a permanent link to their content and can confidently post and share their content online and create legally binding agreements on how their content can be used and developed further

 

#2 Title – Building a best-in-class remote solution to deliver a seamless experience to artists

#2 Description – Learn how Wacom is using our proprietary technology to enable studios and virtualization providers to provide a best-in-class, reliable service for artists to create content effectively (across the entire production pipeline)

Wasabi Technologies

Remote video production and editing is here to stay. The pandemic has forced media organizations to completely re-imagine their workflows and find new ways of collaborating over distance. Wasabi offers a hot cloud storage service that is connected to independent compute infrastructure services to offer a cost-effective platform for running a variety of media workloads in the cloud.

Wasabi is a universal, cloud object storage service that is 80% less costly than other leading services and does not include any of the costly and unpredictable fees for data egress, API calls and other data management actions. The predictable cost of Wasabi makes it an ideal solution for storing media production content.

At the HPA Innovation Zone, Wasabi is showing…

  • Editing in the cloud with Wasabi and Adobe Premiere
  • Accelerated file transfer and management with Wasabi and Signiant Media Shuttle
  • Hybrid media storage and collaboration with Wasabi and Scale Logic Workflow Connect

Wasabi hot cloud storage provides a cost-effective and centralized content repository to serve the media lifecycle from content transfer and ingest, to editing and transformation, to playback and delivery, to archiving and library management.

ZEISS

Join ZEISS Cinema Lenses for a presentation of a new product designed to help you create the look you want, with the metadata you need. Our team will be on hand with a live presentation of this unique new product, demonstrating how to get the ZEISS Look for your film.

How We’re Keeping Our Community Safe

Bringing the Tech Retreat back live to Palm Springs was a carefully considered decision. In compliance with governmental guidelines and with proper protocols in place, we’re thrilled to be able to safely provide that incredible Tech Retreat experience.

Palm Springs’ vaccination rate (96%) has been consistently among the top in the state. Health and safety measures in place at the 2022 HPA Tech Retreat include:

revised 2/16/22

ALL ATTENDEES SHOULD HAVE RECEIVED DETAILED INSTRUCTIONS ON HOW TO UPLOAD YOUR PROOF OF VACCINE AND NEGATIVE TEST VIA EMAIL. IF YOU DID NOT RECEIVE, PLEASE CONTACT US IMMEDIATELY. 

  • Proof of full vaccination is required for all participants
  • Proof of negative molecular (RT-PCR, RT-LAMP, NEAR) test within 72 hours OR negative antigen test within 48 hours required prior to event check-in
  • Venue will create a “Safe Zone” for all Tech Retreat attendees, no outside guests will be permitted
  • Separate outdoor hotel check-in and registration for Tech Retreat attendees only
  • KN95/N95 (no cloth) masks are required at all times indoors when not actively eating or drinking
  • Outdoor sessions, meals, and breaks when possible
  • State of the art HVAC with MERV 13 filtration
  • Continuous fresh air circulated into all event and conference space
  • Covid Compliance Officers on site
  • Electrostatic sanitizing of conference and event spaces, nightly
  • Complimentary COVID testing kits available to attendees
  • Hand sanitizing stations throughout venue

HPA encourages all attendees to:

  • Get your COVID booster shot
  • Get your flu shot

We continue to monitor the COVID situation and public health recommendations closely and will adjust our protocols to reflect the most up-to-date thinking. Please do not hesitate to contact us at hpa@hpaonline.com with any health related questions or concerns. To view the HPA Event Policy, please click here.

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